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Program.cs
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Program.cs
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#region Copyright
// .NET Sample
//
// Copyright (c) 2012 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software
// for any purpose and without fee is hereby granted, provided
// that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
#endregion
#region imports
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Runtime.InteropServices;
using System.Diagnostics;
using UiViewModels.Actions;
using Autodesk.Max;
using ManagedServices;
#endregion
namespace ADNMenuSample
{
public class AdnMenuSampleStrings
{
// just convienence for globals strings. Normally strings would probably be loaded from resources
public static string actionText01 = "ADN Menu Sample - Mouse Pick";
public static string actionCategory = "ADN Samples";
}
public class AdnMouseCallBack : Autodesk.Max.Plugins.MouseCallBack
{
public override int Proc(IntPtr hwnd, int msg, int point, int flags, IIPoint2 m)
{
Debug.Print("viewport point: " + m.X + ", " + m.Y);
switch (msg)
{
case 0: // MOUSE_ABORT see .\maxsdk\include\mouseman.h for all possible values
{
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
ip.PopCommandMode();
Debug.Print("mouse callback aborted");
}
break;
case 1: // MOUSE_POINT see .\maxsdk\include\mouseman.h for all possible values
{
if (point == 0)
{
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
IViewExp vp = ip.ActiveViewExp;
IPoint3 pt = vp.SnapPoint(m, m, null, SnapFlags.InPlane);
ip.PopCommandMode();
Debug.Print("3d point (in plane): " + pt.X + ", " + pt.Y + ", " + pt.Z);
}
// else if ... other points if you have more than one...
}
break;
default:
break;
}
return 1;
}
}
public class AdnCommandMode : Autodesk.Max.Plugins.CommandMode
{
public override bool ChangeFG(ICommandMode oldMode)
{
return false;
}
public override IChangeForegroundCallback ChangeFGProc
{
get { return null; }
}
public override int Class
{
get { return 17; } //PICK_COMMAND 17, see .\maxsdk\include\cmdmode.h
}
public override void EnterMode()
{
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
ip.PushPrompt("Select a point:");
return;
}
public override void ExitMode()
{
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
ip.PopPrompt();
return;
}
public override int Id
{
get { return 0x6c2e0068; } // used gencid to create this.
}
public override IMouseCallBack MouseProc(IntPtr numPoints)
{
int npoints = 1; // in this sample we want ONLY 1 point.
numPoints = new IntPtr(npoints);
return new AdnMouseCallBack(); // return a new instance of our MouseCallBack class.
}
}
/// <summary>
/// Example CuiActionCommandAdapter setup
/// </summary>
public class AdnCuiSample00 : CuiActionCommandAdapter
{
public override void Execute(object parameter)
{
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
AdnCommandMode mode = new AdnCommandMode();
ip.PushCommandMode(mode);
}
public override string InternalActionText
{
get { return AdnMenuSampleStrings.actionText01; }
}
public override string InternalCategory
{
get { return AdnMenuSampleStrings.actionCategory; }
}
public override string ActionText
{
get { return InternalActionText; }
}
public override string Category
{
get { return InternalCategory; }
}
}
}