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Skip-List.cpp
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Skip-List.cpp
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#include <cstdio>
#include <cstdlib>
#define NIL 0
#define LAYER_COUNT 20
#define NODE_COUNT 100000
using namespace std;
struct node
{
int id, value;
node *next, *lower;
node();
};
node::node() : next(NIL) { }
node *head[LAYER_COUNT];
void init()
{
head[0] = new node;
for (int i = 1; i < LAYER_COUNT; i++)
{
head[i] = new node;
head[i]->lower = head[i - 1];
}
}
void insert(int id, int value)
{
int k = 0;
while ((rand() & 1) == 0)
{
k++;
}
node *prev = head[k], *cur = head[k], *upper = NIL;
for (; k >= 0; k--)
{
while (cur != NIL && cur->id < id)
{
prev = cur;
cur = cur->next;
}
node *o = new node;
o->next = cur;
o->id = id;
o->value = value;
prev->next = o;
prev = prev->lower;
cur = prev;
if (upper != NIL)
{
upper->lower = o;
}
upper = o;
}
}
int find(int id)
{
node *prev, *cur = head[LAYER_COUNT - 1];
for (int k = LAYER_COUNT - 1; k >= 0; k--)
{
while (cur != NIL && cur->id < id)
{
prev = cur;
cur = cur->next;
}
if (cur != NIL && cur->id == id)
{
return cur->value;
}
else
{
prev = prev->lower;
cur = prev;
}
}
return -1;
}
void debug()
{
for (int i = 5; i >= 0; i--)
{
node *cur = head[i];
printf("head[%d]", i);
while (cur != NIL)
{
printf(" -> (%d, %d)", cur->id, cur->value);
cur = cur->next;
}
printf("\n");
}
}
int main()
{
int in, id, value;
init();
while (true)
{
scanf("%d", &in);
if (in == 1)
{
scanf("%d%d", &id, &value);
insert(id, value);
}
else if (in == 2)
{
scanf("%d", &id);
printf("%d\n", find(id));
}
else if (in == 4)
{
debug();
}
else if (in == 0)
{
return 0;
}
else
{
printf("No such command!\n");
}
}
return 0;
}