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revoke_item.go
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revoke_item.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// RevokeItem Revoke item
//
// swagger:model Revoke item.
type RevokeItem struct {
// platform ,it is used to revoke entitlements of the specified allowed platforms, only available in ENTITLEMENT item
// Enum: ['Epic', 'GooglePlay', 'IOS', 'Nintendo', 'Oculus', 'Other', 'Playstation', 'Steam', 'System', 'Twitch', 'Xbox']
EntitlementOrigin string `json:"entitlementOrigin,omitempty"`
// item identity
ItemIdentity string `json:"itemIdentity,omitempty"`
// item identity type
// Enum: ['ITEM_ID', 'ITEM_SKU']
ItemIdentityType string `json:"itemIdentityType,omitempty"`
// balance origin, it is used to debit the wallet of the specified balance origin, only available in COINS item
// Enum: ['Epic', 'GooglePlay', 'IOS', 'Nintendo', 'Oculus', 'Other', 'Playstation', 'Steam', 'System', 'Twitch', 'Xbox']
Origin string `json:"origin,omitempty"`
}
// Validate validates this Revoke item
func (m *RevokeItem) Validate(formats strfmt.Registry) error {
var res []error
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var revokeItemTypeEntitlementOriginPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["EPIC", "GOOGLEPLAY", "IOS", "NINTENDO", "OCULUS", "OTHER", "PLAYSTATION", "STEAM", "SYSTEM", "TWITCH", "XBOX"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
revokeItemTypeEntitlementOriginPropEnum = append(revokeItemTypeEntitlementOriginPropEnum, v)
}
}
const (
// RevokeItemEntitlementOriginEPIC captures enum value "EPIC"
RevokeItemEntitlementOriginEPIC string = "EPIC"
// RevokeItemEntitlementOriginGOOGLEPLAY captures enum value "GOOGLEPLAY"
RevokeItemEntitlementOriginGOOGLEPLAY string = "GOOGLEPLAY"
// RevokeItemEntitlementOriginIOS captures enum value "IOS"
RevokeItemEntitlementOriginIOS string = "IOS"
// RevokeItemEntitlementOriginNINTENDO captures enum value "NINTENDO"
RevokeItemEntitlementOriginNINTENDO string = "NINTENDO"
// RevokeItemEntitlementOriginOCULUS captures enum value "OCULUS"
RevokeItemEntitlementOriginOCULUS string = "OCULUS"
// RevokeItemEntitlementOriginOTHER captures enum value "OTHER"
RevokeItemEntitlementOriginOTHER string = "OTHER"
// RevokeItemEntitlementOriginPLAYSTATION captures enum value "PLAYSTATION"
RevokeItemEntitlementOriginPLAYSTATION string = "PLAYSTATION"
// RevokeItemEntitlementOriginSTEAM captures enum value "STEAM"
RevokeItemEntitlementOriginSTEAM string = "STEAM"
// RevokeItemEntitlementOriginSYSTEM captures enum value "SYSTEM"
RevokeItemEntitlementOriginSYSTEM string = "SYSTEM"
// RevokeItemEntitlementOriginTWITCH captures enum value "TWITCH"
RevokeItemEntitlementOriginTWITCH string = "TWITCH"
// RevokeItemEntitlementOriginXBOX captures enum value "XBOX"
RevokeItemEntitlementOriginXBOX string = "XBOX"
)
// prop value enum
func (m *RevokeItem) validateEntitlementOriginEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, revokeItemTypeEntitlementOriginPropEnum, true); err != nil {
return err
}
return nil
}
var revokeItemTypeItemIdentityTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ITEM_ID", "ITEM_SKU"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
revokeItemTypeItemIdentityTypePropEnum = append(revokeItemTypeItemIdentityTypePropEnum, v)
}
}
const (
// RevokeItemItemIdentityTypeITEMID captures enum value "ITEM_ID"
RevokeItemItemIdentityTypeITEMID string = "ITEM_ID"
// RevokeItemItemIdentityTypeITEMSKU captures enum value "ITEM_SKU"
RevokeItemItemIdentityTypeITEMSKU string = "ITEM_SKU"
)
// prop value enum
func (m *RevokeItem) validateItemIdentityTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, revokeItemTypeItemIdentityTypePropEnum, true); err != nil {
return err
}
return nil
}
var revokeItemTypeOriginPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["EPIC", "GOOGLEPLAY", "IOS", "NINTENDO", "OCULUS", "OTHER", "PLAYSTATION", "STEAM", "SYSTEM", "TWITCH", "XBOX"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
revokeItemTypeOriginPropEnum = append(revokeItemTypeOriginPropEnum, v)
}
}
const (
// RevokeItemOriginEPIC captures enum value "EPIC"
RevokeItemOriginEPIC string = "EPIC"
// RevokeItemOriginGOOGLEPLAY captures enum value "GOOGLEPLAY"
RevokeItemOriginGOOGLEPLAY string = "GOOGLEPLAY"
// RevokeItemOriginIOS captures enum value "IOS"
RevokeItemOriginIOS string = "IOS"
// RevokeItemOriginNINTENDO captures enum value "NINTENDO"
RevokeItemOriginNINTENDO string = "NINTENDO"
// RevokeItemOriginOCULUS captures enum value "OCULUS"
RevokeItemOriginOCULUS string = "OCULUS"
// RevokeItemOriginOTHER captures enum value "OTHER"
RevokeItemOriginOTHER string = "OTHER"
// RevokeItemOriginPLAYSTATION captures enum value "PLAYSTATION"
RevokeItemOriginPLAYSTATION string = "PLAYSTATION"
// RevokeItemOriginSTEAM captures enum value "STEAM"
RevokeItemOriginSTEAM string = "STEAM"
// RevokeItemOriginSYSTEM captures enum value "SYSTEM"
RevokeItemOriginSYSTEM string = "SYSTEM"
// RevokeItemOriginTWITCH captures enum value "TWITCH"
RevokeItemOriginTWITCH string = "TWITCH"
// RevokeItemOriginXBOX captures enum value "XBOX"
RevokeItemOriginXBOX string = "XBOX"
)
// prop value enum
func (m *RevokeItem) validateOriginEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, revokeItemTypeOriginPropEnum, true); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *RevokeItem) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *RevokeItem) UnmarshalBinary(b []byte) error {
var res RevokeItem
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}