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remote
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#!/bin/sh
# The next line restarts using wish \
exec wish $0 ${1+"$@"}
# EmuBrick Remote Control Copyright (C) 2003 Jochen Hoenicke.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; see the file COPYING. If not, write to
# the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
#
# $Id: remote 263 2006-02-24 16:35:31Z hoenicke $
set irfd -1
set buttonstate 0
set sender_running 0
proc sendit { } {
global irfd buttonstate
set b1 [expr $buttonstate >> 8 ]
set b2 [expr $buttonstate & 255 ]
set csum [ expr (0xd2 + $b1 + $b2) &255 ]
puts -nonewline $irfd [ binary format c* \
"0x55 0xff 0x00 0xd2 0x2d \
$b1 [expr $b1 ^ 0xff] $b2 [expr $b2 ^ 0xff] \
$csum [expr $csum ^ 0xff]" ] ;
flush $irfd;
}
proc send_state { } {
global buttonstate sender_running
if { $buttonstate } {
sendit
after 100 send_state;
} else {
set sender_running 0
}
}
proc buttonup { button id bg} {
global buttonstate
$button configure -relief raised
$button configure -bg $bg
set buttonstate [expr $buttonstate & ~ $id]
sendit
}
proc buttondown { button id bg } {
global buttonstate sender_running
$button configure -relief sunken
$button configure -bg $bg
set buttonstate [expr $buttonstate | $id]
if { ! $sender_running } {
set sender_running 1
send_state
} else {
sendit
}
}
proc press_button_3 { button id bg abg} {
if { [string equal [$button cget -relief ] "sunken" ]} {
buttonup $button $id $bg
} else {
buttondown $button $id $abg
}
}
proc create_button { name side options id bg abg} {
eval button $name ${options} -bg $bg -activebackground $abg
pack $name -side $side -padx 3
bind $name <ButtonPress-1> "buttondown $name $id $abg"
bind $name <ButtonRelease-1> "buttonup $name $id $bg"
bind $name <ButtonPress-3> "press_button_3 $name $id $bg $abg"
}
proc create_gui { } {
set deffgcolor "-fg white -activeforeground white"
set defargs "-width 2 -height 1 $deffgcolor"
set defimgargs "-width 36 -height 22"
set arrupbmp {
#define arrowup_width 14
#define arrowup_height 15
static unsigned char arrowup_bits[] = {
0xc0, 0x00, 0xc0, 0x00, 0xe0, 0x01, 0xe0, 0x01, 0xf0, 0x03, 0xf0, 0x03,
0xf8, 0x07, 0x38, 0x07, 0x3c, 0x0f, 0x1c, 0x0e, 0x1e, 0x1e, 0x0e, 0x1c,
0x0f, 0x3c, 0x07, 0x38, 0x07, 0x38 };
}
set arrdnbmp {
#define arrowdn_width 14
#define arrowdn_height 15
static unsigned char arrowdn_bits[] = {
0x07, 0x38, 0x07, 0x38, 0x0f, 0x3c, 0x0e, 0x1c, 0x1e, 0x1e, 0x1c, 0x0e,
0x3c, 0x0f, 0x38, 0x07, 0xf8, 0x07, 0xf0, 0x03, 0xf0, 0x03, 0xe0, 0x01,
0xe0, 0x01, 0xc0, 0x00, 0xc0, 0x00 };
}
set soundbmp {
#define sound_width 16
#define sound_height 15
static unsigned char sound_bits[] = {
0x00, 0x03, 0x80, 0x1b, 0xc0, 0x33, 0x60, 0x63, 0x7f, 0x4b, 0x3f, 0xdb,
0x33, 0xd3, 0x33, 0xd3, 0x33, 0xd3, 0x3f, 0xdb, 0x7f, 0x4b, 0x60, 0x63,
0xc0, 0x33, 0x80, 0x1b, 0x00, 0x03 };
}
image create bitmap imgup -maskdata $arrupbmp -data $arrupbmp \
-foreground "#00e000"
image create bitmap imgdn -maskdata $arrdnbmp -data $arrdnbmp \
-foreground "#00e000"
image create bitmap imgsound -maskdata $soundbmp -data $soundbmp \
-foreground white
. configure -bg black;
frame .msgrow -bg black
label .msgrow.t -text "Message" -height 1 -width 9 -fg white -bg black
pack .msgrow.t -side top -fill x
create_button .msgrow.m1 left "-text 1 $defargs" 0x0001 black gray30
create_button .msgrow.m2 left "-text 2 $defargs" 0x0002 black gray30
create_button .msgrow.m3 left "-text 3 $defargs" 0x0004 black gray30
pack .msgrow -padx 5 -pady 5
frame .motorup -bg black
create_button .motorup.a left "-image imgup $defimgargs" 0x0008 black gray30
create_button .motorup.b left "-image imgup $defimgargs" 0x0010 black gray30
create_button .motorup.c left "-image imgup $defimgargs" 0x0020 black gray30
pack .motorup -padx 5 -pady 5
frame .motortext -bg black
label .motortext.a -text "A" -width 5 -height 1 -bg black -fg white
label .motortext.b -text "B" -width 5 -height 1 -bg black -fg white
label .motortext.c -text "C" -width 5 -height 1 -bg black -fg white
pack .motortext.a -side left -padx 3
pack .motortext.b -side left -padx 3
pack .motortext.c -side left -padx 3
pack .motortext -padx 5 -pady 0
frame .motordown -bg black
create_button .motordown.a left "-image imgdn $defimgargs" 0x0040 black gray30
create_button .motordown.b left "-image imgdn $defimgargs" 0x0080 black gray30
create_button .motordown.c left "-image imgdn $defimgargs" 0x0100 black gray30
pack .motordown -padx 5 -pady 5
frame .program -bg black
frame .program.1 -bg black
create_button .program.1.1 left "-text 1 $defargs" 0x0200 black gray30
label .program.1.l -text "Prog" -width 5 -height 1 -fg white -bg black
pack .program.1.l -side left -padx 3
create_button .program.1.2 right "-text 2 $defargs" 0x0400 black gray30
pack .program.1 -fill x -padx 0 -pady 0
frame .program.2 -bg black -padx 0 -pady 0
create_button .program.2.3 left "-text 3 $defargs" 0x0800 black gray30
create_button .program.2.4 left "-text 4 $defargs" 0x1000 black gray30
create_button .program.2.5 left "-text 5 $defargs" 0x2000 black gray30
pack .program.2
pack .program -padx 5 -pady 5
frame .last -bg black
create_button .last.stop left "-text {Stop} -width 2 -height 1" 0x4000 red {#e00000}
create_button .last.sound right "-image imgsound $defimgargs" 0x8000 black gray30
pack .last -fill x -padx 5 -pady 5
label .label -text "brickemu BRAINWINDS" -fg gray -bg black
pack .label -pady 10
}
#---------------------------------
# HAUPTPROGRAMM
#---------------------------------
global irfd;
if [catch {
set irfd [ socket localhost 50637 ];
} msg ] { puts $msg ; exit }
fconfigure $irfd -encoding binary
wm title . "Remote"
create_gui
fileevent $irfd readable {
global irfd;
read $irfd 1;
}