-
Notifications
You must be signed in to change notification settings - Fork 142
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Remove hard-coded tilde input bind #485
Comments
yes i definitely want this too, i have a dev environment setup, gonna take longer to add to the keybinding menu a place for setting the console key, so i'm just gonna remove the tilde bind to the console. |
unfortunately removing GetKeyTicks(eKeyCodeTilde, eInputTypeUi) == 1 from that line only prevents the console from popping up while you're playing the game, but if you try to set the tilde key in the keyboard edit menu the console still pops up, so this fixes your issue if you primarily use discord client for communication but not for common voice chat in halo |
It looks like the following two lines also handle showing the console:
Loading screen:
And for closing:
Tilde is keyboard code 192 in javascript. |
ElDorito/ElDorito/Source/Web/Ui/WebConsole.cpp
Line 58 in 6098037
A configuration override could be added to disable the usage of tilde (or f1) to open the console.
Also seems a bit silly to have two (unbindable) keys dedicated to opening the console.
It's a common voip push-to-talk hot-key.
It looks like a simple change, I just don't have a dev environment setup to test it out.
The text was updated successfully, but these errors were encountered: