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singleCube.html
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singleCube.html
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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head profile="http://www.w3.org/2005/10/profile">
<meta charset="utf-8" />
<title> Visualise! </title>
<script type="text/javascript" src="glMatrix-0.9.5.min.js"></script>
<script type="text/javascript" src="webgl-utils.js"></script>
<script type="text/javascript" src="beatdetektor.js"></script>
<script id="shader-fs" type="x-shader/x-fragment">
precision mediump float;
varying vec4 vColor;
void main(void) {
gl_FragColor = vColor;
}
</script>
<script id="shader-vs" type="x-shader/x-vertex">
attribute vec3 aVertexPosition;
attribute vec4 aVertexColor;
uniform mat4 uMVMatrix;
uniform mat4 uPMatrix;
varying vec4 vColor;
void main(void) {
gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0);
vColor = aVertexColor;
}
</script>
<script type="text/javascript" src="singleCube.js"></script>
</head>
<body onload="webGLStart()">
<button>Go!</button>
<canvas id="canvas" style="border:none;" width="800" height="800"></canvas>
</body>
</html>