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I have an animation, in a tag, I write some text to the User Data field, but I can't get the data from the tag property.
Steps to Reproduce
Open .Aseprite file write user data to a User Data filed, then use API to read the tag's Userdata filed
we can't read it from Tag's UserData field by API
Expected Behavior
should read the text from User data filed by Tag 's Userdata
Actual Behavior
None
Configuration
No response
Other Information
No response
The text was updated successfully, but these errors were encountered:
I just tested this with a test file that is a 32x32 sprite with 2 frames and 1 tag. The tag is setup with the same user data you have in your screen shot
Using this file, I am able to get the user data
If you are still experiencing this issue, please open a new request and provide a minimal example aseprite file or code that reproduces the issue.
It's strange that I still can't retrieve the user data text.
I did some debug found the logic entered a case that filled the user data text, I don't know why this happened.
-- file:AsepriteFileLoader.cs, LoadFile(string fileName, AsepriteBinaryReader reader, bool preMultiplyAlpha...
here is my project, I running it on macOS13.4 with inter-CPU. I am not testing on another platform.
Description
I have an animation, in a tag, I write some text to the
User Data
field, but I can't get the data from the tag property.Steps to Reproduce
Open .Aseprite file write user data to a User Data filed, then use API to read the tag's Userdata filed
we can't read it from Tag's UserData field by API
Expected Behavior
should read the text from User data filed by Tag 's Userdata
Actual Behavior
None
Configuration
No response
Other Information
No response
The text was updated successfully, but these errors were encountered: