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I noticed that the GIF shown isn't what we're taught to make in Chapter 04 (I'm assuming it's for Chapter 05). Maybe it could re worded so it says something like, here's what you'll be able to do in Chapter 05 but Chapter 04 only focuses on Movement.
Also, I found chapter 04 quite challenging and I felt it jumped around a bit more than I prefer.
Other than that, I love this guide so far. It's helped me learn so much more than some videos I found on YouTube did. I love how the progression is paced, as well.
Thank you!
The text was updated successfully, but these errors were encountered:
Chapter 4 and 5 looks the same to players. The player presses arrow keys to move around. The difference behind the scene is that in Chapter 5, there will be a scheduling system.
At the end of Chapter 5, the game looks almost the same as Chapter 4, therefore I do not provide a screenshot for this chapter. The only difference lies in the output messages triggered by Schedule.gd.
So for your first issue, I think the GIF is exactly what you shall see after finishing Chapter 4.
There are four tasks in Chapter 4:
Print messages in respond to key inputs.
Move character in respond to key inputs.
Reload the game.
Send signals instead of calling sibling nodes directly.
Could you elaborate on which part do you feel challenging? Perhaps I could provide more help.
I noticed that the GIF shown isn't what we're taught to make in Chapter 04 (I'm assuming it's for Chapter 05). Maybe it could re worded so it says something like, here's what you'll be able to do in Chapter 05 but Chapter 04 only focuses on Movement.
Also, I found chapter 04 quite challenging and I felt it jumped around a bit more than I prefer.
Other than that, I love this guide so far. It's helped me learn so much more than some videos I found on YouTube did. I love how the progression is paced, as well.
Thank you!
The text was updated successfully, but these errors were encountered: