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ir-server.c
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ir-server.c
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/* Emulator for LEGO RCX Brick, Copyright (C) 2003 Jochen Hoenicke.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; see the file COPYING.LESSER. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: ir-server.c 97 2004-08-17 16:33:38Z hoenicke $
*/
#include <signal.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#define BRICK_BROADCAST_PORT 50637
#define MAX_CLIENTS 1000
#undef FAST
#ifdef FAST
#define SLOT_LEN 10
#define BAUD_RATE 4800
#else
#define SLOT_LEN 11
#define BAUD_RATE 2400
#endif
int sockets[MAX_CLIENTS];
static void check_exit(void) {
int i;
for (i = 1; i < MAX_CLIENTS; i++) {
if (sockets[i] != -1)
return;
}
exit(0);
}
int main() {
fd_set rfds;
struct sigaction sigact;
struct sockaddr addr;
struct sockaddr_in* addr_in = (struct sockaddr_in*) &addr;
int val = 1;
char buff[4096];
int i;
memset(sockets, -1, sizeof(sockets));
sockets[0] = socket(PF_INET, SOCK_STREAM, 0);
setsockopt(sockets[0], SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
memset(&addr, 0, sizeof(addr));
addr_in->sin_family = AF_INET;
addr_in->sin_port = htons(BRICK_BROADCAST_PORT);
addr_in->sin_addr.s_addr = htonl(INADDR_LOOPBACK);
if (bind(sockets[0], &addr, sizeof(addr)) < 0) {
perror("bind");
return 1;
}
listen(sockets[0], 10);
printf("Server started.\n");
if (fork())
return 0;
sigact.sa_handler = SIG_IGN;
sigemptyset(&sigact.sa_mask);
sigact.sa_flags = SA_RESTART;
sigaction(SIGPIPE, &sigact, NULL);
/* close stdin/out/err */
close(0);
close(1);
close(2);
while (1) {
int max = 0;
FD_ZERO(&rfds);
for (i = 0; i < MAX_CLIENTS; i++) {
if (sockets[i] >= 0) {
if (sockets[i] >= max)
max = sockets[i] + 1;
FD_SET(sockets[i], &rfds);
}
}
select(max, &rfds, NULL, NULL, NULL);
if (FD_ISSET(sockets[0], &rfds)) {
socklen_t addr_len = sizeof(addr);
int client;
memset(&addr, 0, sizeof(addr));
client = accept(sockets[0], &addr, &addr_len);
if (client == -1)
continue;
for (i = 1; i < MAX_CLIENTS; i++) {
if (sockets[i] == -1) {
sockets[i] = client;
break;
}
}
if (i == MAX_CLIENTS) {
/* too many open connections */
close(client);
}
}
for (i = 1; i < MAX_CLIENTS; i++) {
if (sockets[i] >= 0 && FD_ISSET(sockets[i], &rfds)) {
int len = read(sockets[i], buff, sizeof(buff));
if (len <= 0) {
close(sockets[i]);
sockets[i] = -1;
check_exit();
continue;
} else {
int j;
for (j = 1; j < MAX_CLIENTS; j++) {
// write to other sockets
if (i != j && sockets[j] >= 0) {
if (write(sockets[j], buff, len) < 0) {
close(sockets[j]);
sockets[j] = -1;
check_exit();
}
}
}
}
#if 0
usleep(1000000 * SLOT_LEN / BAUD_RATE * len);
#endif
#if 0
{
struct timeval current_time;
gettimeofday(¤t_time, NULL);
if (next_time.tv_sec > current_time.tv_sec
|| (next_time.tv_sec == current_time.tv_sec
&& next_time.tv_usec > current_time.tv_usec)) {
usleep((next_time.tv_sec - current_time.tv_sec)
* 1000000
+ next_time.tv_usec - current_time.tv_usec);
}
gettimeofday(¤t_time, NULL);
next_time = current_time;
next_time.tv_usec += 1000000 * SLOT_LEN * len / BAUD_RATE;
if (next_time.tv_usec > 1000000) {
next_time.tv_sec++;
next_time.tv_usec -= 1000000;
}
}
#endif
// echo back to self
if (write(sockets[i], buff, len) < 0) {
close(sockets[i]);
sockets[i] = -1;
check_exit();
}
}
}
}
}