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full_item_info.go
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full_item_info.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"encoding/json"
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// FullItemInfo Full item info
//
// swagger:model Full item info.
type FullItemInfo struct {
// App id, required when itemType is APP
AppID string `json:"appId,omitempty"`
// App type, required when itemType is APP
// Enum: ['DEMO', 'DLC', 'GAME', 'SOFTWARE']
AppType string `json:"appType,omitempty"`
// Base app id
BaseAppID string `json:"baseAppId,omitempty"`
// booth name to get tickets while it's item type is CODE
BoothName string `json:"boothName,omitempty"`
// the items which this item being bounded to
// Unique: true
BoundItemIds []string `json:"boundItemIds"`
// Item category path
CategoryPath string `json:"categoryPath,omitempty"`
// customized item clazz
Clazz string `json:"clazz,omitempty"`
// created at
// Required: true
// Format: date-time
CreatedAt strfmt.DateTime `json:"createdAt"`
// display order
// Format: int32
DisplayOrder int32 `json:"displayOrder,omitempty"`
// Entitlement type
// Enum: ['CONSUMABLE', 'DURABLE']
// Required: true
EntitlementType *string `json:"entitlementType"`
// customized item properties
Ext interface{} `json:"ext,omitempty"`
// Features
// Unique: true
Features []string `json:"features"`
// whether it supported flexible pricing
Flexible bool `json:"flexible"`
// images
Images []*Image `json:"images,omitempty"`
// inventory config
InventoryConfig *InventoryConfig `json:"inventoryConfig,omitempty"`
// Item id
// Required: true
ItemID *string `json:"itemId"`
// Bundle item's item ids
ItemIds []string `json:"itemIds,omitempty"`
// itemQty, the quantity of item in itemIds, default 1, should be empty if item type is not "BUNDLE"
ItemQty map[string]int32 `json:"itemQty,omitempty"`
// Item type
// Enum: ['APP', 'BUNDLE', 'CODE', 'COINS', 'EXTENSION', 'INGAMEITEM', 'LOOTBOX', 'MEDIA', 'OPTIONBOX', 'SEASON', 'SUBSCRIPTION']
// Required: true
ItemType *string `json:"itemType"`
// Whether can be visible in Store for public user
Listable bool `json:"listable"`
// Item localizations
// Required: true
Localizations map[string]Localization `json:"localizations"`
// loot box config
LootBoxConfig *LootBoxConfig `json:"lootBoxConfig,omitempty"`
// Max count, -1 means UNLIMITED, unset when itemType is CODE
// Format: int32
MaxCount int32 `json:"maxCount,omitempty"`
// Max count per user, -1 means UNLIMITED
// Format: int32
MaxCountPerUser int32 `json:"maxCountPerUser,omitempty"`
// Name
// Required: true
Name *string `json:"name"`
// Item namespace
// Required: true
Namespace *string `json:"namespace"`
// option box config
OptionBoxConfig *OptionBoxConfig `json:"optionBoxConfig,omitempty"`
// Whether can be purchased
Purchasable bool `json:"purchasable"`
// purchase condition
PurchaseCondition *PurchaseCondition `json:"purchaseCondition,omitempty"`
// recurring for subscription
Recurring *Recurring `json:"recurring,omitempty"`
// Item region data
// Required: true
RegionData map[string][]RegionDataItem `json:"regionData"`
// saleConfig
SaleConfig *SaleConfig `json:"saleConfig,omitempty"`
// Season type, required while itemType is SEASON
// Enum: ['PASS', 'TIER']
SeasonType string `json:"seasonType,omitempty"`
// whether it is sold in section only
SectionExclusive bool `json:"sectionExclusive"`
// sellable
Sellable bool `json:"sellable"`
// Sku
Sku string `json:"sku,omitempty"`
// Whether stack the CONSUMABLE entitlement
Stackable bool `json:"stackable"`
// Item status
// Enum: ['ACTIVE', 'INACTIVE']
// Required: true
Status *string `json:"status"`
// Tags
// Unique: true
Tags []string `json:"tags"`
// The target currency code of coin Item
TargetCurrencyCode string `json:"targetCurrencyCode,omitempty"`
// [Going to deprecate]Target item id if this item is mapping from game namespace
TargetItemID string `json:"targetItemId,omitempty"`
// The target namespace of a cross namespace item
TargetNamespace string `json:"targetNamespace,omitempty"`
// thumbnail url
ThumbnailURL string `json:"thumbnailUrl,omitempty"`
// updated at
// Required: true
// Format: date-time
UpdatedAt strfmt.DateTime `json:"updatedAt"`
// Item use count, required when entitlement type is consumable or itemType is COINS
// Format: int32
UseCount int32 `json:"useCount,omitempty"`
}
// Validate validates this Full item info
func (m *FullItemInfo) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateCreatedAt(formats); err != nil {
res = append(res, err)
}
if err := m.validateEntitlementType(formats); err != nil {
res = append(res, err)
}
if err := m.validateItemID(formats); err != nil {
res = append(res, err)
}
if err := m.validateItemType(formats); err != nil {
res = append(res, err)
}
if err := m.validateName(formats); err != nil {
res = append(res, err)
}
if err := m.validateNamespace(formats); err != nil {
res = append(res, err)
}
if err := m.validateRegionData(formats); err != nil {
res = append(res, err)
}
if err := m.validateStatus(formats); err != nil {
res = append(res, err)
}
if err := m.validateUpdatedAt(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var fullItemInfoTypeAppTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["DEMO", "DLC", "GAME", "SOFTWARE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullItemInfoTypeAppTypePropEnum = append(fullItemInfoTypeAppTypePropEnum, v)
}
}
const (
// FullItemInfoAppTypeDEMO captures enum value "DEMO"
FullItemInfoAppTypeDEMO string = "DEMO"
// FullItemInfoAppTypeDLC captures enum value "DLC"
FullItemInfoAppTypeDLC string = "DLC"
// FullItemInfoAppTypeGAME captures enum value "GAME"
FullItemInfoAppTypeGAME string = "GAME"
// FullItemInfoAppTypeSOFTWARE captures enum value "SOFTWARE"
FullItemInfoAppTypeSOFTWARE string = "SOFTWARE"
)
// prop value enum
func (m *FullItemInfo) validateAppTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullItemInfoTypeAppTypePropEnum, true); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateCreatedAt(formats strfmt.Registry) error {
if err := validate.Required("createdAt", "body", strfmt.DateTime(m.CreatedAt)); err != nil {
return err
}
if err := validate.FormatOf("createdAt", "body", "date-time", m.CreatedAt.String(), formats); err != nil {
return err
}
return nil
}
var fullItemInfoTypeEntitlementTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["CONSUMABLE", "DURABLE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullItemInfoTypeEntitlementTypePropEnum = append(fullItemInfoTypeEntitlementTypePropEnum, v)
}
}
const (
// FullItemInfoEntitlementTypeCONSUMABLE captures enum value "CONSUMABLE"
FullItemInfoEntitlementTypeCONSUMABLE string = "CONSUMABLE"
// FullItemInfoEntitlementTypeDURABLE captures enum value "DURABLE"
FullItemInfoEntitlementTypeDURABLE string = "DURABLE"
)
// prop value enum
func (m *FullItemInfo) validateEntitlementTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullItemInfoTypeEntitlementTypePropEnum, true); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateEntitlementType(formats strfmt.Registry) error {
if err := validate.Required("entitlementType", "body", m.EntitlementType); err != nil {
return err
}
// value enum
if err := m.validateEntitlementTypeEnum("entitlementType", "body", *m.EntitlementType); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateItemID(formats strfmt.Registry) error {
if err := validate.Required("itemId", "body", m.ItemID); err != nil {
return err
}
return nil
}
var fullItemInfoTypeItemTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["APP", "BUNDLE", "CODE", "COINS", "EXTENSION", "INGAMEITEM", "LOOTBOX", "MEDIA", "OPTIONBOX", "SEASON", "SUBSCRIPTION"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullItemInfoTypeItemTypePropEnum = append(fullItemInfoTypeItemTypePropEnum, v)
}
}
const (
// FullItemInfoItemTypeAPP captures enum value "APP"
FullItemInfoItemTypeAPP string = "APP"
// FullItemInfoItemTypeBUNDLE captures enum value "BUNDLE"
FullItemInfoItemTypeBUNDLE string = "BUNDLE"
// FullItemInfoItemTypeCODE captures enum value "CODE"
FullItemInfoItemTypeCODE string = "CODE"
// FullItemInfoItemTypeCOINS captures enum value "COINS"
FullItemInfoItemTypeCOINS string = "COINS"
// FullItemInfoItemTypeEXTENSION captures enum value "EXTENSION"
FullItemInfoItemTypeEXTENSION string = "EXTENSION"
// FullItemInfoItemTypeINGAMEITEM captures enum value "INGAMEITEM"
FullItemInfoItemTypeINGAMEITEM string = "INGAMEITEM"
// FullItemInfoItemTypeLOOTBOX captures enum value "LOOTBOX"
FullItemInfoItemTypeLOOTBOX string = "LOOTBOX"
// FullItemInfoItemTypeMEDIA captures enum value "MEDIA"
FullItemInfoItemTypeMEDIA string = "MEDIA"
// FullItemInfoItemTypeOPTIONBOX captures enum value "OPTIONBOX"
FullItemInfoItemTypeOPTIONBOX string = "OPTIONBOX"
// FullItemInfoItemTypeSEASON captures enum value "SEASON"
FullItemInfoItemTypeSEASON string = "SEASON"
// FullItemInfoItemTypeSUBSCRIPTION captures enum value "SUBSCRIPTION"
FullItemInfoItemTypeSUBSCRIPTION string = "SUBSCRIPTION"
)
// prop value enum
func (m *FullItemInfo) validateItemTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullItemInfoTypeItemTypePropEnum, true); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateItemType(formats strfmt.Registry) error {
if err := validate.Required("itemType", "body", m.ItemType); err != nil {
return err
}
// value enum
if err := m.validateItemTypeEnum("itemType", "body", *m.ItemType); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateLocalizations(formats strfmt.Registry) error {
if err := validate.Required("localizations", "body", m.Localizations); err != nil {
return err
}
for k := range m.Localizations {
if err := validate.Required("localizations"+"."+k, "body", m.Localizations[k]); err != nil {
return err
}
if val, ok := m.Localizations[k]; ok {
if err := val.Validate(formats); err != nil {
return err
}
}
}
return nil
}
func (m *FullItemInfo) validateName(formats strfmt.Registry) error {
if err := validate.Required("name", "body", m.Name); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateNamespace(formats strfmt.Registry) error {
if err := validate.Required("namespace", "body", m.Namespace); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateRegionData(formats strfmt.Registry) error {
if err := validate.Required("regionData", "body", m.RegionData); err != nil {
return err
}
for k := range m.RegionData {
if err := validate.Required("regionData"+"."+k, "body", m.RegionData[k]); err != nil {
return err
}
for i := 0; i < len(m.RegionData[k]); i++ {
if err := m.RegionData[k][i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("regionData" + "." + k + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
var fullItemInfoTypeSeasonTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["PASS", "TIER"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullItemInfoTypeSeasonTypePropEnum = append(fullItemInfoTypeSeasonTypePropEnum, v)
}
}
const (
// FullItemInfoSeasonTypePASS captures enum value "PASS"
FullItemInfoSeasonTypePASS string = "PASS"
// FullItemInfoSeasonTypeTIER captures enum value "TIER"
FullItemInfoSeasonTypeTIER string = "TIER"
)
// prop value enum
func (m *FullItemInfo) validateSeasonTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullItemInfoTypeSeasonTypePropEnum, true); err != nil {
return err
}
return nil
}
var fullItemInfoTypeStatusPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTIVE", "INACTIVE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
fullItemInfoTypeStatusPropEnum = append(fullItemInfoTypeStatusPropEnum, v)
}
}
const (
// FullItemInfoStatusACTIVE captures enum value "ACTIVE"
FullItemInfoStatusACTIVE string = "ACTIVE"
// FullItemInfoStatusINACTIVE captures enum value "INACTIVE"
FullItemInfoStatusINACTIVE string = "INACTIVE"
)
// prop value enum
func (m *FullItemInfo) validateStatusEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, fullItemInfoTypeStatusPropEnum, true); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateStatus(formats strfmt.Registry) error {
if err := validate.Required("status", "body", m.Status); err != nil {
return err
}
// value enum
if err := m.validateStatusEnum("status", "body", *m.Status); err != nil {
return err
}
return nil
}
func (m *FullItemInfo) validateUpdatedAt(formats strfmt.Registry) error {
if err := validate.Required("updatedAt", "body", strfmt.DateTime(m.UpdatedAt)); err != nil {
return err
}
if err := validate.FormatOf("updatedAt", "body", "date-time", m.UpdatedAt.String(), formats); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *FullItemInfo) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *FullItemInfo) UnmarshalBinary(b []byte) error {
var res FullItemInfo
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}