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files.c
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files.c
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/* files.c */
/**/
#include "imoria.h"
#include "master.h"
#include <sys/file.h> /* for flock */
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
FILE *priv_fopen( char *path, char *mode)
{
FILE *f1;
/* call fopen bracketed by priv_switch calls */
priv_switch(1);
f1 = (FILE *)fopen(path, mode);
priv_switch(0);
return f1;
}
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void intro_qualifier_help()
{
printf("\n\r");
printf("Invalid Moria option! Valid qualifiers are:\n\r");
printf(" -f file Load saved character in file.\n\r");
printf(" -d num Set difficulity from 1-5, default is 3.\n\r");
printf(" -w Warn about hearing things in water.\n\r");
printf(" -s List top 20 high scores.\n\r");
printf(" -t num List <num> high scores after death or for -s.\n\r");
printf(" -Q Quit after checking for data files.\n\r");
printf(" -V Print version info.\n\r");
// printf(" /trap=[keep] (Put all incoming messages on the message line)\n\r");
// printf(" /notrap (Default; let messages appear normally)\n\r");
// check_pswd("doublespeak",true); /*XXXX get a passwd from command line... */
if (wizard2 || 1)
{
printf("\n\r\n\rWizard commands:\n\r");
printf(" -Wpassword Enter wizard mode password.\n\r");
printf(" -Rfile Restore character in master file.\n\r");
printf(" -Ufile Change the dead flag in save file.\n\r");
printf(" -Efile Encrpyt a character file.\n\r");
printf(" -Dfile Decrypt a character file.\n\r");
printf("\n\r");
} /* end if wizard2 */
}; /* end intro_qualifier_help */
//////////////////////////////////////////////////////////////////////
void print_version_info()
{
printf("\n\r");
printf("Linux Imoria Version %3.2f, patch level %d\n\r",
CUR_VERSION, PATCH_LEVEL);
printf("\n\r");
}; /* end print_version_info */
//////////////////////////////////////////////////////////////////////
boolean intro_parse_switches(vtype finame, int argc, char *argv[])
{
int x1;
boolean exit_flag = false;
boolean print_usage = false;
boolean show_highs = false;
boolean show_version = false;
/* so far there is no filename to open */
finame[0] = 0;
max_score = 20;
/* parse the command line arguments */
for (--argc, ++argv; (argc > 0) && (argv[0][0] == '-'); --argc, ++argv) {
switch (argv[0][1])
{
case 'Q':
printf("Data files already exist, exiting.\n\r");
exit_flag = true;
break;
case 'V':
/* version info */
show_version = true;
break;
/* filename of character to load */
case 'f':
if(--argc) {
strncpy(finame, (++argv)[0], sizeof(vtype));
} else {
printf("Missing <filename> for -f\n\r");
print_usage = true;
}
break;
/* print the high scores */
case 's':
show_highs = true;
break;
/* number of scores to show */
case 't':
if(--argc) {
sscanf((++argv)[0], "%ld", &max_score);
} else {
printf("Missing <num> for -t\n\r");
print_usage = true;
}
break;
/* warn about things in the water */
case 'w':
want_warn = true;
break;
/* game difficulty */
case 'd':
if(--argc) {
sscanf((++argv)[0], "%d", &x1);
PM.diffic = x1;
if (py.misc.diffic > 5) { py.misc.diffic = 5; }
if (py.misc.diffic < 1) { py.misc.diffic = 1; }
} else {
printf("Missing <num> for -d\n\r");
print_usage = true;
}
break;
/* kick into wizard mode */
case 'W':
if (argv[0][2] == 0) {
check_pswd("",false);
} else {
check_pswd(&(argv[0][2]),true);
}
break;
/* restore an invalid character (fix master file entry) */
case 'R':
if (!wizard1) {
check_pswd("",false);
}
if (wizard1) {
if (argv[0][2] == 0) {
restore_char("", false, false);
} else {
restore_char(&(argv[0][2]), true, false);
}
}
break;
/* bring a character back from the dead (and fix master file) */
case 'U':
if (!wizard1) {
check_pswd("",false);
}
if (wizard1) {
if (argv[0][2] == 0) {
restore_char("", false, true);
} else {
restore_char(&(argv[0][2]), true, true);
}
}
break;
/* encrypt a save file */
case 'E':
if (!wizard1) {
check_pswd("",false);
}
if (wizard1) {
encrypt_file(&(argv[0][2]));
printf("\n\r\n\r");
exit_game();
}
break;
/* decrypt a save file */
case 'D':
if (!wizard1) {
check_pswd("",false);
}
if (wizard1) {
decrypt_file(&(argv[0][2]));
printf("\n\r\n\r");
exit_game();
}
break;
default:
printf("Unknown switch \"%s\"\n\r", argv[0]);
print_usage = true;
break;
}
}
if (argc > 0) {
strncpy(finame, argv[0], sizeof(vtype));
}
if (show_version) {
print_version_info(); /* not the same as game_version in wizard.c */
exit_game();
}
if (show_highs) {
top_twenty(max_score);
exit_game();
}
if (print_usage) {
intro_qualifier_help();
exit_game();
}
return (exit_flag || print_usage);
}; /* end intro_parse_switches */
//////////////////////////////////////////////////////////////////////
boolean intro_do_hours_file (boolean already_exiting, char * the_file)
{
// { Attempt to read hours.dat. If it does not exist, }
// { then create a standard one. }
FILE *file1;
vtype in_line;
integer i1;
boolean exit_flag = false;
file1 = priv_fopen(the_file, "r");
if (file1 != NULL)
{
while (!feof(file1)) {
in_line[0] = 0;
fgets(in_line, sizeof(in_line), file1);
chomp(in_line);
if (strlen(in_line) > 3) {
if (!(strncmp("SUN:", in_line,4))) {
strncpy(days[0], in_line, sizeof(days[0]));
} else if (!(strncmp("MON:", in_line,4))) {
strncpy(days[1], in_line, sizeof(days[1]));
} else if (!(strncmp("TUE:", in_line,4))) {
strncpy(days[2], in_line, sizeof(days[2]));
} else if (!(strncmp("WED:", in_line,4))) {
strncpy(days[3], in_line, sizeof(days[3]));
} else if (!(strncmp("THR:", in_line,4))) {
strncpy(days[4], in_line, sizeof(days[4]));
} else if (!(strncmp("FRI:", in_line,4))) {
strncpy(days[5], in_line, sizeof(days[5]));
} else if (!(strncmp("SAT:", in_line,4))) {
strncpy(days[6], in_line, sizeof(days[6]));
}
} /* end if */
} /* end while */
fclose(file1);
} else {
/* try to create the default hours.dat file */
priv_switch(0);
file1 = (FILE *)fopen(the_file,"w");
if (file1 != NULL)
{
fprintf(file1," Moria operating hours are:\n");
fprintf(file1," | AM | PM |\n");
fprintf(file1," 1 111 111\n");
fprintf(file1," 2123456789012123456789012\n");
for (i1 = 0; i1 < 7; i1++) {
fprintf(file1,"%s\n",days[i1]);
}
fprintf(file1," (X=Open; .=Closed)\n");
fclose(file1);
printf("Created %s\n",the_file);
exit_flag = true;
} else {
printf("Error in creating %s for output.\n\r",the_file);
exit;
} /* end if file1 (writing) */
} /* end if file1 (reading) */
return (exit_flag || already_exiting);
}; /* end intro_do_hours_file */
//////////////////////////////////////////////////////////////////////
boolean intro_do_msg_file(boolean already_exiting, char * the_file,
boolean write_to_screen)
{
// { Print the introduction message, news, ect... }
FILE *file1;
int i1, i2;
vtype in_line;
boolean exit_flag = false;
file1 = priv_fopen(the_file,"r");
if (file1 != NULL)
{
if (!already_exiting && write_to_screen) {
/* print out the MORIA_MOR file, move to upper left */
clear_rc(1,1);
for (i1 = 1; !feof(file1); i1++) {
in_line[0] = 0;
fgets(in_line, sizeof(in_line), file1);
if ((i2 = strlen(in_line)) > 0) {
in_line[i2-1] = 0;
put_buffer(in_line, i1, 1);
}
}
pause_exit(24,0);
}
fclose(file1);
} else {
/* create a new MORIA_MOR file */
file1 = (FILE *)fopen(the_file,"w");
if (file1 == NULL)
{
printf("Error opening %s for writing\n\r",the_file);
exit_game();
} else {
fprintf(file1," *********************\n");
fprintf(file1," ** Moria %4.2f **\n",CUR_VERSION);
fprintf(file1," *********************\n");
fprintf(file1," COPYRIGHT (c) Robert Alan Koeneke\n");
fprintf(file1,"\n");
fprintf(file1,"Programers : Robert Alan Koeneke / University of Oklahoma\n");
fprintf(file1," Jimmey Wayne Todd / University of Oklahoma\n");
fprintf(file1,"\n");
fprintf(file1,"Based on University of Washington version 4.8\n");
fprintf(file1,"\n");
fprintf(file1,"UW Modifications by : Kenneth Case, Mary Conner,\n");
fprintf(file1," Robert DeLoura, Dan Flye,\n");
fprintf(file1," Todd Gardiner, Dave Jungck,\n");
fprintf(file1," Andy Walker, Dean Yasuda.\n");
fprintf(file1,"\n");
fprintf(file1,"Linux port by Stephen Kertes, 1997-2000.\n");
fprintf(file1,"\n");
fprintf(file1,"Dungeon Master: This file may contain updates and news.\n");
printf("Created %s\n\r", the_file);
fclose(file1);
exit_flag = true;
} /* end if file1 (writing) */
} /* end if file1 (reading) */
return (exit_flag || already_exiting);
}; /* end intro_do_msg_file */
//////////////////////////////////////////////////////////////////////
boolean intro_do_death_file(boolean already_exiting, char * the_file)
{
FILE *file1;
boolean exit_flag = false;
file1 = priv_fopen(the_file,"r");
if (file1 != NULL)
{
/* file already exists and can be opened */
fclose(file1);
} else {
/* create a new file */
file1 = (FILE *)fopen(the_file,"w");
if (file1 == NULL) {
printf("Error creating %s\n\r", the_file);
exit_game();
} else {
fprintf(file1,"Moria death log file\n");
fprintf(file1,"\n");
fprintf(file1,"Key to abbreviations:\n");
fprintf(file1,"\n");
fprintf(file1,"For Race: For Class:\n");
fprintf(file1," 1 = Human 1 = Warrior\n");
fprintf(file1," 2 = Half-Elf 2 = Mage\n");
fprintf(file1," 3 = Elf 3 = Priest\n");
fprintf(file1," 4 = Halfling 4 = Rogue\n");
fprintf(file1," 5 = Gnome 5 = Ranger\n");
fprintf(file1," 6 = Dwarf 6 = Paladin\n");
fprintf(file1," 7 = Half-Orc 7 = Druid\n");
fprintf(file1," 8 = Half-Troll 8 = Bard\n");
fprintf(file1," 9 = Phraint 9 = Adventurer\n");
fprintf(file1," 10 = Dryad 10 = Monk\n");
fprintf(file1,"\n");
fprintf(file1," Dif Class Dung Dung\n");
fprintf(file1," Username Race Lvl Cur Max Died from\n");
fprintf(file1," ------------ - -- -- -- ---- ---- --------------------------------------------\n");
printf("Created %s\n\r", the_file);
fclose(file1);
exit_flag = true;
} /* end if file1 (writing) */
} /* end if file1 (reading) */
return (exit_flag || already_exiting);
}; /* end intro_do_death_file */
//////////////////////////////////////////////////////////////////////
boolean intro_ensure_file_exists(boolean already_exiting, char * the_file)
{
FILE *file1;
boolean exit_flag = false;
file1 = priv_fopen(the_file,"r");
if (file1 != NULL)
{
/* file already exists and can be opened */
fclose(file1);
} else {
/* create a new file */
file1 = (FILE *)fopen(the_file,"w");
if (file1 == NULL) {
printf("Error creating %s\n\r", the_file);
exit_game();
} else {
printf("Created %s\n\r", the_file);
fclose(file1);
exit_flag = true;
} /* end if file1 (writing) */
} /* end if file1 (reading) */
return (exit_flag || already_exiting);
}; /* end intro_ensure_file_exists */
//////////////////////////////////////////////////////////////////////
void intro(vtype finame, int argc, char *argv[])
{
// { Attempt to open the intro file -RAK- }
vtype in_line;
FILE *file1;
GDBM_FILE file2;
boolean exit_flag = false;
/* make sure that various files exist */
exit_flag = intro_do_hours_file(exit_flag, MORIA_HOU);
exit_flag = intro_do_msg_file(exit_flag, MORIA_MOR, false);
exit_flag = intro_do_death_file(exit_flag, MORIA_DTH);
//exit_flag = intro_do_master_file(exit_flag, MORIA_MAS);
exit_flag = intro_ensure_file_exists(exit_flag, MORIA_GCST);
exit_flag = intro_ensure_file_exists(exit_flag, MORIA_TOP);
if (exit_flag) {
master_file_open(&file2);
master_file_close(&file2);
exit_flag = intro_ensure_file_exists(exit_flag, MORIA_TRD);
writeln("");
writeln("Notice: System IMORIA wizard should set the protection");
writeln(" on files just created. See the README file for");
writeln(" help on setting protection on the files.");
writeln(" Hint: make privs");
writeln("");
writeln("Notice: File hours.dat may be edited to set operating");
writeln(" hours for IMORIA.");
writeln("");
writeln("Notice: File moria.dat may be edited to contain news");
writeln(" items, etc...");
writeln("");
exit_game();
} /* end if exit_flag */
// { Check the terminal type and see if it is supported}
init_curses();
termdef();
curses_is_running = true;
if (!exit_flag) {
exit_flag = intro_parse_switches(finame, argc, argv);
}
if (exit_flag) {
exit_game();
} else {
if (!wizard1) {
no_controly();
if (already_playing()) {
writeln ("Hey bub, you're already playing a game.");
exit_game();
}
} /* end if !wizard1 */
if (!check_time() && !wizard1) {
/* print out the hours file and exit the game */
file1 = priv_fopen(MORIA_HOU,"r");
if (file1 == NULL) {
printf("Unable to open %s for reading\n\r", MORIA_HOU);
} else {
while (!feof(file1)) {
in_line[0] = 0;
fgets(in_line, sizeof(in_line), file1);
printf("%s\r",in_line);
}
fclose(file1);
}
exit_game();
} /* end if !check_time and !wizard1 */
intro_do_msg_file(false, MORIA_MOR, true);
} /* end if !exit_flag */
}; /* end intro */
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void file_character()
{
/*{ Print the character to a file or device -RAK- }*/
integer i1,i2,xbth,xbthb,xfos,xsrh,xstl,xdis;
integer xsave,xdev,xswm,xrep;
vtype xinfra;
FILE *file1;
vtype out_val,filename1,prt1,prt2;
char new_page = 12;
stat_set tstat;
stat_type out_c[STAT_SET_MAX+1]; /* : array [stat_set] of stat_type;*/
treas_ptr curse;
vtype s1, s2, s3;
prt("File name: ",1,1);
if (get_string(filename1,1,12,64)) {
if (filename1[0] == 0) {
strcpy(filename1, "MORIACHR.DAT");
}
file1 = (FILE *)fopen(filename1,"w");
if (file1 != NULL) {
prt("Writing character sheet...",1,1);
put_qio();
for (tstat = STR; tstat <= CHR; tstat++) {
cnv_stat(py.stat.c[(int)tstat],out_c[(int)tstat]);
}
fprintf(file1, " \n \n \n");
fprintf(file1,
" Name : %24s Age :%4d Strength : %6s\n",
py.misc.name,py.misc.age,out_c[STR]);
fprintf(file1,
" Race : %24s Height :%4d Intelligence : %6s\n",
py.misc.race,py.misc.ht,out_c[INT]);
fprintf(file1,
" Sex : %24s Weight :%4d Wisdom : %6s\n",
py.misc.sex,py.misc.wt,out_c[WIS]);
fprintf(file1,
" Class : %24s Social Class:%4d Dexterity : %6s\n",
py.misc.tclass,py.misc.sc,out_c[DEX]);
fprintf(file1,
" Title : %24s Difficulty :%4d Constitution : %6s\n",
py.misc.title,py.misc.diffic,out_c[CON]);
fprintf(file1,
" %24s %4s Charisma : %6s\n",
"","",out_c[CHR]);
fprintf(file1, " \n \n \n \n");
fprintf(file1,
" + To Hit :%3d Level :%9d Max Hit Points :%4d\n",
py.misc.dis_th,py.misc.lev,py.misc.mhp);
fprintf(file1,
" + To Damage :%3d Experience :%9ld Cur Hit Points :%4d\n",
py.misc.dis_td,py.misc.exp,(int)py.misc.chp);
fprintf(file1,
" + To AC :%3d Gold :%9ld Max Mana :%4d\n",
py.misc.dis_tac,py.misc.money[TOTAL_],py.misc.mana);
fprintf(file1,
" Total AC :%3d Account :%9ld Cur Mana :%4d\n",
py.misc.dis_ac,py.misc.account,py.misc.mana);
fprintf(file1, " \n \n");
xbth = PM.bth + PM.lev*BTH_LEV_ADJ + PM.ptohit*BTH_PLUS_ADJ;
xbthb = PM.bthb + PM.lev*BTH_LEV_ADJ + PM.ptohit*BTH_PLUS_ADJ;
xfos = 27 - PM.fos; if (xfos < 0) { xfos = 0; }
xsrh = PM.srh + spell_adj(INT);
xstl = PM.stl;
xdis = PM.disarm + PM.lev + 2*todis_adj() + spell_adj(INT);
xsave = PM.save + PM.lev + spell_adj(WIS);
xdev = PM.save + PM.lev + spell_adj(INT);
xswm = PF.swim + 4;
xrep = 6 + PM.rep / 25;
sprintf(xinfra, "%ld feet", PF.see_infra);
fprintf(file1,"\n");
fprintf(file1,"%50s\n \n","(Miscellaneous Abilities)");
fprintf(file1,
" Fighting : %10s Stealth : %10s Perception : %10s\n",
likert(xbth ,12, s1),likert(xstl , 1, s2),likert(xfos , 3, s3));
fprintf(file1,
" Throw/Bows : %10s Disarming : %10s Searching : %10s\n",
likert(xbthb,12, s1),likert(xdis , 8, s2),likert(xsrh , 6, s3));
fprintf(file1,
" Saving Throw: %10s Magic Device: %10s Infra-Vision: %10s\n",
likert(xsave, 6, s1),likert(xdev , 7, s2),xinfra );
fprintf(file1,
" Reputation : %10s Swimming : %10s\n",
likert(xrep , 1,s1),likert(xswm , 1,s3));
/*{ Write out the character's history }*/
fprintf(file1," \n \n%45s\n","Character Background");
for (i1 = 0; i1 < 5; i1++) {
fprintf(file1," %s\n",py.misc.history[i1]);
}
/*{ Write out the time stats }*/
fprintf(file1, " \n \n");
//with PM.birth. do;
day_of_week_string(PM.birth.day, 10, out_val);
for (i1 = 0; out_val[i1]; ) {
if (out_val[i1] == ' ') {
out_val[i1] = 0;
} else {
i1++;
}
}
fprintf(file1,
" You were born at %s on %s, %s the %s, %ld AH.\n",
time_string(PM.birth.hour, PM.birth.secs, s1), out_val,
month_string(PM.birth.month, s2),place_string(PM.birth.day, s3),
PM.birth.year);
fprintf(file1," %s\n",show_char_age(s1));
fprintf(file1," The current time is %s.\n",
full_date_string(PM.cur_age, s1));
fprintf(file1," You have been playing for %s.\n",
show_play_time(s1));
if (py.flags.dead) {
fprintf(file1, " You were killed by %s on level %ld.\n",
died_from, dun_level);
}
fprintf(file1, " Maximum depth was %d feet.\n", py.misc.max_lev*50);
/*{ Write out the equipment list... }*/
fprintf(file1, " \n \n [Character's Equipment List]\n \n \n");
i2 = 0;
if (equip_ctr == 0) {
fprintf(file1," Character has no equipment in use.\n");
} else {
for (i1 = Equipment_min; i1 < EQUIP_MAX; i1++) {
//with equipment[i1]. do;
if (equipment[i1].tval > 0) {
switch (i1) {
case Equipment_primary : strcpy(prt1,") You are wielding : ");break;
case Equipment_helm : strcpy(prt1,") Worn on head : ");break;
case Equipment_amulet : strcpy(prt1,") Worn around neck : ");break;
case Equipment_armor : strcpy(prt1,") Worn on body : ");break;
case Equipment_belt : strcpy(prt1,") Worn around body : ");break;
case Equipment_shield : strcpy(prt1,") Worn on shield arm : ");break;
case Equipment_gloves : strcpy(prt1,") Worn on hands : ");break;
case Equipment_bracers : strcpy(prt1,") Worn on wrists : ");break;
case Equipment_right_ring: strcpy(prt1,") Right ring finger : ");break;
case Equipment_left_ring : strcpy(prt1,") Left ring finger : ");break;
case Equipment_boots : strcpy(prt1,") Worn on feet : ");break;
case Equipment_cloak : strcpy(prt1,") Worn about body : ");break;
case Equipment_light : strcpy(prt1,") Light source is : ");break;
case Equipment_secondary : strcpy(prt1,") Secondary weapon : ");break;
default : strcpy(prt1,") *Unknown equipment*: ");break;
}
i2++;
inven_temp->data = equipment[i1];
objdes(prt2,inven_temp,true);
if ((inven_temp->data.flags2 & Insured_bit) == 0) {
sprintf(out_val," %c%s%s",(char)(i2+96),prt1,prt2);
} else {
sprintf(out_val," (%c%s%s",(char)(i2+96),prt1,prt2);
}
fprintf(file1,"%s\n",out_val);
}
} /* end for equipment */
} /* end else has equipment */
/*{ Write out the character's inventory... }*/
fprintf(file1, "%c \n \n \n %s\n \n \n",
new_page, "[General Inventory List]");
if (inven_ctr == 0) {
fprintf(file1," Character has no objects in inventory.\n");
} else {
i1 = 1;
for (curse = inventory_list ; curse != nil ; curse = curse->next) {
if ((i1 % 50) == 0) {
fprintf(file1, "%c\n \n \n \n %s %ld]\n \n",
new_page, "[General Inventory List, Page",(i1 / 50) + 1);
}
inven_temp->data = curse->data;
objdes(s1,inven_temp,true);
if (curse->is_in) {
sprintf(prt1, " %s", s1);
} else {
sprintf(prt1, "%s", s1);
}
if (i1 < 27) {
if ((inven_temp->data.flags2 & Insured_bit) == 0) {
sprintf(out_val," %c) %s",(char)(i1+96),prt1);
} else {
sprintf(out_val,"(%c) %s",(char)(i1+96),prt1);
}
} else {
if ((inven_temp->data.flags2 & Insured_bit) == 0) {
sprintf(out_val," *) %s",prt1);
} else {
sprintf(out_val,"(*) %s",prt1);
}
}
if ((inven_temp->data.flags2 & Holding_bit) != 0) {
bag_descrip(curse, s1);
strcat(out_val, s1);
}
fprintf(file1, "%s\n", out_val);
i1++;
} /* end for inventory */
} /* end else inventory not null */
fclose(file1);
prt("Completed.",1,1);
} /* end if file !NULL */
} /* end get_string */
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void print_map()
{
/*{ Prints dungeon map to external file -RAK- }*/
integer i1,i2,i3,i4,i5,i6,i7,i8;
char dun_line[OUTPAGE_WIDTH + 10];
char filename1[81];
char tmp;
FILE *file1;
prt("File name: ",1,1);
if (get_string(filename1,1,12,64)) {
if (strlen(filename1) == 0) {
strcpy(filename1, "MORIAMAP.DAT");
}
file1 = (FILE *)fopen(filename1,"w");
if (file1 != NULL) {
prt("Writing Moria Dungeon Map...",1,1);
put_qio();
i1 = 1;
i7 = 0;
do {
i2 = 1;
i3 = i1 + OUTPAGE_HEIGHT - 1;
if (i3 > cur_height) {
i3 = cur_height;
}
i7++;
i8 = 0;
do {
i4 = i2 + OUTPAGE_WIDTH - 1;
if (i4 > cur_width) {
i4 = cur_width;
}
i8++;
fprintf(file1,"%c",12);
fprintf(file1,"Section[%ld,%ld]; ",i7,i8);
fprintf(file1,"Depth : %ld (feet)\n",(dun_level*50));
fprintf(file1," \n");
fprintf(file1," ");
for (i5 = i2; i5 <= i4; i5++) {
i6 = i5/100;
fprintf(file1,"%ld",i6);
}
fprintf(file1,"\n");
fprintf(file1," ");
for (i5 = i2; i5 <= i4; i5++) {
i6 = (int)(i5/10) - (int)(i5/100)*10;
fprintf(file1,"%ld",i6);
}
fprintf(file1,"\n");
fprintf(file1," ");
for (i5 = i2; i5 <= i4; i5++) {
i6 = i5 - (int)(i5/10)*10;
fprintf(file1,"%ld",i6);
}
fprintf(file1,"\n");
for (i5 = i1; i5 < i3; i5++) {
sprintf(dun_line,"%3ld",i5);
for (i6 = i2; i6 <= i4; i6++) {
if (test_light(i5,i6)) {
tmp = loc_symbol(i5,i6) & 0x7F;
} else {
tmp = ' ';
}
strncat(dun_line, &tmp, 1);
}
fprintf(file1,"%s\n",dun_line);
}
i2 += OUTPAGE_WIDTH;
} while (i2 < cur_width);
i1 += OUTPAGE_HEIGHT;
} while (i1 < cur_height);
fclose(file1);
prt("Completed.",1,1);
}
}
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void print_objects()
{
/*{ Prints a list of random objects to a file. Note that -RAK- }*/
/*{ the objects produced is a sampling of objects which }*/
/*{ be expected to appear on that level. }*/
integer nobj,i1,i2,level;
vtype filename1,tmp_str;
FILE *file1;
level = 0;
nobj = 0;
prt("Produce objects on what level?: ",1,1);
if (get_string(tmp_str,1,33,10)) {
sscanf(tmp_str,"%ld",&level);
}
prt("Produce how many objects?: ",1,1);
if (get_string(tmp_str,1,28,10)) {
sscanf(tmp_str,"%ld",&nobj);
}
if ((nobj > 0) && (level > -1) && (level < 1201)) {
if (nobj > 99999) {
nobj = 99999;
}
prt("File name: ",1,1);
if (get_string(filename1,1,12,64)) {
if (filename1[0] == 0) {
strcpy(filename1,"MORIAOBJ.DAT");
}
file1 = (FILE *)fopen(filename1,"w");
if (file1 != NULL) {
sprintf(tmp_str,"%ld random objects being produced...",nobj);
prt(tmp_str, 1, 1);
put_qio();
fprintf(file1,"*** Random Object Sampling:\n");
fprintf(file1,"*** %ld objects\n",nobj);
fprintf(file1,"*** For Level %ld\n\n\n",level);
popt(&i2);
for (i1 = 1; i1 <= nobj; i1++) {
t_list[i2] = object_list[get_obj_num(level,PLACE_OBJECT_TRIES)];
magic_treasure(i2,level,false);
inven_temp->data = t_list[i2];
//with inven_temp->data. do;
unquote(inven_temp->data.name);
known1(inven_temp->data.name);
known2(inven_temp->data.name);
objdes(tmp_str,inven_temp,true);
fprintf(file1,"%s\n",tmp_str);
}
pusht(i2);
fclose(file1);
prt("Completed.",1,1);
} else {
prt("File could not be opened.",1,1);
}
}
}
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void print_monsters()
{
/*{ Prints a listing of monsters -RAK- }*/
integer i1,atype,adesc,acount,i5;
vtype out_val,filename1;
vtype attstr,attx,s1;
char *achar;
etype damstr;
FILE *file1;
unsigned long cmove, cdefense, spells;
prt("File name for monsters: ",1,1);
if (get_string(filename1,1,25,64)) {
if (filename1[0] == 0) { strcpy(filename1,"MORIAMON.DAT"); }
file1 = (FILE *)fopen(filename1,"w");
if (file1 != NULL) {
prt("Writing Monster Dictionary...",1,1);
put_qio();
for (i1 = 1; i1 <= MAX_CREATURES; i1++) {
//with c_list[i1]. do;
cmove = c_list[i1].cmove;
cdefense = c_list[i1].cdefense;
spells = c_list[i1].spells;
/*{ Begin writing to file }*/
fprintf(file1,"--------------------------------------------\n");
fprintf(file1,"%3ld %30s (%c)\n",
i1,c_list[i1].name,c_list[i1].cchar);
fprintf(file1," Speed =%2d Level =%2d Exp =%5ld\n",
c_list[i1].speed,c_list[i1].level,c_list[i1].mexp);
fprintf(file1," AC =%2d Eye-sight =%2d HD =%5s\n",
c_list[i1].ac,c_list[i1].aaf,c_list[i1].hd);
if ((0x80000000 & cmove) != 0) {
fprintf(file1," Creature is a ***Win Creature***\n");
}
if ((0x00080000 & cmove) != 0) {
fprintf(file1," Creature Eats/kills other creatures.\n");
}
if ((0x00004000 & cmove) != 0) {
fprintf(file1," Creature is good (negative experience)\n");
}
if ((0x00008000 & cmove) != 0) {
fprintf(file1," Creature will not normally appear.\n");
}
if ((0x0001 & cdefense) != 0) {
fprintf(file1," Creature is a dragon.\n");
}
if ((0x0002 & cdefense) != 0) {
fprintf(file1," Creature is a monster.\n");
}
if ((0x0400 & cdefense) != 0) {
fprintf(file1," Creature is a demon.\n");
}
if ((0x0004 & cdefense) != 0) {
fprintf(file1," Creature is evil.\n");
}
if ((0x0008 & cdefense) != 0) {
fprintf(file1," Creature is undead.\n");
}
if ((0x0010 & cdefense) != 0) {
fprintf(file1," Creature harmed by cold.\n");
}
if ((0x0020 & cdefense) != 0) {
fprintf(file1," Creature harmed by fire.\n");
}
if ((0x0040 & cdefense) != 0) {
fprintf(file1," Creature harmed by poison.\n");
}
if ((0x0080 & cdefense) != 0) {
fprintf(file1," Creature harmed by acid.\n");
}
if ((0x0100 & cdefense) != 0) {
fprintf(file1," Creature harmed by blue light.\n");
}
if ((0x0200 & cdefense) != 0) {
fprintf(file1," Creature harmed by Stone-to-Mud.\n");
}
if ((0x1000 & cdefense) != 0) {
fprintf(file1," Creature cannot be charmed or slept.\n");
}
if ((0x2000 & cdefense) != 0) {
fprintf(file1," Creature seen with Infra-Vision.\n");
}