From 2fa048393496688da27aa15179748dba429b862e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9na=20Piquet?= Date: Wed, 6 Dec 2023 11:36:39 +0100 Subject: [PATCH] Fix mixed up navigation tree --- gatsby-config.js | 11609 +-------------------------------------------- 1 file changed, 177 insertions(+), 11432 deletions(-) diff --git a/gatsby-config.js b/gatsby-config.js index 530b509..99c6b8c 100644 --- a/gatsby-config.js +++ b/gatsby-config.js @@ -48,11444 +48,189 @@ module.exports = { { title : "Libraries", path : "/api/libraries/", -pages: [{ - title : "lib-alpha", - path : "/api/libraries/lib-alpha/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-bayer", - path : "/api/libraries/lib-bayer/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-bent-normal", - path : "/api/libraries/lib-bent-normal/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-coat", - path : "/api/libraries/lib-coat/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - 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title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-defines", - path : "/api/libraries/lib-defines/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - 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title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-emissive", - path : "/api/libraries/lib-emissive/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-env", - path : "/api/libraries/lib-env/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - 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title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-normal", - path : "/api/libraries/lib-normal/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-pbr-aniso", - path : "/api/libraries/lib-pbr-aniso/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-pbr", - path : "/api/libraries/lib-pbr/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-pom", - path : "/api/libraries/lib-pom/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - 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title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-sheen", - path : "/api/libraries/lib-sheen/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-sparse", - path : "/api/libraries/lib-sparse/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-sss", - path : "/api/libraries/lib-sss/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-utils", - path : "/api/libraries/lib-utils/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "lib-vectors", - path : "/api/libraries/lib-vectors/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - 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title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - 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title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - 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title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "Parameters", - path : "/api/parameters/", -pages: [{ - title : "all-custom-params", - path : "/api/parameters/all-custom-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-custom-qualifiers", - path : "/api/parameters/all-custom-qualifiers/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-engine-params", - path : "/api/parameters/all-engine-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "all-rendering-states-params", - path : "/api/parameters/all-rendering-states-params/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_bind_materials", - path : "/api/parameters/layering_bind_materials/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -{ - title : "layering_declare_stacks", - path : "/api/parameters/layering_declare_stacks/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] -}, -], -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" +pages: [ { + title : "lib-alpha", + path : "/api/libraries/lib-alpha/" + }, + { + title : "lib-bayer", + path : "/api/libraries/lib-bayer/" + }, + { + title : "lib-bent-normal", + path : "/api/libraries/lib-bent-normal/" + }, + { + title : "lib-coat", + path : "/api/libraries/lib-coat/" + }, + { + title : "lib-defines", + path : "/api/libraries/lib-defines/" + }, + { + title : "lib-emissive", + path : "/api/libraries/lib-emissive/" + }, + { + title : "lib-env", + path : "/api/libraries/lib-env/" + }, + { + title : "lib-normal", + path : "/api/libraries/lib-normal/" + }, + { + title : "lib-pbr-aniso", + path : "/api/libraries/lib-pbr-aniso/" + }, + { + title : "lib-pbr", + path : "/api/libraries/lib-pbr/" + }, + { + title : "lib-pom", + path : "/api/libraries/lib-pom/" + }, + { + title : "lib-random", + path : "/api/libraries/lib-random/" + }, + { + title : "lib-sampler", + path : "/api/libraries/lib-sampler/" + }, + { + title : "lib-sheen", + path : "/api/libraries/lib-sheen/" + }, + { + title : "lib-sparse", + path : "/api/libraries/lib-sparse/" + }, + { + title : "lib-sss", + path : "/api/libraries/lib-sss/" + }, + { + title : "lib-utils", + path : "/api/libraries/lib-utils/" + }, + { + title : "lib-vectors", + path : "/api/libraries/lib-vectors/" + }, + ] }, { - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] + title : "Parameters", + path : "/api/parameters/", +pages: [ { + title : "all-custom-params", + path : "/api/parameters/all-custom-params/" + }, + { + title : "all-custom-qualifiers", + path : "/api/parameters/all-custom-qualifiers/" + }, + { + title : "all-engine-params", + path : "/api/parameters/all-engine-params/" + }, + { + title : "all-rendering-states-params", + path : "/api/parameters/all-rendering-states-params/" + }, + { + title : "layering_bind_materials", + path : "/api/parameters/layering_bind_materials/" + }, + { + title : "layering_declare_stacks", + path : "/api/parameters/layering_declare_stacks/" + }, + ] }, { title : "Shaders", path : "/api/shaders/", -pages: [{ - title : "asm-metal-rough", - path : "/api/shaders/asm-metal-rough/" -}, -{ - title : "clay", - path : "/api/shaders/clay/" -}, -{ - title : "dota-2", - path : "/api/shaders/dota-2/" -}, -{ - title : "non-pbr-spec-gloss", - path : "/api/shaders/non-pbr-spec-gloss/" -}, -{ - title : "pbr-car-paint", - path : "/api/shaders/pbr-car-paint/" -}, -{ - title : "pbr-coated", - path : "/api/shaders/pbr-coated/" -}, -{ - title : "pbr-material-layering-10-mats", - path : "/api/shaders/pbr-material-layering-10-mats/" -}, -{ - title : "pbr-material-layering", - path : "/api/shaders/pbr-material-layering/" -}, -{ - title : "pbr-metal-rough-anisotropy-angle", - path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" -}, -{ - title : "pbr-metal-rough-with-alpha-blending", - path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" -}, -{ - title : "pbr-metal-rough-with-alpha-test", - path : "/api/shaders/pbr-metal-rough-with-alpha-test/" -}, -{ - title : "pbr-metal-rough", - path : "/api/shaders/pbr-metal-rough/" -}, -{ - title : "pbr-spec-gloss", - path : "/api/shaders/pbr-spec-gloss/" -}, -{ - title : "pbr-velvet", - path : "/api/shaders/pbr-velvet/" -}, -{ - title : "pixelated", - path : "/api/shaders/pixelated/" -}, -{ - title : "surface-shader", - path : "/api/shaders/surface-shader/" -}, -{ - title : "toon", - path : "/api/shaders/toon/" -}, -{ - title : "vraymtl-metallic", - path : "/api/shaders/vraymtl-metallic/" -}, -{ - title : "vraymtl-specular", - path : "/api/shaders/vraymtl-specular/" -}, -] +pages: [ { + title : "asm-metal-rough", + path : "/api/shaders/asm-metal-rough/" + }, + { + title : "clay", + path : "/api/shaders/clay/" + }, + { + title : "dota-2", + path : "/api/shaders/dota-2/" + }, + { + title : "non-pbr-spec-gloss", + path : "/api/shaders/non-pbr-spec-gloss/" + }, + { + title : "pbr-car-paint", + path : "/api/shaders/pbr-car-paint/" + }, + { + title : "pbr-coated", + path : "/api/shaders/pbr-coated/" + }, + { + title : "pbr-material-layering-10-mats", + path : "/api/shaders/pbr-material-layering-10-mats/" + }, + { + title : "pbr-material-layering", + path : "/api/shaders/pbr-material-layering/" + }, + { + title : "pbr-metal-rough-anisotropy-angle", + path : "/api/shaders/pbr-metal-rough-anisotropy-angle/" + }, + { + title : "pbr-metal-rough-with-alpha-blending", + path : "/api/shaders/pbr-metal-rough-with-alpha-blending/" + }, + { + title : "pbr-metal-rough-with-alpha-test", + path : "/api/shaders/pbr-metal-rough-with-alpha-test/" + }, + { + title : "pbr-metal-rough", + path : "/api/shaders/pbr-metal-rough/" + }, + { + title : "pbr-spec-gloss", + path : "/api/shaders/pbr-spec-gloss/" + }, + { + title : "pbr-velvet", + path : "/api/shaders/pbr-velvet/" + }, + { + title : "pixelated", + path : "/api/shaders/pixelated/" + }, + { + title : "surface-shader", + path : "/api/shaders/surface-shader/" + }, + { + title : "toon", + path : "/api/shaders/toon/" + }, + { + title : "vraymtl-metallic", + path : "/api/shaders/vraymtl-metallic/" + }, + { + title : "vraymtl-specular", + path : "/api/shaders/vraymtl-specular/" + }, + ] }, ]