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Releases: EQEmu/Server

v22.4.3

21 Feb 16:49
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Bots

  • Change HasBotItem(item_id) to return slot_id instead of bool. (#2966) (Aeadoin) 2023-02-19
  • Change SaveTimers to Replace instead of Insert. (#2951) (Aeadoin) 2023-02-18
  • Fix output of ^spells while ^Enforcespellsettings is enabled (#2959) (Aeadoin) 2023-02-18

Crash

  • Fix crash with EVENT_UNEQUIP_ITEM_BOT (#2973) (Aeadoin) 2023-02-20
  • Fix world crash in player event processing (#2960) (Akkadius) 2023-02-18

Database

  • Address deadlock in player events (#2974) (Akkadius) 2023-02-21

Fixes

Pathing

  • Improvements to z-clipping, z-recovery and z-calculations (#2975) (Akkadius) 2023-02-21

Pets

  • Client Pet summoned by NPC should not change guard location. (#2967) (noudess) 2023-02-19

Player Events

Quest API

Reload API

  • Add world handlers for certain opcodes (#2958) (Akkadius) 2023-02-18

SQL

  • Add date to optional Drakkin Guktan Faction Update (#2965) (joligario) 2023-02-19

v22.4.2

18 Feb 16:25
4ad3ebf
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Content

  • Added optional SQL 2023_02_17_fix_sseru_mischief_doors.sql to fix sseru/mischief doors (#2955) (Akkadius) 2023-02-18

Logging

  • Remove noisy raid/group/forage errors (#2952) (Akkadius) 2023-02-18

MySQL

  • Add keepalives to UCS and Loginserver (#2953) (Akkadius) 2023-02-18

Player Events

  • Add logging category to hold processing batch logs (#2954) (Akkadius) 2023-02-18

Tradeskills

v22.4.1

17 Feb 20:59
3e47672
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Bots

  • Set Taunt to enabled for SK/Paladin Bots by Default. (#2941) (Aeadoin) 2023-02-17

DevTools

  • Fix NPC targetting dev tools display window (#2943) (Akkadius) 2023-02-17

Fixes

  • Issue with AssignRaidToInstance that was using the groups repository instead of raid (#2947) (Akkadius) 2023-02-17
  • Missing comma in schema list breaking dumps (Akkadius) 2023-02-17

Player Events

  • Fix issue with item instances not being validated properly before accessing causing crashes on handin (#2945) (Akkadius) 2023-02-17
  • Fix rare out of bound issue when loading event types (#2946) (Akkadius) 2023-02-17
  • Turn off KILLED_NPC (trash) off by default (#2948) (Akkadius) 2023-02-17

v22.4.0

16 Feb 19:30
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Bots

  • Add Additional HeroicAgi/Dex Modifiers. (#2838) (Aeadoin) 2023-02-07
  • Add Additional HeroicStr modifiers. (#2837) (Aeadoin) 2023-02-07
  • Add IsBot() to methods in attack.cpp where applicable. (#2840) (Aeadoin) 2023-02-09
  • Add Lore Check for Augments. (#2874) (Aeadoin) 2023-02-12
  • Add Pet Power Support for Temp Pets. (#2853) (Aeadoin) 2023-02-11
  • Add Support for TryTriggerOnCastFocusEffect (#2864) (Aeadoin) 2023-02-13
  • Add TotalDominationBonus modifiers. (#2852) (Aeadoin) 2023-02-09
  • ST_AreaClientOnly spells to land on Bots (#2849) (Aeadoin) 2023-02-09
  • Update ResistSpell to use temp_level_diff client formula (#2851) (Aeadoin) 2023-02-09

Bots & Mercenaries

  • Add 100% Hit chance if sitting while attacked. (#2839) (Aeadoin) 2023-02-07
  • Add Support for TrySympatheticProc (#2866) (Aeadoin) 2023-02-13

CI

  • Fix Windows stderr not bubbling properly (#2925) (Akkadius) 2023-02-14

Code

  • Add IsOfClientBot() virtual method. (#2845) (Aeadoin) 2023-02-07
  • Doors EVENT_CLICK_DOOR syntax adjustment (Akkadius) 2023-02-14
  • Remove Unused Mod Hooks (#2856) (Kinglykrab) 2023-02-13

Crash

  • Crash fix where invalid input to #heromodel would crash zone (#2937) (Akkadius) 2023-02-15
  • Fix Bot Crash in Bot::Bot Constructor. (#2868) (Aeadoin) 2023-02-12
  • Fix Crash in FindType (#2867) (Aeadoin) 2023-02-13
  • Fix crash in Mob::CommonDamage when attacker was null (#2872) (Aeadoin) 2023-02-13
  • Fix crash issue with dropping items and order of operations (#2939) (joligario) 2023-02-16
  • Fix issue where long short names overflow file_name (Akkadius) 2023-02-09
  • Fix potential crash in Mob::CommonDamage (#2848) (Aeadoin) 2023-02-09

Doors

  • Fix issue where NPC's wouldn't open doors because door param overflow (#2934) (Akkadius) 2023-02-15

Feature

  • Add IsOfClientBotMerc() virtual method. (#2843) (Aeadoin) 2023-02-07

Fixes

  • Another doors fix (Akkadius) 2023-02-14
  • Fix CheckNumHitsRemaining() with 1H Blunt (#2846) (Kinglykrab) 2023-02-07
  • Fix Door opening regression caused by #2880 (Akkadius) 2023-02-14
  • Fix EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE regression caused by #2897 (#2928) (Akkadius) 2023-02-14
  • Fix HP_EVENT regression (#2927) (Akkadius) 2023-02-14
  • Fix crash in EVENT_DISCOVER_ITEM (#2933) (Kinglykrab) 2023-02-15
  • Fix crash where dropped items crash Lua logic (#2936) (Akkadius) 2023-02-15
  • Fix for interrupting item casts to no longer lock the client if cast time of item greater than 0 (#2921) (Natedog2012) 2023-02-13
  • Fix issue where Lore groundspawn pickups will desync ROF2+ (#2929) (Akkadius) 2023-02-14
  • Fix issue with EVENT_HP firing regression from #2904 (#2924) (Akkadius) 2023-02-14
  • Replace uses of SPELL_UNKNOWN with IsValidSpell() (#2938) (Aeadoin) 2023-02-16
  • Self Only Spells will no longer check target level or buff restrictions (#2931) (noudess) 2023-02-15

Groundspawns

  • Fix issue where groundspawns appear floating high off the ground (#2930) (Akkadius) 2023-02-15

Logging

  • Add raw opcode when emu translated opcode is not found (OP_Unknown) via (C->S) (#2847) (Akkadius) 2023-02-08
  • Implement Player Event Logging system (#2833) (Akkadius) 2023-02-13

Quest API

  • (Performance) Check equip or scale item events exist before export and execute (#2898) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_AA_BUY or EVENT_AA_GAIN exist before export and execute (#2892) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_AGGRO, EVENT_ATTACK, or EVENT_COMBAT exist before export and execute (#2901) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_COMBINE, EVENT_COMBINE_SUCCESS, EVENT_COMBINE_FAILURE, or EVENT_COMBINE_VALIDATE exist before export and execute (#2896) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_DEATH, EVENT_DEATH_COMPLETE, or EVENT_DEATH_ZONE exist before export and execute (#2909) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_ENVIRONMENTAL_DAMAGE exists before export and execute (#2899) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_FEIGN_DEATH exists before export and execute (#2916) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_ITEM_TICK or EVENT_WEAPON_PROC exist before export and execute (#2914) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_LANGUAGE_SKILL_UP, EVENT_SKILL_UP, or EVENT_USE_SKILL exist before export and execute (#2894) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_PAYLOAD or EVENT_SIGNAL exist before export and execute (#2902) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_SLAY exists before export and execute (#2910) (Kinglykrab) 2023-02-13
  • (Performance) Check event EVENT_WAYPOINT_ARRIVE or EVENT_WAYPOINT_DEPART exist before export and execute (#2905) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_AGGRO_SAY, EVENT_SAY, and EVENT_PROXIMITY_SAY (#2882) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_BOT_CREATE (#2886) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_CLICK_DOOR and EVENT_CLICK_OBJECT (#2880) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_DESPAWN and EVENT_DESPAWN_ZONE (#2887) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_DISCOVER_ITEM (#2912) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_DUEL_LOSE and EVENT_DUEL_WIN (#2915) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_ENTER_ZONE and EVENT_ZONE (#2900) (Kinglykrab) 2023-02-13
  • (Performance) Check event exists before export and execute EVENT_GM_COMMAND ([#2890](h...
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v22.3.0

07 Feb 02:18
1583969
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Bots

  • Add GetAugmentIDsBySlotID & AddItem with table ref Methods. (#2805) (Aeadoin) 2023-01-29

Commands

  • #list now searches without case sensitivity (#2825) (Akkadius) 2023-02-06
  • Remove extraneous else from #weather (#2819) (Kinglykrab) 2023-02-01

Crash

  • Fix IsUnderwaterOnly crash where npc data references can be stale (#2830) (Akkadius) 2023-02-06
  • Fix command crash with #npcedit weapon when second weapon not passed ni (#2829) (Akkadius) 2023-02-06
  • Fix crash in bot command botdyearmor (#2832) (Akkadius) 2023-02-06

DB Updates

  • Add Windows MySQL path auto detection for users where the path is not found (#2836) (Akkadius) 2023-02-06

Doors

  • Have NPCs trigger double doors (#2821) (Akkadius) 2023-02-06
  • Remove door dev tools spam on client controlled doors (#2824) (Akkadius) 2023-02-06

Feature

Fixes

  • #reload aa will now refresh the AA table properly for every client when changes are made (#2814) (Natedog2012) 2023-01-31
  • #reload static should now properly fill the entity_lists for… (#2815) (Natedog2012) 2023-01-31
  • BuffLevelRestrictions were restricting group buffs if mob targeted (#2809) (noudess) 2023-01-29
  • Fix does_augment_fit_slot method. (#2817) (Aeadoin) 2023-02-01
  • Fix NPC ghosting at safe coordinates (#2823) (Akkadius) 2023-02-06
  • Fixing % based mob see invis (#2802) (fryguy503) 2023-01-29
  • Resolve issue with max buff count being 25 in ROF2. (#2800) (Kinglykrab) 2023-01-28

Hotfix

Lua

Pathing

  • Improvements to handling tight corridors pathing, clipping detection and recovery (#2826) (Akkadius) 2023-02-06

Quest API

  • Add Augment Slot support to does_augment_fit (#2813) (Kinglykrab) 2023-01-31
  • Add EVENT_DAMAGE_GIVEN and EVENT_DAMAGE_TAKEN to Perl/Lua. (#2804) (Kinglykrab) 2023-01-29
  • Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua. (#2810) (Kinglykrab) 2023-01-30
  • Add EVENT_TASKACCEPTED to Player scope (#2822) (Valorith) 2023-02-06
  • Add GetItemCooldown to return the time remaining on items… (#2811) (Natedog2012) 2023-01-30
  • Add LDoN Methods to Perl/Lua (#2799) (Kinglykrab) 2023-01-29
  • Add Override Parameters to ScaleNPC() in Perl/Lua. (#2816) (Kinglykrab) 2023-02-01
  • Add rule AlternateAugmentationSealer for using a different bagtype (#2831) (Natedog2012) 2023-02-06
  • Default ScaleNPC to always scale. (#2818) (Kinglykrab) 2023-02-06

Readme

  • Update build badges with Drone (Akkadius) 2023-01-29

Rules

  • Add rule to ignore name filter on chat channel creation. (#2820) (Valorith) 2023-02-06
  • Added rule to bypass level based haste caps (#2835) (jcr4990) 2023-02-06
  • Fix rule updates that affected bot booting checks (#2841) (Akkadius) 2023-02-06

Tasks

  • Implement alternate currency rewards (#2827) (Akkadius) 2023-02-06

v22.2.0

27 Jan 07:20
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Bots

  • Add EVENT_UNEQUIP_ITEM_BOT & EVENT_EQUIP_ITEM_BOT (#2796) (Aeadoin) 2023-01-27
  • ^create and ^viewcombos popup messages fix. (#2797) (Kinglykrab) 2023-01-26

Code Cleanup

Crash

  • Fix crash issue with log formatting during character creation (#2798) (Akkadius) 2023-01-27

Feature

  • ResetItemCooldown added to lua/perl and fix item re-cast times to show properly (#2793) (Natedog2012) 2023-01-26

Git

v22.1.2

24 Jan 23:26
5720ffb
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CI/CD

Code Cleanup

Crash

  • Fix rarer world crash issue where scheduler database was not available (#2789) (Akkadius) 2023-01-24

Fixes

  • Fix nullptr spell in BCSpells::Load() (#2790) (Kinglykrab) 2023-01-24
  • Remove duplicate logic in GetActSpellHealing reducing HOT criticals (#2786) (Kinglykrab) 2023-01-24

v22.1.1

24 Jan 03:07
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Fixes

  • Fix botgrouplist to display unique entries. (#2785) (Aeadoin) 2023-01-23
  • Fix scenario where dereferenced object could be null. (#2784) (Aeadoin) 2023-01-23

v22.1.0

23 Jan 08:40
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This is a first release using the new build system. Changelog entry representative of last year. Subsequent releases will consist of incremental changes since the last release.

AA

Appveyor

  • Remove bots preprocessor (Akkadius) 2023-01-20

Bot/Merc

  • Cleanup methods, and virtual overrides. (#2734) (Aeadoin) 2023-01-15

Bots

  • Add Bot Command Reloading (#2773) (Kinglykrab) 2023-01-22
  • Add Bot-specific Spell Settings. (#2553) (Kinglykrab) 2022-11-27
  • Add Buff support for Bards under AI_IdleCastChecks (#2590) (Aeadoin) 2022-11-28
  • Add Data Bucket support to Bot Spell Entries. (#2505) (Aeadoin) 2022-11-06
  • Add EVENT_TRADE Support to Bots. (#2560) (Aeadoin) 2022-11-25
  • Add Event_Trade Support for ^inventorygive Command (#2628) (Aeadoin) 2022-12-11
  • Add Expansion Bitmask Quest APIs. (#2523) (Kinglykrab) 2022-11-16
  • Add GetBotOwnerByBotID Method (#2715) (Aeadoin) 2023-01-11
  • Add Melee Support for Casting, Cleanup Bot Casting Logic (#2571) (Aeadoin) 2022-11-25
  • Add Quest API Methods (#2631) (Aeadoin) 2022-12-12
  • Add Quest API Support for Limits. (#2522) (Kinglykrab) 2022-11-17
  • Add Rule Allowing Bots to Equip Any Race Items (#2578) (Aeadoin) 2022-11-26
  • Add Support for AA bonuses that were missing. (#2764) (Aeadoin) 2023-01-20
  • Add Support for Bots to receive Auras, and other AoE Buffs. (#2586) (Aeadoin) 2022-11-27
  • Add Virtual Override for Bot::Attack (#2771) (Aeadoin) 2023-01-20
  • Add give/remove saylinks to ^itemuse. (#2503) (Kinglykrab) 2022-10-30
  • Add support for Bot scripting. (#2515) (Kinglykrab) 2022-11-17
  • Apply Spells:IgnoreSpellDmgLvlRestriction to bots (#2024) (catapultam-habeo) 2022-03-07
  • Bot::PerformTradeWithClient Cleanup. (#2084) (Kinglykrab) 2022-05-01
  • Cleanup Bot Spell Functions, reduce reliance on NPC Functions/Attributes (#2495) (Aeadoin) 2022-10-29
  • Cleanup Fast Rest Regen (#2626) (Aeadoin) 2022-12-07
  • Cleanup Say Event Parse. (#2557) (Kinglykrab) 2022-11-20
  • Cleanup Spell Settings Commands (#2607) (Aeadoin) 2022-12-04
  • Cleanup ^inventoryremove, ^inventorylist, and ^list Commands and bot groups. (#2273) (Kinglykrab) 2022-07-03
  • Cleanup and remove preprocessors. (#2757) (Kinglykrab) 2023-01-20
  • Cleanup various Bot Spell Focus methods (#2649) (Aeadoin) 2022-12-16
  • Convert Load, Save, SaveNew, and Delete to Repositories. (#2614) (Kinglykrab) 2022-12-04
  • Expanded Bot Spell Settings List. (#2606) (Aeadoin) 2022-12-03
  • Fix Bot Spell Type "In Combat Buffs" (#2711) (Aeadoin) 2023-01-08
  • Fix Gender not saving as GetBaseGender on BotSave (#2639) (nytmyr) 2022-12-13
  • Fix Slow Query in QueryNameAvailablity (#2781) (Aeadoin) 2023-01-22
  • Fix ^dyearmor command math. (#2081) (Kinglykrab) 2022-04-30
  • Fix bot spawn when bot id = char_id (#1984) (neckkola) 2022-03-07
  • Hotfix for possible crash. (#2539) (Kinglykrab) 2022-11-14
  • Melee Bot Support for Spell Settings Commands (#2599) (Aeadoin) 2022-12-01
  • Move Bot Spell Loading process to constructor from calcbotstats() (#2583) (Aeadoin) 2022-11-27
  • Optimize inventory loading. (#2588) (Kinglykrab) 2022-11-28
  • Post pre-processor fixes (#2770) (Akkadius) 2023-01-20
  • Resolve incorrect values on Bot Creation (#2644) (Aeadoin) 2022-12-14
  • Restrict Bot Groups from spawning while Feigned. (#2761) (Aeadoin) 2023-01-19
  • Save Bot Toggle Archer Setting between Loads. (#2612) (Aeadoin) 2022-12-04
  • Update Bot Heal & Damage methods to more closely match Clients + Bugfixes (#2045) (catapultam-habeo) 2022-03-11
  • Update Bot Logic to ignore ST_TargetsTarget when buffing (#2584) (Aeadoin) 2022-11-27

C++20

  • Arithmetic on different enums is deprecated (#2752) (mackal) 2023-01-17
  • Enable C++20 + Fixes + FMT 9.1 (#2664) (Akkadius) 2022-12-21

Code

Code Cleanup

  • Add Validation to varchar number item fields. (#2241) (Kinglykrab) 2022-06-04
  • Cleanup #kick message. (#2164) (Kinglykrab) 2022-05-10
  • Cleanup Haste references and Lua API calls for unsigned to signed. (#2240) (Kinglykrab) 2022-06-04
  • Cleanup code smells and compiler warnings in common/shareddb (#2270) (Quintinon) 2022-07-03
  • Cleanup magic numbers (#2662) (Aeadoin) 2022-12-20
  • Cleanup spell and max level bucket logic. (#2181) (Kinglykrab) 2022-05-28
  • Extra Space in NPC::AISpellsList(). (#2555) (Kinglykrab) 2022-11-20
  • Fix unintended copies in zone/zonedb.cpp by changing auto to auto& (#2271) (Quintinon) 2022-07-03
  • Make use of std::abs where possible. (#2739) (Kinglykrab) 2023-01-15
  • Merge Client::Attack and Bot::Attack into Mob::Attack (#2756) (Aeadoin) 2023-01-20
  • Move Client::Undye() to client.cpp from #path Command. (#2188) (Kinglykrab) 2022-05-21
  • Possible issues with variable/parameter name equality. (#2161) (Kinglykrab) 2022-05-10
  • Quest API push methods using invalid types. (#2172) (Kinglykrab) 2022-05-16
  • Remove Unused EQEMU_DEPOP_INVALIDATES_CACHE (#2292) (Akkadius) 2022-07-14
  • Remove this-> in code where its implied (#2088) (Akkadius) 2022-05-01
  • Remove unused basic_functions.h (...
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v 1.2 (Do not delete this release, assets used in pipelines, cmake)

03 Jul 00:04
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Codes been relatively stable since the last release (we're just lazy).

Some new things since the last release:
Combat Revamp
NavMesh Support
Networking Revamp

Contains appveyor builds, as well as the dependencies used to create them in vcpkg form.