From 801b79763492162e3a113f33dbd46a87aa0f10c3 Mon Sep 17 00:00:00 2001 From: DemoJameson Date: Sat, 20 Apr 2024 15:30:09 +0800 Subject: [PATCH] =?UTF-8?q?feat:=20=E5=B0=86=E6=AE=8B=E5=BD=B1=E7=A7=BB?= =?UTF-8?q?=E5=BE=97=E6=9B=B4=E8=BF=9C=20#34?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SpeedrunTool/Source/SaveLoad/SaveLoadAction.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SpeedrunTool/Source/SaveLoad/SaveLoadAction.cs b/SpeedrunTool/Source/SaveLoad/SaveLoadAction.cs index c93e121..ed6da43 100644 --- a/SpeedrunTool/Source/SaveLoad/SaveLoadAction.cs +++ b/SpeedrunTool/Source/SaveLoad/SaveLoadAction.cs @@ -591,8 +591,9 @@ private static void ExternalAction() { ClearBeforeSaveComponent.RemoveAll(level); // 冲刺残影方向错误,干脆移除屏幕不显示了 + // FIXME: 正确 SL 残影 level.Tracker.GetEntities() - .ForEach(entity => entity.Position = level.Camera.Position - Vector2.One * 100); + .ForEach(entity => entity.Position = level.Camera.Position - Vector2.One * 1000); if (ModUtils.IsInstalled("CelesteNet.Client")) { Type ghostEmoteWheelType = ModUtils.GetType("CelesteNet.Client", "Celeste.Mod.CelesteNet.Client.Entities.GhostEmoteWheel");