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init.lua
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init.lua
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local environment = assert(getgenv, "<OH> ~ Your exploit is not supported")()
if oh then
oh.Exit()
end
local web = true
local user = "BreadCity" -- change if you're using a fork
local branch = "revision"
local importCache = {}
local function hasMethods(methods)
for name in pairs(methods) do
if not environment[name] then
return false
end
end
return true
end
local function useMethods(module)
for name, method in pairs(module) do
if method then
environment[name] = method
end
end
end
if Window and PROTOSMASHER_LOADED then
getgenv().get_script_function = nil
end
local loadstring = loadstring or load;
local loadstringWarnOnError = function(content, chunkName)
local chunk, err = loadstring(content, chunkName);
if type(chunk) ~= 'function' then warn('Error Compiling \''..asset..'.lua\'\n-> Error: '..tostring(err or 'Unknown - Chunk wasn\'t function')..'\nFurther errors may be caused by this.')end
return chunk, err
end
local globalMethods = {
checkCaller = checkcaller,
newCClosure = newcclosure,
hookFunction = hookfunction or detour_function,
getGc = getgc or get_gc_objects,
getInfo = debug.getinfo or getinfo,
getSenv = getsenv,
getMenv = getmenv or getsenv,
getContext = getthreadcontext or get_thread_context or (syn and syn.get_thread_identity),
getConnections = get_signal_cons or getconnections,
getScriptClosure = getscriptclosure or get_script_function,
getNamecallMethod = getnamecallmethod or get_namecall_method,
getCallingScript = getcallingscript or get_calling_script,
getLoadedModules = getloadedmodules or get_loaded_modules,
getConstants = debug.getconstants or getconstants or getconsts,
getUpvalues = debug.getupvalues or getupvalues or getupvals,
getProtos = debug.getprotos or getprotos,
getStack = debug.getstack or getstack,
getConstant = debug.getconstant or getconstant or getconst,
getUpvalue = debug.getupvalue or getupvalue or getupval,
getProto = debug.getproto or getproto,
getMetatable = getrawmetatable or debug.getmetatable,
getHui = get_hidden_gui or gethui,
setClipboard = setclipboard or writeclipboard,
setConstant = debug.setconstant or setconstant or setconst,
setContext = setthreadcontext or set_thread_context or (syn and syn.set_thread_identity),
setUpvalue = debug.setupvalue or setupvalue or setupval,
setStack = debug.setstack or setstack,
setReadOnly = setreadonly or (make_writeable and function(table, readonly) if readonly then make_readonly(table) else make_writeable(table) end end),
isLClosure = islclosure or is_l_closure or (iscclosure and function(closure) return not iscclosure(closure) end),
isReadOnly = isreadonly or is_readonly,
isXClosure = is_synapse_function or issentinelclosure or is_protosmasher_closure or is_sirhurt_closure or iselectronfunction or istempleclosure or checkclosure,
hookMetaMethod = hookmetamethod or (hookfunction and function(object, method, hook) return hookfunction(getMetatable(object)[method], hook) end),
readFile = readfile,
writeFile = writefile,
makeFolder = makefolder,
isFolder = isfolder,
isFile = isfile,
}
if PROTOSMASHER_LOADED then
globalMethods.getConstant = function(closure, index)
return globalMethods.getConstants(closure)[index]
end
end
local oldGetUpvalue = globalMethods.getUpvalue
local oldGetUpvalues = globalMethods.getUpvalues
globalMethods.getUpvalue = function(closure, index)
if type(closure) == "table" then
return oldGetUpvalue(closure.Data, index)
end
return oldGetUpvalue(closure, index)
end
globalMethods.getUpvalues = function(closure)
if type(closure) == "table" then
return oldGetUpvalues(closure.Data)
end
return oldGetUpvalues(closure)
end
environment.hasMethods = hasMethods
environment.oh = {
Events = {},
Hooks = {},
Cache = importCache,
Methods = globalMethods,
Constants = {
Types = {
["nil"] = "rbxassetid://4800232219",
table = "rbxassetid://4666594276",
string = "rbxassetid://4666593882",
number = "rbxassetid://4666593882",
boolean = "rbxassetid://4666593882",
userdata = "rbxassetid://4666594723",
vector = "rbxassetid://4666594723",
["function"] = "rbxassetid://4666593447",
["thread"] = "rbxassetid://4666593447",
["integral"] = "rbxassetid://4666593882"
},
Syntax = {
["nil"] = Color3.fromRGB(244, 135, 113),
table = Color3.fromRGB(225, 225, 225),
string = Color3.fromRGB(225, 150, 85),
number = Color3.fromRGB(170, 225, 127),
boolean = Color3.fromRGB(127, 200, 255),
userdata = Color3.fromRGB(225, 225, 225),
vector = Color3.fromRGB(225, 225, 225),
["function"] = Color3.fromRGB(225, 225, 225),
["thread"] = Color3.fromRGB(225, 225, 225),
["unnamed_function"] = Color3.fromRGB(175, 175, 175)
}
},
Exit = function()
for _i, event in pairs(oh.Events) do
event:Disconnect()
end
for original, hook in pairs(oh.Hooks) do
local hookType = type(hook)
if hookType == "function" then
hookFunction(hook, original)
elseif hookType == "table" then
hookFunction(hook.Closure.Data, hook.Original)
end
end
local ui = importCache["rbxassetid://11389137937"]
local assets = importCache["rbxassetid://5042114982"]
if ui then
unpack(ui):Destroy()
end
if assets then
unpack(assets):Destroy()
end
end
}
if getConnections then
for __, connection in pairs(getConnections(game:GetService("ScriptContext").Error)) do
local conn = getrawmetatable(connection)
local old = conn and conn.__index
if PROTOSMASHER_LOADED ~= nil then setwriteable(conn) else setReadOnly(conn, false) end
if old then
conn.__index = newcclosure(function(t, k)
if k == "Connected" then
return true
end
return old(t, k)
end)
end
if PROTOSMASHER_LOADED ~= nil then
setReadOnly(conn)
connection:Disconnect()
else
setReadOnly(conn, true)
pcall(function()connection:Disable()end)
end
end
end
useMethods(globalMethods)
local HttpService = game:GetService("HttpService")
local releaseInfo = HttpService:JSONDecode(game:HttpGetAsync("https://api.github.com/repos/" .. user .. "/Hydroxide/releases"))[1]
if readFile and writeFile then
local hasFolderFunctions = (isFolder and makeFolder) ~= nil
local ran, result = pcall(readFile, "__oh_version.txt")
if not ran or releaseInfo.tag_name ~= result then
if hasFolderFunctions then
local function createFolder(path)
if not isFolder(path) then
makeFolder(path)
end
end
createFolder("hydroxide")
createFolder("hydroxide/user")
createFolder("hydroxide/user/" .. user)
createFolder("hydroxide/user/" .. user .. "/methods")
createFolder("hydroxide/user/" .. user .. "/modules")
createFolder("hydroxide/user/" .. user .. "/objects")
createFolder("hydroxide/user/" .. user .. "/ui")
createFolder("hydroxide/user/" .. user .. "/ui/controls")
createFolder("hydroxide/user/" .. user .. "/ui/modules")
end
function environment.import(asset)
if importCache[asset] then
return unpack(importCache[asset])
end
local assets
if asset:find("rbxassetid://") then
assets = { game:GetObjects(asset)[1] }
elseif web then
if readFile and writeFile then
local file = (hasFolderFunctions and "hydroxide/user/" .. user .. '/' .. asset .. ".lua") or ("hydroxide-" .. user .. '-' .. asset:gsub('/', '-') .. ".lua")
local content
if (isFile and not isFile(file)) or not importCache[asset] then
content = game:HttpGetAsync("https://raw.githubusercontent.com/" .. user .. "/Hydroxide/" .. branch .. '/' .. asset .. ".lua")
writeFile(file, content)
else
local ran, result = pcall(readFile, file)
if (not ran) or not importCache[asset] then
content = game:HttpGetAsync("https://raw.githubusercontent.com/" .. user .. "/Hydroxide/" .. branch .. '/' .. asset .. ".lua")
writeFile(file, content)
else
content = result
end
end
assets = { loadstringWarnOnError(content, asset .. '.lua')() }
else
assets = { loadstringWarnOnError(game:HttpGetAsync("https://raw.githubusercontent.com/" .. user .. "/Hydroxide/" .. branch .. '/' .. asset .. ".lua"), asset .. '.lua')() }
end
else
assets = { loadstringWarnOnError(readFile("hydroxide/" .. asset .. ".lua"), '(oh/)' .. asset .. '.lua')() }
end
importCache[asset] = assets
return unpack(assets)
end
writeFile("__oh_version.txt", releaseInfo.tag_name)
elseif ran and releaseInfo.tag_name == result then
function environment.import(asset)
if importCache[asset] then
return unpack(importCache[asset])
end
if asset:find("rbxassetid://") then
assets = { game:GetObjects(asset)[1] }
elseif web then
local file = (hasFolderFunctions and "hydroxide/user/" .. user .. '/' .. asset .. ".lua") or ("hydroxide-" .. user .. '-' .. asset:gsub('/', '-') .. ".lua")
local ran, result = pcall(readFile, file)
local content
if not ran then
content = game:HttpGetAsync("https://raw.githubusercontent.com/" .. user .. "/Hydroxide/" .. branch .. '/' .. asset .. ".lua")
writeFile(file, content)
else
content = result
end
assets = { loadstringWarnOnError(content, asset .. '.lua')() }
else
assets = { loadstringWarnOnError(readFile("hydroxide/" .. asset .. ".lua"), '(oh/)' .. asset .. '.lua')() }
end
importCache[asset] = assets
return unpack(assets)
end
end
useMethods({ import = environment.import })
end
useMethods(import("methods/string"))
useMethods(import("methods/table"))
useMethods(import("methods/userdata"))
useMethods(import("methods/environment"))
--import("ui/main")