CloudBread game server real-time communication project
This project is designed for CloudBread mobile game & app server engine to implement real-time bidirectional communication.
- Babel 6, ES2015 + ES7
- Mocha Test Environment
- Webpack, development and production
- Airbnb config eslint
Run tree -L 2 -I 'node_modules|build|.git|.DS_Store' -A -a
then you will see below:
. # Root
├── .editorconfig # common editor configurations
├── .eslintrc.json # eslint configurations
├── .gitignore
├── LICENSE.txt
├── README.md
├── package.json # dependency list
├── src # application source code
│ ├── assets # static files
│ ├── server.js # server entry
├── tests # unit tests
└── tools # build and deployment tools
├── .eslintrc.json
├── config.js # webpack configurations
├── lib
├── run.js
└── tasks # build, deploy, serve, etc...
MIT License