A small project of mine I started for fun. Once you export your save state with Checkpoint, EdiZon, etc. you can open
the user*.dat
with this Save State Editor and change some properties.
To start use File -> Open
to choose your save state. I recommend creating a backup before start editing. You can
create a backup manually or use File -> Create Backup
after choose your save state.
In the first tab you can change inventory properties as shown in below screenshot:
In the second tab you can change character specific properties as shown in below screenshot:
In the third tab you can modify charms properties. As displayed in below Screenshot you can check/uncheck a charm to give or remove it. The number below each charm specifies the number of slots a charm consumes.
If you find any bugs be free to create an issue. Thank you!
I plan to even more properties to manipulate in the future.