-
Notifications
You must be signed in to change notification settings - Fork 0
/
ModuleAudio.cpp
153 lines (127 loc) · 2.71 KB
/
ModuleAudio.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
#include "Globals.h"
#include "Application.h"
#include "ModuleAudio.h"
#include "SDL/include/SDL.h"
#include "SDL_mixer/include/SDL_mixer.h"
#pragma comment( lib, "SDL_mixer/libx86/SDL2_mixer.lib" )
using namespace std;
ModuleAudio::ModuleAudio( bool start_enabled) : Module( start_enabled)
{}
// Destructor
ModuleAudio::~ModuleAudio()
{}
// Called before render is available
bool ModuleAudio::Init()
{
LOG("Loading Audio Mixer");
bool ret = true;
SDL_Init(0);
if(SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
{
LOG("SDL_INIT_AUDIO could not initialize! SDL_Error: %s\n", SDL_GetError());
ret = false;
}
// load support for the OGG format
int flags = MIX_INIT_OGG;
int init = Mix_Init(flags);
if((init & flags) != flags)
{
LOG("Could not initialize Mixer lib. Mix_Init: %s", Mix_GetError());
ret = false;
}
//Initialize SDL_mixer
if(Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0)
{
LOG("SDL_mixer could not initialize! SDL_mixer Error: %s\n", Mix_GetError());
ret = false;
}
return ret;
}
// Called before quitting
bool ModuleAudio::CleanUp()
{
LOG("Freeing sound FX, closing Mixer and Audio subsystem");
if(music != nullptr)
{
Mix_FreeMusic(music);
}
for(vector<Mix_Chunk*>::iterator it = fx.begin(); it != fx.end(); ++it)
Mix_FreeChunk(*it);
fx.clear();
Mix_CloseAudio();
Mix_Quit();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return true;
}
// Play a music file
bool ModuleAudio::PlayMusic(const char* path, float fade_time)
{
bool ret = true;
if(music != nullptr)
{
if(fade_time > 0.0f)
{
Mix_FadeOutMusic((int) (fade_time * 1000.0f));
}
else
{
Mix_HaltMusic();
}
// this call blocks until fade out is done
Mix_FreeMusic(music);
}
music = Mix_LoadMUS(path);
if(music == nullptr)
{
LOG("Cannot load music %s. Mix_GetError(): %s\n", path, Mix_GetError());
ret = false;
}
else
{
if(fade_time > 0.0f)
{
if(Mix_FadeInMusic(music, -1, (int) (fade_time * 1000.0f)) < 0)
{
LOG("Cannot fade in music %s. Mix_GetError(): %s", path, Mix_GetError());
ret = false;
}
}
else
{
if(Mix_PlayMusic(music, -1) < 0)
{
LOG("Cannot play in music %s. Mix_GetError(): %s", path, Mix_GetError());
ret = false;
}
}
}
LOG("Successfully playing %s", path);
return ret;
}
// Load WAV
unsigned int ModuleAudio::LoadFx(const char* path)
{
unsigned int ret = 0;
Mix_Chunk* chunk = Mix_LoadWAV(path);
if(chunk == nullptr)
{
LOG("Cannot load wav %s. Mix_GetError(): %s", path, Mix_GetError());
}
else
{
fx.push_back(chunk);
ret = fx.size() - 1;
}
return ret;
}
// Play WAV
bool ModuleAudio::PlayFx(unsigned int id, int repeat)
{
bool ret = false;
if(id < fx.size())
{
Mix_PlayChannel(-1, fx[id], repeat);
ret = true;
}
return ret;
}