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Interthread.h
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Interthread.h
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/*
* Copyright 2008, 2011 Free Software Foundation, Inc.
* Copyright 2014 Range Networks, Inc.
*
* This software is distributed under the terms of the GNU Affero Public License.
* See the COPYING file in the main directory for details.
*
* This use of this software may be subject to additional restrictions.
* See the LEGAL file in the main directory for details.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INTERTHREAD_H
#define INTERTHREAD_H
#include "Defines.h"
#include "Timeval.h"
#include "Threads.h"
#include "LinkedLists.h"
#include <map>
#include <vector>
#include <queue>
#include <list>
/**@defgroup Templates for interthread mechanisms. */
//@{
// A list designed for pointers so we can use get methods that return NULL on error.
template<class T>
class PtrList : public std::list<T*> {
//typedef typename std::list<T*> type_t;
public:
typedef typename std::list<T*>::iterator iter_t;
// Like pop_front but return the value, or NULL if none.
T* pop_frontr() {
if (this->empty()) { return NULL; }
T* result = this->front();
this->pop_front();
return result;
}
// Like pop_back but return the value, or NULL if none.
T* pop_backr() {
if (this->empty()) { return NULL; }
T* result = this->back();
this->pop_back();
return result;
}
// These functions are solely for use by InterthreadQueue, necessitated by backward compatibility with PointerFIFO.
void put(T*v) { this->push_back(v); }
T* get() { return this->pop_frontr(); }
};
// (pat 8-2013) The scoped iterators are a great idea and worked fine, but it is not KISS, so I stopped using it.
// If you want to iterate through an InterthreadQueue or InterthreadMap, just get the lock using the appropropriate qGetLock method.
#if USE_SCOPED_ITERATORS
// This ScopedIterator locks the container for as long as the iterator exists.
// You have to create the ScopedIterator using the thread-safe container object, example:
// ThreadSafeMap<a,b> mymap;
// ScopedIterator it(mymap);
// for (it = mymap.begin(); it != mymap.end(); it++) {}
// Then begin() and end() are passed through to the normal underlying iterator.
// An alternative implementation would have been to modify begin and end to return scoped iterators,
// but that is more complicated and would probably require multiple locks/unlocks on the Mutex.
template <class BaseType,class DerivedType,class ValueType>
class ScopedIteratorTemplate : public BaseType::iterator {
Mutex &mLockRef;
public:
ScopedIteratorTemplate(DerivedType &wOwner) : mLockRef(wOwner.qGetLock()) { mLockRef.lock(); }
~ScopedIteratorTemplate() { mLockRef.unlock(); }
void operator=(typename BaseType::iterator it) { this->BaseType::iterator::operator=(it); }
void operator++() { this->BaseType::iterator::operator++(); } // ++prefix
void operator++(int) { this->BaseType::iterator::operator++(0); } // postfix++
ValueType& operator*() { return this->BaseType::iterator::operator*(); }
ValueType* operator->() { return this->BaseType::iterator::operator->(); }
};
#endif
// (pat) There was a transition period from the old to the new InterthreadQueue when the new
// one was named InterthreadQueue2, and that still exists in some versions of the SGSN/GPRS code.
#define InterthreadQueue2 InterthreadQueue
// (pat) The original InterthreadQueue had a complicated threading problem that this version fixed.
// I started out using this new version only in GPRS and SGSN, for fear of breaking something in GSM,
// but in release 4 I removed the old version above.
// 5-2013: Changed the ultimate base class to a PtrList and added ScopedIterator.
// 8-2013: Removed the ScopedIterator even though it is an elegant solution, because it is easy to
// just use the internal lock directly when one needs to iterate through one of these.
//template <class T, class Fifo=PointerFIFO> class InterthreadQueue {
template <class T, class Fifo=PtrList<T> > class InterthreadQueue {
//protected:
Fifo mQ;
// (pat) DO NOT USE mLock and mWriteSignal; instead use mLockPointer and mWriteSignalPointer.
// That allows us to connect two InterthreadQueue together such that a single thread can wait on either.
mutable Mutex mLock, *mLockPointer;
mutable Signal mWriteSignal, *mWriteSignalPointer;
protected:
public:
InterthreadQueue() : mLockPointer(&mLock), mWriteSignalPointer(&mWriteSignal) {}
// This connects the two InterthreadQueue permanently so they use the same lock and Signal.
// Subsequently you can use iqWaitForEither.
void iqConnect(InterthreadQueue &other) {
mLockPointer = other.mLockPointer;
mWriteSignalPointer = other.mWriteSignalPointer;
}
// (pat) This provides a client the ability to lock the InterthreadQueue and iterate it.
Mutex &qGetLock() const { return mLock; }
typedef typename Fifo::iterator iterator;
typedef typename Fifo::const_iterator const_iterator;
iterator begin() { assert(mLock.lockcnt()); return mQ.begin(); }
iterator end() { assert(mLock.lockcnt()); return mQ.end(); }
const_iterator begin() const { assert(mLock.lockcnt()); return mQ.begin(); }
const_iterator end() const { assert(mLock.lockcnt()); return mQ.end(); }
#if USE_SCOPED_ITERATORS
// The Iterator locks the InterthreadQueue until the Iterator falls out of scope.
// Semantics are different from normal C++ iterators - the begin,end,erase methods are in
// the Iterator, not the base type.
// Use like this:
// InterthreadQueue<T>::ScopedIterator sit(someInterthreadQueue);
// for (T*val = sit.front(); val = *sit; sit++) ...
// if (something) val.erase();
typedef typename Fifo::iterator iterator;
class ScopedIterator {
typedef InterthreadQueue<T,Fifo> BaseType_t;
typedef typename Fifo::iterator iterator_t;
BaseType_t &mParent;
iterator_t mit;
public:
ScopedIterator(BaseType_t&wParent) : mParent(wParent) { mParent.mLockPointer->lock(); }
~ScopedIterator() { mParent.mLockPointer->unlock(); }
// Regular old iterators in case you want to use em.
iterator_t begin() { return mParent.mQ.begin(); }
iterator_t end() { return mParent.mQ.end(); }
// Accessors and operators. Accessors move the iterator, eg, using front() rewinds iter to begin().
T* current() { return mit != end() ? *mit : NULL; }
T* front() { mit = begin(); return current(); }
T* next() { if (mit != end()) { ++mit; } return current(); }
// Erase current element and advance the iterator forward.
void erase() { if (mit != end()) mit = mParent.mQ.erase(mit); }
T* operator++() { return next(); } // prefix ++
T* operator++(int) { T*result = current(); next(); return result; } // postfix ++
T* operator*() { return current(); }
// And here is random access in case you want it.
// Note that this is inefficient, so dont use it unless you know the queue is small.
// This is inside ScopedIterator so that the entire InterthreadQueue is locked while you do whatever it is you are doing.
// Eg: { InterthreadQueue<T>::ScopedIterator sit(myinterthreadqueue); for (unsigned i=0; i<10; i++) { T*foo = sit[i]; ... } }
T* operator[](unsigned ind) {
unsigned i = 0;
for (iterator_t itr = begin(); itr != end(); itr++) { if (i++ == ind) return *itr; }
return NULL; // Out of bounds.
}
};
#endif
/** Delete contents. */
void clear()
{
ScopedLock lock(*mLockPointer);
while (mQ.size()>0) delete (T*)mQ.get();
}
/** Empty the queue, but don't delete. */
void flushNoDelete()
{
ScopedLock lock(*mLockPointer);
while (mQ.size()>0) mQ.get();
}
~InterthreadQueue()
{ clear(); }
size_t size() const
{
ScopedLock lock(*mLockPointer);
return mQ.size();
}
size_t totalSize() const // pat added
{
ScopedLock lock(*mLockPointer);
return mQ.totalSize();
}
// Wait for something on either of the two queues connected by iqConnect. Kind of hokey, but it works. Timeout is in msecs.
void iqWaitForEither(InterthreadQueue &other, unsigned timeout) {
ScopedLock lock(*mLockPointer);
if (timeout) {
Timeval waitTime(timeout);
while (mQ.size() == 0 && other.mQ.size() == 0) {
mWriteSignalPointer->wait(*mLockPointer,waitTime.remaining());
}
} else { // Wait forever.
while (mQ.size() == 0 && other.mQ.size() == 0) {
mWriteSignalPointer->wait(*mLockPointer);
}
}
}
// (pat 8-2013) Removed. Bad idea to use this name - conflicts with wait() in InterthreadQueueWithWait
//void wait() { // (pat 7-25-2013) Added. Wait for something to appear in the queue.
// ScopedLock lock(*mLockPointer);
// while (mQ.size() == 0) {
// mWriteSignalPointer->wait(*mLockPointer);
// }
//}
/**
Blocking read from back of queue.
@return Pointer to object (will not be NULL).
*/
T* read()
{
ScopedLock lock(*mLockPointer);
T* retVal = (T*)mQ.get();
while (retVal==NULL) {
mWriteSignalPointer->wait(*mLockPointer);
retVal = (T*)mQ.get();
}
return retVal;
}
/** Non-blocking peek at the first element; returns NULL if empty. */
T* front() const
{
ScopedLock lock(*mLockPointer);
return (T*) (mQ.size() ? mQ.front() : NULL);
}
/**
Blocking read with a timeout.
@param timeout The read timeout in ms.
@return Pointer to object or NULL on timeout.
*/
T* read(unsigned timeout)
{
if (timeout==0) return readNoBlock();
Timeval waitTime(timeout);
ScopedLock lock(*mLockPointer);
while (mQ.size()==0) {
long remaining = waitTime.remaining();
// (pat) How high do we expect the precision here to be? I dont think they used precision timers,
// so dont try to wait if the remainder is just a few msecs.
if (remaining < 2) { return NULL; }
mWriteSignalPointer->wait(*mLockPointer,remaining);
}
T* retVal = (T*)mQ.get();
return retVal;
}
/**
Non-blocking read. aka pop_front.
@return Pointer to object or NULL if FIFO is empty.
*/
T* readNoBlock()
{
ScopedLock lock(*mLockPointer);
return (T*)mQ.get();
}
/** Non-blocking write. aka push_back */
void write(T* val)
{
// (pat) The Mutex mLock must be released before signaling the mWriteSignal condition.
// This is an implicit requirement of pthread_cond_wait() called from signal().
// If you do not do that, the InterthreadQueue read() function cannot start
// because the mutex is still locked by the thread calling the write(),
// so the read() thread yields its immediate execution opportunity.
// This recurs (and the InterthreadQueue fills up with data)
// until the read thread's accumulated temporary priority causes it to
// get a second pre-emptive activation over the writing thread,
// resulting in bursts of activity by the read thread.
{ ScopedLock lock(*mLockPointer);
mQ.put(val);
}
mWriteSignalPointer->signal();
}
/** Non-block write to the front of the queue. aka push_front */
void write_front(T* val) // pat added
{
// (pat) See comments above.
{ ScopedLock lock(*mLockPointer);
mQ.push_front(val);
}
mWriteSignalPointer->signal();
}
};
/** Pointer FIFO for interthread operations. */
// Pat thinks this should be combined with InterthreadQueue by simply moving the wait method there.
template <class T> class InterthreadQueueWithWait {
protected:
PointerFIFO mQ;
mutable Mutex mLock;
mutable Signal mWriteSignal;
mutable Signal mReadSignal;
virtual void freeElement(T* element) const { delete element; };
public:
/** Delete contents. */
void clear()
{
ScopedLock lock(mLock);
while (mQ.size()>0) freeElement((T*)mQ.get());
mReadSignal.signal();
}
virtual ~InterthreadQueueWithWait()
{ clear(); }
size_t size() const
{
ScopedLock lock(mLock);
return mQ.size();
}
/**
Blocking read.
@return Pointer to object (will not be NULL).
*/
T* read()
{
ScopedLock lock(mLock);
T* retVal = (T*)mQ.get();
while (retVal==NULL) {
mWriteSignal.wait(mLock);
retVal = (T*)mQ.get();
}
mReadSignal.signal();
return retVal;
}
/**
Blocking read with a timeout.
@param timeout The read timeout in ms.
@return Pointer to object or NULL on timeout.
*/
T* read(unsigned timeout)
{
if (timeout==0) return readNoBlock();
Timeval waitTime(timeout);
ScopedLock lock(mLock);
// (pat 8-2013) This commented out code has a deadlock problem.
//while ((mQ.size()==0) && (!waitTime.passed()))
// mWriteSignal.wait(mLock,waitTime.remaining());
while (mQ.size()==0) {
long remaining = waitTime.remaining();
// (pat) How high do we expect the precision here to be? I dont think they are used as precision timers,
// so dont try to wait if the remainder is just a few msecs.
if (remaining < 2) { return NULL; }
mWriteSignal.wait(mLock,remaining);
}
T* retVal = (T*)mQ.get();
if (retVal!=NULL) mReadSignal.signal();
return retVal;
}
/**
Non-blocking read.
@return Pointer to object or NULL if FIFO is empty.
*/
T* readNoBlock()
{
ScopedLock lock(mLock);
T* retVal = (T*)mQ.get();
if (retVal!=NULL) mReadSignal.signal();
return retVal;
}
/** Non-blocking write. */
void write(T* val)
{
{
ScopedLock lock(mLock);
mQ.put(val);
}
mWriteSignal.signal();
}
/** Wait until the queue falls below a low water mark. */
// (pat) This function suffers from the same problem as documented
// at InterthreadQueue.write(), but I am not fixing it because I cannot test it.
// The caller of this function will eventually get to run, just not immediately
// after the mReadSignal condition is fulfilled.
void wait(size_t sz=0)
{
ScopedLock lock(mLock);
while (mQ.size()>sz) mReadSignal.wait(mLock);
}
};
// (pat) Same as an InterthreadMap but the mapped type is "D" instead of "D*";
// the only difference is that we cannot automatically delete the content on destruction (no clear method).
template <class K, class D > class InterthreadMap1
{
public:
typedef std::map<K,D> Map;
protected:
Map mMap;
mutable Mutex mLock;
Signal mWriteSignal;
public:
// User can over-ride this method if they want to delete type D elements.
virtual void vdelete(D) {}
~InterthreadMap1() {
ScopedLock lock(mLock);
typename Map::iterator iter = mMap.begin();
while (iter != mMap.end()) {
vdelete(iter->second);
++iter;
}
mMap.clear();
}
/**
Non-blocking write. WARNING: This deletes any pre-existing element!
@param key The index to write to.
@param wData Pointer to data, not to be deleted until removed from the map.
*/
void write(const K &key, D wData)
{
ScopedLock lock(mLock);
typename Map::iterator iter = mMap.find(key);
if (iter!=mMap.end()) {
vdelete(iter->second);
iter->second = wData;
} else {
mMap[key] = wData;
}
mWriteSignal.broadcast();
}
/**
Identical to readNoBlock but with element removal.
@param key Key to read from.
@return Pointer at key or NULL if key not found, to be deleted by caller.
*/
bool getNoBlock(const K& key, D &result, bool bRemove = true)
{
ScopedLock lock(mLock);
typename Map::iterator iter = mMap.find(key);
if (iter==mMap.end()) return false;
result = iter->second;
if (bRemove) { mMap.erase(iter); }
return true;
}
/**
Blocking read with a timeout and element removal.
@param key The key to read from.
@param timeout The blocking timeout in ms.
@return Pointer at key or NULL on timeout, to be deleted by caller.
*/
bool get(const K &key, D &result, unsigned timeout, bool bRemove = true)
{
if (timeout==0) return getNoBlock(key,result,bRemove);
ScopedLock lock(mLock);
Timeval waitTime(timeout);
while (1) {
typename Map::iterator iter = mMap.find(key);
if (iter!=mMap.end()) {
result = iter->second;
if (bRemove) { mMap.erase(iter); }
return true;
}
long remaining = waitTime.remaining();
if (remaining < 2) { return false; }
mWriteSignal.wait(mLock,remaining);
}
}
/**
Blocking read with and element removal.
@param key The key to read from.
@return Pointer at key, to be deleted by caller.
This always returns true.
*/
bool get(const K &key, D &result, bool bRemove = true)
{
ScopedLock lock(mLock);
typename Map::iterator iter = mMap.find(key);
while (iter==mMap.end()) {
mWriteSignal.wait(mLock);
iter = mMap.find(key);
}
result = iter->second;
if (bRemove) { mMap.erase(iter); }
return true;
}
/**
Remove an entry and delete it.
@param key The key of the entry to delete.
@return True if it was actually found and deleted.
(pat) If you just want remove without deleting, see getNoBlock.
*/
bool remove(const K &key )
{
D val;
if (getNoBlock(key,val,true)) {
vdelete(val);
return true;
} else {
return false;
}
}
/**
Non-blocking read. (pat) Actually, it blocks until the map is available.
@param key Key to read from.
@return Pointer at key or NULL if key not found.
*/
D readNoBlock(const K& key) const
{
D result = NULL;
Unconst(this)->getNoBlock(key,result,false);
return result;
}
/**
Blocking read with a timeout.
@param key The key to read from.
@param timeout The blocking timeout in ms.
@return Pointer at key or NULL on timeout.
*/
D read(const K &key, unsigned timeout) const
{
D result = NULL;
Unconst(this)->get(key,result,timeout,false);
return result;
}
/**
Blocking read. Blocks until the key exists.
@param key The key to read from.
@return Pointer at key.
*/
D read(const K &key) const
{
D result;
Unconst(this)->get(key,result,false);
return result;
}
// pat added.
unsigned size() const { ScopedLock(mLock); return mMap.size(); }
// WARNING: These iterators are not intrinsically thread safe.
// Caller must use ScopedIterator or the modification lock or enclose the entire iteration in some higher level lock.
Mutex &qGetLock() { return mLock; }
typedef typename Map::iterator iterator;
typename Map::iterator begin() { return mMap.begin(); }
typename Map::iterator end() { return mMap.end(); }
};
// (pat) The original InterthreadMap works only for pointers; now it is derived from the more general version above.
/** Thread-safe map of pointers to class D, keyed by class K. */
template <class K, class D > class InterthreadMap : public InterthreadMap1<K,D*>
{
void vdelete(D* foo) { delete foo; }
};
/** This class is used to provide pointer-based comparison in priority_queues. */
// The priority_queue sorts the largest element to the 'top' of the priority_queue, which is the back of the underlying vector.
template <class T> class PointerCompare {
public:
/** Compare the objects pointed to, not the pointers themselves. */
bool operator()(const T *v1, const T *v2)
{ return (*v1)>(*v2); }
};
/**
Priority queue for interthread operations.
Passes pointers to objects.
*/
template <class T, class C = std::vector<T*>, class Cmp = PointerCompare<T> > class InterthreadPriorityQueue
{
protected:
std::priority_queue<T*,C,Cmp> mQ;
mutable Mutex mLock;
mutable Signal mWriteSignal;
// Assumes caller holds the lock.
T*ipqGet() {
if (!mQ.size()) { return NULL; }
T*result = mQ.top();
mQ.pop();
return result;
}
public:
/** Clear the FIFO. */
void clear()
{
ScopedLock lock(mLock);
while (mQ.size()>0) {
T* ptr = mQ.top();
mQ.pop();
delete ptr;
}
}
~InterthreadPriorityQueue()
{
clear();
}
size_t size() const
{
ScopedLock lock(mLock);
return mQ.size();
}
/** Non-blocking read. */
T* readNoBlock()
{
ScopedLock lock(mLock);
return ipqGet();
}
/** Blocking read. */
T* read()
{
ScopedLock lock(mLock);
while (mQ.size()==0) mWriteSignal.wait(mLock);
return ipqGet();
}
T* read(unsigned timeout)
{
if (timeout==0) return readNoBlock();
Timeval waitTime(timeout);
ScopedLock lock(mLock);
while (mQ.size()==0) {
long remaining = waitTime.remaining();
// (pat) How high do we expect the precision here to be? I dont think they used precision timers,
// so dont try to wait if the remainder is just a few msecs.
if (remaining < 2) { return NULL; }
mWriteSignal.wait(mLock,remaining);
}
return ipqGet();
}
// pat added 4-2014. Return but do not pop the top element, if any, or NULL.
T* peek()
{
ScopedLock lock(mLock);
return mQ.size() ? mQ.top() : NULL;
}
/** Non-blocking write. */
void write(T* val)
{
{ ScopedLock lock(mLock);
mQ.push(val);
}
mWriteSignal.signal();
}
};
class Semaphore {
private:
bool mFlag;
Signal mSignal;
mutable Mutex mLock;
public:
Semaphore()
:mFlag(false)
{ }
void post()
{
ScopedLock lock(mLock);
mFlag=true;
mSignal.signal();
}
void get()
{
ScopedLock lock(mLock);
while (!mFlag) mSignal.wait(mLock);
mFlag=false;
}
bool semtry()
{
ScopedLock lock(mLock);
bool retVal = mFlag;
mFlag = false;
return retVal;
}
};
//@}
#endif
// vim: ts=4 sw=4