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full_app_info.go
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full_app_info.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// FullAppInfo Full app info
//
// swagger:model Full app info.
type FullAppInfo struct {
// carousel
Carousel []*Slide `json:"carousel,omitempty"`
// developer
Developer string `json:"developer,omitempty"`
// forum url
ForumURL string `json:"forumUrl,omitempty"`
// genres
// Enum: ['Action', 'Adventure', 'Casual', 'FreeToPlay', 'Indie', 'MassivelyMultiplayer', 'RPG', 'Racing', 'Simulation', 'Sports', 'Strategy']
Genres []string `json:"genres,omitempty"`
// item id
// Required: true
ItemID *string `json:"itemId"`
// localizations
Localizations map[string]AppLocalization `json:"localizations,omitempty"`
// namespace
// Required: true
Namespace *string `json:"namespace"`
// platform requirements
PlatformRequirements map[string][]Requirement `json:"platformRequirements,omitempty"`
// supported platforms
// Enum: ['Android', 'IOS', 'Linux', 'MacOS', 'Windows']
Platforms []string `json:"platforms,omitempty"`
// players
// Enum: ['Coop', 'CrossPlatformMulti', 'LocalCoop', 'MMO', 'Multi', 'Single']
Players []string `json:"players,omitempty"`
// primary genre
// Enum: ['Action', 'Adventure', 'Casual', 'FreeToPlay', 'Indie', 'MassivelyMultiplayer', 'RPG', 'Racing', 'Simulation', 'Sports', 'Strategy']
PrimaryGenre string `json:"primaryGenre,omitempty"`
// publisher
Publisher string `json:"publisher,omitempty"`
// release date
// Format: date-time
ReleaseDate *strfmt.DateTime `json:"releaseDate,omitempty"`
// website url
WebsiteURL string `json:"websiteUrl,omitempty"`
}
// Validate validates this Full app info
func (m *FullAppInfo) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateItemID(formats); err != nil {
res = append(res, err)
}
if err := m.validateNamespace(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var fullAppInfoTypeGenresItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTION", "ADVENTURE", "CASUAL", "FREETOPLAY", "INDIE", "MASSIVELYMULTIPLAYER", "RPG", "RACING", "SIMULATION", "SPORTS", "STRATEGY"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullAppInfoTypeGenresItemsEnum = append(fullAppInfoTypeGenresItemsEnum, v)
}
}
const (
// FullAppInfoGenresACTION captures enum value "ACTION"
FullAppInfoGenresACTION string = "ACTION"
// FullAppInfoGenresADVENTURE captures enum value "ADVENTURE"
FullAppInfoGenresADVENTURE string = "ADVENTURE"
// FullAppInfoGenresCASUAL captures enum value "CASUAL"
FullAppInfoGenresCASUAL string = "CASUAL"
// FullAppInfoGenresFREETOPLAY captures enum value "FREETOPLAY"
FullAppInfoGenresFREETOPLAY string = "FREETOPLAY"
// FullAppInfoGenresINDIE captures enum value "INDIE"
FullAppInfoGenresINDIE string = "INDIE"
// FullAppInfoGenresMASSIVELYMULTIPLAYER captures enum value "MASSIVELYMULTIPLAYER"
FullAppInfoGenresMASSIVELYMULTIPLAYER string = "MASSIVELYMULTIPLAYER"
// FullAppInfoGenresRPG captures enum value "RPG"
FullAppInfoGenresRPG string = "RPG"
// FullAppInfoGenresRACING captures enum value "RACING"
FullAppInfoGenresRACING string = "RACING"
// FullAppInfoGenresSIMULATION captures enum value "SIMULATION"
FullAppInfoGenresSIMULATION string = "SIMULATION"
// FullAppInfoGenresSPORTS captures enum value "SPORTS"
FullAppInfoGenresSPORTS string = "SPORTS"
// FullAppInfoGenresSTRATEGY captures enum value "STRATEGY"
FullAppInfoGenresSTRATEGY string = "STRATEGY"
)
func (m *FullAppInfo) validateGenresItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullAppInfoTypeGenresItemsEnum, true); err != nil {
return err
}
return nil
}
func (m *FullAppInfo) validateItemID(formats strfmt.Registry) error {
if err := validate.Required("itemId", "body", m.ItemID); err != nil {
return err
}
return nil
}
func (m *FullAppInfo) validateNamespace(formats strfmt.Registry) error {
if err := validate.Required("namespace", "body", m.Namespace); err != nil {
return err
}
return nil
}
var fullAppInfoTypePlatformsItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ANDROID", "IOS", "LINUX", "MACOS", "WINDOWS"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullAppInfoTypePlatformsItemsEnum = append(fullAppInfoTypePlatformsItemsEnum, v)
}
}
const (
// FullAppInfoPlatformsANDROID captures enum value "ANDROID"
FullAppInfoPlatformsANDROID string = "ANDROID"
// FullAppInfoPlatformsIOS captures enum value "IOS"
FullAppInfoPlatformsIOS string = "IOS"
// FullAppInfoPlatformsLINUX captures enum value "LINUX"
FullAppInfoPlatformsLINUX string = "LINUX"
// FullAppInfoPlatformsMACOS captures enum value "MACOS"
FullAppInfoPlatformsMACOS string = "MACOS"
// FullAppInfoPlatformsWINDOWS captures enum value "WINDOWS"
FullAppInfoPlatformsWINDOWS string = "WINDOWS"
)
func (m *FullAppInfo) validatePlatformsItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullAppInfoTypePlatformsItemsEnum, true); err != nil {
return err
}
return nil
}
var fullAppInfoTypePlayersItemsEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["COOP", "CROSSPLATFORMMULTI", "LOCALCOOP", "MMO", "MULTI", "SINGLE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullAppInfoTypePlayersItemsEnum = append(fullAppInfoTypePlayersItemsEnum, v)
}
}
const (
// FullAppInfoPlayersCOOP captures enum value "COOP"
FullAppInfoPlayersCOOP string = "COOP"
// FullAppInfoPlayersCROSSPLATFORMMULTI captures enum value "CROSSPLATFORMMULTI"
FullAppInfoPlayersCROSSPLATFORMMULTI string = "CROSSPLATFORMMULTI"
// FullAppInfoPlayersLOCALCOOP captures enum value "LOCALCOOP"
FullAppInfoPlayersLOCALCOOP string = "LOCALCOOP"
// FullAppInfoPlayersMMO captures enum value "MMO"
FullAppInfoPlayersMMO string = "MMO"
// FullAppInfoPlayersMULTI captures enum value "MULTI"
FullAppInfoPlayersMULTI string = "MULTI"
// FullAppInfoPlayersSINGLE captures enum value "SINGLE"
FullAppInfoPlayersSINGLE string = "SINGLE"
)
func (m *FullAppInfo) validatePlayersItemsEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullAppInfoTypePlayersItemsEnum, true); err != nil {
return err
}
return nil
}
var fullAppInfoTypePrimaryGenrePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTION", "ADVENTURE", "CASUAL", "FREETOPLAY", "INDIE", "MASSIVELYMULTIPLAYER", "RPG", "RACING", "SIMULATION", "SPORTS", "STRATEGY"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullAppInfoTypePrimaryGenrePropEnum = append(fullAppInfoTypePrimaryGenrePropEnum, v)
}
}
const (
// FullAppInfoPrimaryGenreACTION captures enum value "ACTION"
FullAppInfoPrimaryGenreACTION string = "ACTION"
// FullAppInfoPrimaryGenreADVENTURE captures enum value "ADVENTURE"
FullAppInfoPrimaryGenreADVENTURE string = "ADVENTURE"
// FullAppInfoPrimaryGenreCASUAL captures enum value "CASUAL"
FullAppInfoPrimaryGenreCASUAL string = "CASUAL"
// FullAppInfoPrimaryGenreFREETOPLAY captures enum value "FREETOPLAY"
FullAppInfoPrimaryGenreFREETOPLAY string = "FREETOPLAY"
// FullAppInfoPrimaryGenreINDIE captures enum value "INDIE"
FullAppInfoPrimaryGenreINDIE string = "INDIE"
// FullAppInfoPrimaryGenreMASSIVELYMULTIPLAYER captures enum value "MASSIVELYMULTIPLAYER"
FullAppInfoPrimaryGenreMASSIVELYMULTIPLAYER string = "MASSIVELYMULTIPLAYER"
// FullAppInfoPrimaryGenreRPG captures enum value "RPG"
FullAppInfoPrimaryGenreRPG string = "RPG"
// FullAppInfoPrimaryGenreRACING captures enum value "RACING"
FullAppInfoPrimaryGenreRACING string = "RACING"
// FullAppInfoPrimaryGenreSIMULATION captures enum value "SIMULATION"
FullAppInfoPrimaryGenreSIMULATION string = "SIMULATION"
// FullAppInfoPrimaryGenreSPORTS captures enum value "SPORTS"
FullAppInfoPrimaryGenreSPORTS string = "SPORTS"
// FullAppInfoPrimaryGenreSTRATEGY captures enum value "STRATEGY"
FullAppInfoPrimaryGenreSTRATEGY string = "STRATEGY"
)
// prop value enum
func (m *FullAppInfo) validatePrimaryGenreEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullAppInfoTypePrimaryGenrePropEnum, true); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *FullAppInfo) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *FullAppInfo) UnmarshalBinary(b []byte) error {
var res FullAppInfo
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}