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Yeti3D

Port of the heavy optimized "Yeti3D" 3D engine demo by Derek J. Evans from Nintendo Game Boy Advance (GBA) to the Motorola P2K phones platform.

Screenshots from Motorola SLVR L6

Screenshot of Yeti3D from Motorola L6 1 Screenshot of Yeti3D from Motorola L6 2 Screenshot of Yeti3D from Motorola L6 3

Screenshots from Motorola ROKR E1

Screenshot of Yeti3D from Motorola E1 1 Screenshot of Yeti3D from Motorola E1 2 Screenshot of Yeti3D from Motorola E1 3

Photos of Motorola SLVR L6 and Motorola ROKR E1

Photo of Yeti3D on Motorola L6 and Motorola E1

Photos of Motorola RAZR V3i

Thanks to @Limows

Photo of Yeti3D on Motorola V3i 1

Videos of Motorola SLVR L6 and Motorola ROKR E1

Web Demo

Key controls

  • D-Pad, 2, 4, 6, 8 - Movement.
  • 1 - Look up.
  • 3 - Look down.
  • 7, 9 - Jump.
  • Center, 5 - Fire (not available in optimized version).
  • Left Soft Key, End Key, 0 - Quit.

Other versions

  • Slightly optimized version without sprites, enemy logic code and with reduced draw distance. See optimize utility project in this directory.

ELF files

Phone Screen Flags Viewport
Mode
Optimized Tasks
Semaphores
Fixed FPS FPS
(avg, min-max)
ELF filename
SLVR L6i 128x160 ROT0 160x128
fullscreen
No No 30.0 5.58
5.4-5.7
Y3D_VN1_160x128.elf
SLVR L6i 128x160 ROT0 160x128
fullscreen
Yes No 30.0 5.64
5.5-5.7
Y3D_VO1_160x128.elf
SLVR L6i 128x160 ROT90 120x80
rotozoom
No No 30.0 8.20
7.8-8.5
Y3D_RN1_120x80.elf
SLVR L6i 128x160 ROT90 120x80
rotozoom
Yes No 30.0 8.23
7.8-8.6
Y3D_RO1_120x80.elf
SLVR L6i 128x160 ROT90 96x64
rotozoom
No No 30.0 10.15
9.9-10.4
Y3D_RN1_96x64.elf
SLVR L6i 128x160 ROT90 96x64
rotozoom
Yes No 30.0 10.18
9.3-10.5
Y3D_RO1_96x64.elf
ROKR E1 176x220 ROT0 220x176
fullscreen
No No 30.0 3.74
3.4-4.0
Y3D_VN1_220x176.elf
ROKR E1 176x220 ROT0 220x176
fullscreen
Yes No 30.0 3.91
3.7-4.0
Y3D_VO1_220x176.elf
ROKR E1 176x220 ROT0 220x176
fullscreen
No Yes 1000.0 2.83
3.0-2.7
Y3D_VN2T_220x176.elf
ROKR E1 176x220 ROT0 220x176
fullscreen
Yes Yes 1000.0 2.83
3.0-2.8
Y3D_VO2T_220x176.elf
ROKR E1 176x220 ROT90 120x80
rotozoom
No No 30.0 8.40
7.4-8.6
Y3D_RN1_120x80.elf
ROKR E1 176x220 ROT90 120x80
rotozoom
Yes No 30.0 8.40
7.0-8.6
Y3D_RO1_120x80.elf
ROKR E1 176x220 ROT90 96x64
rotozoom
No No 30.0 9.90
8.5-10.1
Y3D_RN1_96x64.elf
ROKR E1 176x220 ROT90 96x64
rotozoom
Yes No 30.0 11.15
8.6-12.0
Y3D_RO1_96x64.elf
ROKR E1 176x220 ROT90 96x64
rotozoom
No Yes 1000.0 8.04
7.5-8.6
Y3D_RN2T_96x64.elf
ROKR E1 176x220 ROT90 96x64
rotozoom
Yes Yes 1000.0 8.12
7.5-8.6
Y3D_RO2T_96x64.elf
V360 176x220 ROT90 96x64
rotozoom
No No 30.0 9.98
6.2-12.1
Y3D_RN1_96x64.elf
V360 176x220 ROT0 220x176
fullscreen
No No 30.0 3.64
2.7-5.0
Y3D_VN1D_220x176.elf

See Overclock project documents for overclocking Yeti3D comparision.

Legend

  • V (1st) - ATI videomode changing e.g. 176x220 => 220x176, 128x160 => 160x128, etc.
  • R (1st) - ATI hardware rootation and zoom surface e.g. 120x80 => 176x220, 96x64 => 128x160, etc.
  • D (1st) - DAL videomode, software rendering for Motorola C650 and similar phones.
  • N (2nd) - Non-optimized version with sprites and entities logic.
  • O (2nd) - Optimized version with no sprites and entities logic.
  • 1 (3rd) - ELF for ElfPack 1.0, tested with.
  • 2 (3rd) - ELF for ElfPack 2.0, tested with.
  • T (4th) - ELF for ElfPack 2.0, with using Tasks and Semaphores.
  • D (4th) - Debug test version with some unique patches like screen buffer in Java Heap and FPS output, works without using Class_dal constant.
  • J (4th) - A special optimized versions with creating screen buffer in Java Heap also, for weak phones like Motorola V600.
  • F (4th) - A special versions with FPS meter.
  • L (4th) - A special versions with long search range for Motorola RAZR V3r.
  • Z (4th) - A special versions for Motorola SLVR L6 phone (R3511_G_0A.52.45R_A) with upside down display.
  • U (4th) - A special optimized versions with creating screen buffer in UIS Heap, for weak phones like Motorola C650.
  • S (5th) - FPS limit to prevent phone's reboot.

Summary

  • 8 ELFs + 8 ElfPack 2.0 ELFs + 4 Task and Semaphores ELFs + 1 Debug ELF + 6 V600 ELFs + 8 FPS meter ELFs + 2 V3r ELFs + 2 L6 ELFs + 4 C650 ELFs = 43 ELFs.

Additional information

The ELF-application has been tested on the following phones and firmware:

  • Motorola C650: R365_G_0B.D3.08R
  • Motorola SLVR L6: R3511_G_0A.52.45R_A
  • Motorola SLVR L6i: R3443H1_G_0A.65.0BR
  • Motorola ROKR E1: R373_G_0E.30.49R
  • Motorola V600: TRIPLETS_G_0B.09.72R
  • Motorola V360: R4513_G_08.B7.ACR
  • Motorola V235: R3512_G_0A.30.6CR
  • Motorola SLVR L7: R4513_G_08.B7.E0R_RB
  • Motorola RAZR V3i: R4441D_G_08.01.03R
  • Motorola RAZR V3r: R4515_G_08.BD.D3R
  • Motorola SLVR L7e: R452D_G_08.01.0AR (some bugs)
  • Motorola KRZR K1: R452F_G_08.03.08R (some bugs)

Application type: GUI + GPU + Java Heap + Videomode + Tasks (in the Task version).

Useful links