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Don't Break 'Em All

Don't Break 'Em All is a 2d puzzle platformer with a twist, all the blocks are connected!
This project is a reimplementation of the HTML5 canvas game located at https://github.com/unsafecast/gmtk2021.

Credits

  • aa2006 for gameplay programming, level design, and a bit of pixel art.
  • segfaultdev for pixel art.
  • Sebosh for playtesting and ideas.

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C with Raylib implementation of Don' Break 'Em All

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