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rewards_request.go
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rewards_request.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"encoding/json"
"strconv"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// RewardsRequest Rewards request
//
// swagger:model Rewards request.
type RewardsRequest struct {
// entitlement collection id, length 1-128
EntitlementCollectionID string `json:"entitlementCollectionId,omitempty"`
// entitlement origin ,and default value is System
// Enum: ['Epic', 'GooglePlay', 'IOS', 'Nintendo', 'Oculus', 'Other', 'Playstation', 'Steam', 'System', 'Twitch', 'Xbox']
EntitlementOrigin string `json:"entitlementOrigin,omitempty"`
// additional fulfillment information
Metadata interface{} `json:"metadata,omitempty"`
// origin, if rewards contains item icon, it will credit into related origin wallet. if not set, it will be credit into System wallet
// Enum: ['Epic', 'GooglePlay', 'IOS', 'Nintendo', 'Oculus', 'Other', 'Playstation', 'Steam', 'System', 'Twitch', 'Xbox']
Origin string `json:"origin,omitempty"`
// reward
// Required: true
Rewards []*PlatformReward `json:"rewards"`
// source
// Enum: ['ACHIEVEMENT', 'CONSUME_ENTITLEMENT', 'DLC', 'EXPIRATION', 'GIFT', 'IAP', 'IAP_CHARGEBACK_REVERSED', 'ORDER_REVOCATION', 'OTHER', 'PAYMENT', 'PROMOTION', 'PURCHASE', 'REDEEM_CODE', 'REFERRAL_BONUS', 'REWARD', 'SELL_BACK']
Source string `json:"source,omitempty"`
// transaction id
TransactionID string `json:"transactionId,omitempty"`
}
// Validate validates this Rewards request
func (m *RewardsRequest) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateRewards(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var rewardsRequestTypeEntitlementOriginPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["EPIC", "GOOGLEPLAY", "IOS", "NINTENDO", "OCULUS", "OTHER", "PLAYSTATION", "STEAM", "SYSTEM", "TWITCH", "XBOX"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
rewardsRequestTypeEntitlementOriginPropEnum = append(rewardsRequestTypeEntitlementOriginPropEnum, v)
}
}
const (
// RewardsRequestEntitlementOriginEPIC captures enum value "EPIC"
RewardsRequestEntitlementOriginEPIC string = "EPIC"
// RewardsRequestEntitlementOriginGOOGLEPLAY captures enum value "GOOGLEPLAY"
RewardsRequestEntitlementOriginGOOGLEPLAY string = "GOOGLEPLAY"
// RewardsRequestEntitlementOriginIOS captures enum value "IOS"
RewardsRequestEntitlementOriginIOS string = "IOS"
// RewardsRequestEntitlementOriginNINTENDO captures enum value "NINTENDO"
RewardsRequestEntitlementOriginNINTENDO string = "NINTENDO"
// RewardsRequestEntitlementOriginOCULUS captures enum value "OCULUS"
RewardsRequestEntitlementOriginOCULUS string = "OCULUS"
// RewardsRequestEntitlementOriginOTHER captures enum value "OTHER"
RewardsRequestEntitlementOriginOTHER string = "OTHER"
// RewardsRequestEntitlementOriginPLAYSTATION captures enum value "PLAYSTATION"
RewardsRequestEntitlementOriginPLAYSTATION string = "PLAYSTATION"
// RewardsRequestEntitlementOriginSTEAM captures enum value "STEAM"
RewardsRequestEntitlementOriginSTEAM string = "STEAM"
// RewardsRequestEntitlementOriginSYSTEM captures enum value "SYSTEM"
RewardsRequestEntitlementOriginSYSTEM string = "SYSTEM"
// RewardsRequestEntitlementOriginTWITCH captures enum value "TWITCH"
RewardsRequestEntitlementOriginTWITCH string = "TWITCH"
// RewardsRequestEntitlementOriginXBOX captures enum value "XBOX"
RewardsRequestEntitlementOriginXBOX string = "XBOX"
)
// prop value enum
func (m *RewardsRequest) validateEntitlementOriginEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, rewardsRequestTypeEntitlementOriginPropEnum, true); err != nil {
return err
}
return nil
}
var rewardsRequestTypeOriginPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["EPIC", "GOOGLEPLAY", "IOS", "NINTENDO", "OCULUS", "OTHER", "PLAYSTATION", "STEAM", "SYSTEM", "TWITCH", "XBOX"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
rewardsRequestTypeOriginPropEnum = append(rewardsRequestTypeOriginPropEnum, v)
}
}
const (
// RewardsRequestOriginEPIC captures enum value "EPIC"
RewardsRequestOriginEPIC string = "EPIC"
// RewardsRequestOriginGOOGLEPLAY captures enum value "GOOGLEPLAY"
RewardsRequestOriginGOOGLEPLAY string = "GOOGLEPLAY"
// RewardsRequestOriginIOS captures enum value "IOS"
RewardsRequestOriginIOS string = "IOS"
// RewardsRequestOriginNINTENDO captures enum value "NINTENDO"
RewardsRequestOriginNINTENDO string = "NINTENDO"
// RewardsRequestOriginOCULUS captures enum value "OCULUS"
RewardsRequestOriginOCULUS string = "OCULUS"
// RewardsRequestOriginOTHER captures enum value "OTHER"
RewardsRequestOriginOTHER string = "OTHER"
// RewardsRequestOriginPLAYSTATION captures enum value "PLAYSTATION"
RewardsRequestOriginPLAYSTATION string = "PLAYSTATION"
// RewardsRequestOriginSTEAM captures enum value "STEAM"
RewardsRequestOriginSTEAM string = "STEAM"
// RewardsRequestOriginSYSTEM captures enum value "SYSTEM"
RewardsRequestOriginSYSTEM string = "SYSTEM"
// RewardsRequestOriginTWITCH captures enum value "TWITCH"
RewardsRequestOriginTWITCH string = "TWITCH"
// RewardsRequestOriginXBOX captures enum value "XBOX"
RewardsRequestOriginXBOX string = "XBOX"
)
// prop value enum
func (m *RewardsRequest) validateOriginEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, rewardsRequestTypeOriginPropEnum, true); err != nil {
return err
}
return nil
}
func (m *RewardsRequest) validateRewards(formats strfmt.Registry) error {
if err := validate.Required("rewards", "body", m.Rewards); err != nil {
return err
}
for i := 0; i < len(m.Rewards); i++ {
if swag.IsZero(m.Rewards[i]) { // not required
continue
}
if m.Rewards[i] != nil {
if err := m.Rewards[i].Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("rewards" + "." + strconv.Itoa(i))
}
return err
}
}
}
return nil
}
var rewardsRequestTypeSourcePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACHIEVEMENT", "CONSUME_ENTITLEMENT", "DLC", "EXPIRATION", "GIFT", "IAP", "IAP_CHARGEBACK_REVERSED", "ORDER_REVOCATION", "OTHER", "PAYMENT", "PROMOTION", "PURCHASE", "REDEEM_CODE", "REFERRAL_BONUS", "REWARD", "SELL_BACK"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
rewardsRequestTypeSourcePropEnum = append(rewardsRequestTypeSourcePropEnum, v)
}
}
const (
// RewardsRequestSourceACHIEVEMENT captures enum value "ACHIEVEMENT"
RewardsRequestSourceACHIEVEMENT string = "ACHIEVEMENT"
// RewardsRequestSourceCONSUMEENTITLEMENT captures enum value "CONSUME_ENTITLEMENT"
RewardsRequestSourceCONSUMEENTITLEMENT string = "CONSUME_ENTITLEMENT"
// RewardsRequestSourceDLC captures enum value "DLC"
RewardsRequestSourceDLC string = "DLC"
// RewardsRequestSourceEXPIRATION captures enum value "EXPIRATION"
RewardsRequestSourceEXPIRATION string = "EXPIRATION"
// RewardsRequestSourceGIFT captures enum value "GIFT"
RewardsRequestSourceGIFT string = "GIFT"
// RewardsRequestSourceIAP captures enum value "IAP"
RewardsRequestSourceIAP string = "IAP"
// RewardsRequestSourceIAPCHARGEBACKREVERSED captures enum value "IAP_CHARGEBACK_REVERSED"
RewardsRequestSourceIAPCHARGEBACKREVERSED string = "IAP_CHARGEBACK_REVERSED"
// RewardsRequestSourceORDERREVOCATION captures enum value "ORDER_REVOCATION"
RewardsRequestSourceORDERREVOCATION string = "ORDER_REVOCATION"
// RewardsRequestSourceOTHER captures enum value "OTHER"
RewardsRequestSourceOTHER string = "OTHER"
// RewardsRequestSourcePAYMENT captures enum value "PAYMENT"
RewardsRequestSourcePAYMENT string = "PAYMENT"
// RewardsRequestSourcePROMOTION captures enum value "PROMOTION"
RewardsRequestSourcePROMOTION string = "PROMOTION"
// RewardsRequestSourcePURCHASE captures enum value "PURCHASE"
RewardsRequestSourcePURCHASE string = "PURCHASE"
// RewardsRequestSourceREDEEMCODE captures enum value "REDEEM_CODE"
RewardsRequestSourceREDEEMCODE string = "REDEEM_CODE"
// RewardsRequestSourceREFERRALBONUS captures enum value "REFERRAL_BONUS"
RewardsRequestSourceREFERRALBONUS string = "REFERRAL_BONUS"
// RewardsRequestSourceREWARD captures enum value "REWARD"
RewardsRequestSourceREWARD string = "REWARD"
// RewardsRequestSourceSELLBACK captures enum value "SELL_BACK"
RewardsRequestSourceSELLBACK string = "SELL_BACK"
)
// prop value enum
func (m *RewardsRequest) validateSourceEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, rewardsRequestTypeSourcePropEnum, true); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *RewardsRequest) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *RewardsRequest) UnmarshalBinary(b []byte) error {
var res RewardsRequest
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}