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wizard.c
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wizard.c
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/* wizard.c */
/**/
#include "imoria.h"
#include "dungeon.h"
#define LOW_NUM -98765432
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
#define PB(x,y,z) put_buffer((x),(y),(z))
void game_version()
{
/*{ Print Moria credits -RAK- }*/
/* why is this in the wizard code? */
vtype tmp_str;
clear_from(1);
sprintf(tmp_str," VMS Moria Version 4.8");
PB(tmp_str,1,1);
PB("Version 0.1 : 03/25/83",2,1);
PB("Version 1.0 : 05/01/84",3,1);
PB("Version 2.0 : 07/10/84",4,1);
PB("Version 3.0 : 11/20/84",5,1);
PB("Version 4.0 : 01/20/85",6,1);
PB("Modules :",8,1);
PB(" V1.0 Dungeon Generator - RAK",9,1);
PB(" Character Generator - RAK & JWT",10,1);
PB(" Moria Module - RAK",11,1);
PB(" Miscellaneous - RAK & JWT",12,1);
PB(" V2.0 Town Level & Misc - RAK",13,1);
PB(" V3.0 Internal Help & Misc - RAK",14,1);
PB(" V4.0 Source Release Version - RAK",15,1);
PB("Robert Alan Koeneke Jimmey Wayne Todd Jr.",17,1);
PB("Student/University of Oklahoma Student/University of Oklahoma",18,1);
PB("119 Crystal Bend 1912 Tiffany Dr.",19,1);
PB("Norman, OK 73069 Norman, OK 73071",20,1);
PB("(405)-321-2925 (405) 360-6792",21,1);
pause_game(24);
clear_rc(1,1);
sprintf(tmp_str," VMS Imoria Version 4.85");
PB(tmp_str,1,1);
PB("Programers : Robert Alan Koeneke / University of Oklahoma",3,1);
PB(" Jimmey Wayne Todd / University of Oklahoma",4,1);
PB(" " ,5,1);
PB("UW Modifications by : Kenneth Case, Mary Conner," ,6,1);
PB(" Robert DeLoura, Dan Flye," ,7,1);
PB(" Todd Gardiner, Dave Jungck," ,8,1);
PB(" Andy Walker, Dean Yasuda." ,9,1);
PB(" " ,10,1);
PB("University of Washington version 4.8" ,11,1);
pause_game(24);
clear_rc(1,1);
sprintf(tmp_str," Linux Imoria Version %3.2f, patch level %d",
CUR_VERSION, PATCH_LEVEL);
PB(tmp_str,1,1);
PB("Version 4.85 : 06/25/98 Finished porting from pascal",3,1);
PB(" " ,4,1);
PB("Linux port by Stephen Kertes, 1997-98." ,5,1);
PB(" " ,6,1);
PB("I fixed all the cheats I used while at UW, thanks Paul." ,7,1);
PB(" " ,8,1);
PB("Terminal, screen_map and (L)ocate taken from umoria 5.5" ,9,1);
PB(" " ,10,1);
#if USE_MTWIST
PB("Imoria uses the `Mersenne Twister' random number library",11,1);
PB("Copyright (C) 1997 Makoto Matsumoto and Takuji Nishimura.",12,1);
PB("This library is covered by the GNU Library GPL version 2.",13,1);
PB("See the file mtwist/COPYING for more information.",14,1);
#endif
pause_game(24);
draw_cave();
};
#undef PB
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void bpswd()
{
/*{ Builds passwords -RAK- }*/
/* Do remember that the passwords are max 12 chars plus a null. */
integer i1;
strcpy(password1,"fragrance");
strcpy(password2,"mopwillow");
if (1) {
/* lesser op password */
set_seed(wdata[0][0]);
for (i1 = 1; i1 <= 12; i1++) {
password1[i1-1] = wdata[0][i1] ^ randint(255) ;
}
password1[12] = 0;
/* full op password */
set_seed(wdata[1][0]);
for (i1 = 1; i1 <= 12; i1++) {
password2[i1-1] = wdata[1][i1] ^ randint(255) ;
}
password2[12] = 0;
set_seed(get_seed());
}
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
boolean check_pswd(string passwd, boolean present)
{
integer i1;
char x;
string tpw; /* : packed array [1..12] of char;*/
//account_type account;
boolean checked_out = false;
/* perhaps crpyt() should be used?? */
if (present) {
strcpy(tpw, passwd);
} else {
i1 = 0;
prt("Password : ",1,1);
do {
x = inkey();
switch (x) {
case 10 :
case 13 :
break;
default :
tpw[i1++] = x;
break;
}
} while (!((i1 == 12) || (x == 13) || (x == 10)));
tpw[i1] = 0;
}
if (!(strcmp(tpw, password1))) {
checked_out = true;
wizard1 = true;
} else if (!strcmp(tpw, password2)) {
checked_out = true;
wizard1 = true;
wizard2 = true;
}
/*
if ( uw$id ) then
begin
get_account(account.body);
account.length := index( account.body, ' ' )-1;
if index( wizards, ':'+account+':' ) = 0 then
begin
wizard1 := false;
wizard2 := false;
checked_out := false;
end;
end;
*/
msg_flag = false;
if (! present) {
erase_line(msg_line,msg_line);
}
py.misc.cheated |= checked_out;
became_wizard = checked_out;
return checked_out;
}; /* end check_pswd */
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void wizard_light()
{
/*{ Light up the dungeon -RAK- }*/
integer i1,i2,i3,i4;
boolean flag;
if (cave[char_row][char_col].pl) {
flag = false;
} else {
flag = true;
}
for (i1 = 0; i1 < cur_height; i1++) {
for (i2 = 0; i2 < cur_width; i2++) {
if (is_in(cave[i1][i2].fval,floor_set)) {
for (i3 = i1-1; i3 <= i1+1; i3++) {
for (i4 = i2-1; i4 <= i2+1; i4++) {
cave[i3][i4].pl = flag;
if (!(flag)) {
cave[i3][i4].fm = false;
}
}
}
}
}
}
prt_map();
detect_trap() ;
detect_sdoor() ;
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void monster_summon_by_name(integer y,integer x,ctype name,boolean present,
boolean sleepy)
{
/*{ Wizard routine for summoning a specific monster -RAD- }*/
integer i1=0,i2,i3,i4;
ctype monster;
boolean junk;
if (!present) {
prt("Monster desired: ",1,1);
junk = (get_string(monster,1,19,26));
} else {
strcpy(monster,name);
junk = true;
}
if (junk) {
i2 = 0;
sscanf(monster,"%ld", &i2);
if (i2 < 0) {
i2 = 1;
}
if (i2 > MAX_CREATURES) {
i2 = MAX_CREATURES;
}
if ((i2 > 0) && (i2 <= MAX_CREATURES)) {
/* summon by number */
i1 = 0;
do {
i3 = y - 2 + randint(3);
i4 = x - 2 + randint(3);
if (in_bounds(i3,i4)) {
/*with cave[i3,i4] do*/
if (is_in(cave[i3][i4].fval, floor_set)) {
if (cave[i3][i4].fopen) {
place_monster(i3,i4,i2,sleepy);
i1 = 8;
y = i3;
x = i4;
}
}
}
i1++;
} while (i1 <= 8);
} else {
/* find by name, then summon */
for (i2 = 1; i2 <= MAX_CREATURES; i2++) {
if ((strstr(c_list[i2].name,monster)!=NULL) && (i1!=10)) {
i1 = 0;
do {
i3 = y - 2 + randint(3);
i4 = x - 2 + randint(3);
if (in_bounds(i3,i4)) {
/*with cave[i3,i4] do*/
if (is_in(cave[i3][i4].fval, floor_set)) {
if (cave[i3][i4].cptr==0) {
if (cave[i3][i4].fopen) {
place_monster(i3,i4,i2,sleepy);
i1 = 9;
y = i3;
x = i4;
}
}
}
}
i1++;
} while (i1<=9);
}
}
} /* end else */
} /* end if junk */
if (!present) {
erase_line(msg_line,msg_line);
}
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
/////// wizard_moo_item
//////////////////////////////////////////////////////////////////////
void wmi__init_data_list(list_elem_ptr *data_list)
{
/*{ Code streamlined a bit by Dean Yasuda, to eliminate the
inefficient quicksort/shell-sort combination. Exact duplicate
items eliminated from output list. --MAV }*/
list_elem_ptr curse;
treasure_type temp_ray[MAX_OBJECTS+1];
integer i1,i2,i3,gap;
treasure_type tmp;
for (i1 = 1; i1 <= MAX_OBJECTS; i1++) {
temp_ray[i1] = object_list[i1];
}
for (gap = MAX_OBJECTS / 2 ; gap > 0 ; gap /= 2) {
for (i1 = gap + 1; i1 <= MAX_OBJECTS; i1++) {
for (i2 = i1 - gap ; i2 > 0 ; i2 -= gap) {
i3 = i2 + gap;
if ((temp_ray[i2].tval > temp_ray[i3].tval) ||
((temp_ray[i2].tval == temp_ray[i3].tval) &&
(temp_ray[i2].subval > temp_ray[i3].subval))) {
tmp = temp_ray[i2];
temp_ray[i2] = temp_ray[i3];
temp_ray[i3] = tmp;
} else {
i2 = 0;
}
}
}
}
*data_list = (list_elem_ptr)safe_malloc(sizeof(list_elem),"init_data_list");
curse = *data_list;
curse->data = temp_ray[1];
for (i1 = 2; i1 <= MAX_OBJECTS; i1++) {
if ((temp_ray[i1].tval != temp_ray[i1-1].tval) ||
(temp_ray[i1].subval != temp_ray[i1-1].subval)) {
curse->next =
(list_elem_ptr)safe_malloc(sizeof(list_elem),"init_data_list");
curse = curse->next;
curse->data = temp_ray[i1];
curse->next = nil;
}
}
};
//////////////////////////////////////////////////////////////////////
void wmi__display_commands()
{
prt("You may:",22,1);
prt(" p) Pick an item. b) Browse to next page.",23,1);
prt("^R) Redraw screen. Esc) Exit.",24,1);
};
//////////////////////////////////////////////////////////////////////
void wmi__display_list(list_elem_ptr start, integer *cur_display_size,
list_elem_ptr cur_display[], list_elem_ptr *blegga,
list_elem_ptr *data_list)
{
integer count, old_display_size;
string temp;
old_display_size = *cur_display_size;
count = 0;
for ( ; (start != nil) && (count < MOO_DISPLAY_SIZE) ; ) {
count++;
if (cur_display[count] != start) {
cur_display[count] = start;
sprintf(temp,"%c) %s",96+(int)count,start->data.name);
prt(temp,count+1,1);
}
start = start->next;
}
*cur_display_size = count;
for ( ; old_display_size > *cur_display_size ; old_display_size--) {
erase_line(old_display_size+3,1);
cur_display[old_display_size] = nil;
}
if (start == nil) {
*blegga = *data_list;
} else {
*blegga = start;
}
};
//////////////////////////////////////////////////////////////////////
void wmi__clear_display(integer *cur_display_size, list_elem_ptr cur_display[])
{
integer i4;
*cur_display_size = 0;
for (i4 = 1; i4 <= MOO_DISPLAY_SIZE; i4++) {
cur_display[i4] = nil;
}
};
//////////////////////////////////////////////////////////////////////
void wmi__display_screen(integer *cur_display_size,
list_elem_ptr cur_display[],
list_elem_ptr cur_top,
list_elem_ptr *blegga,
list_elem_ptr *data_list)
{
clear_rc(1,1);
wmi__clear_display(cur_display_size, cur_display);
wmi__display_list(cur_top, cur_display_size, cur_display, blegga, data_list);
wmi__display_commands();
};
//////////////////////////////////////////////////////////////////////
boolean wmi__get_list_entry(integer *com_val,vtype pmt, integer i1, integer i2)
{
char command;
string temp;
boolean flag = true;
*com_val = 0;
sprintf(temp,"(Entries %c-%c, ^Z to exit) %s",(int)i1+96,(int)i2+96,pmt);
for ( ; (((*com_val < i1) || (*com_val > i2)) && (flag)) ; ) {
prt(temp,1,1);
command = inkey();
*com_val = (integer)command;
switch (*com_val) {
case 3: case 25: case 26: case 27:
flag = false;
break;
default:
*com_val -= 96;
break;
}
}
erase_line(1,1);
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean wmi__parse_command(list_elem_ptr *blegga,
list_elem_ptr *cur_top,
integer *cur_display_size,
boolean *exit_flag,
treasure_type *back,
list_elem_ptr cur_display[],
list_elem_ptr *data_list)
{
char command;
integer com_val,which;
boolean flag = false;
if (get_com("",&command)) {
com_val = (integer)command;
switch (com_val) {
case 18 : /*{^R}*/
wmi__display_screen(cur_display_size, cur_display, *cur_top,
blegga, data_list);
break;
case 32 : /*{ }*/
case 98 : /*{b}*/
if (cur_top == blegga) {
prt("Entire list is displayed.",1,1);
} else {
cur_top = blegga;
wmi__display_list(*cur_top, cur_display_size,
cur_display, blegga, data_list);
}
break;
case 112 : /*{p}*/
if (*cur_display_size > 0) {
if (wmi__get_list_entry(&which," Pick which one?",1,
*cur_display_size)) {
*exit_flag = true;
flag = true;
*back = cur_display[which]->data;
}
}
break;
default:
prt("Invalid command",1,1);
break;
}
} else {
*exit_flag = true;
}
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean wizard_moo_item(treasure_type *back)
{
/*{ Wizard routine to pick an item from the entire list, and
magic it until satisfied -DMF- }*/
list_elem_ptr data_list;
list_elem_ptr cur_top;
list_elem_ptr blegga;
list_elem_ptr cur_display[MOO_DISPLAY_SIZE+1];
integer cur_display_size;
boolean exit_flag = false;
boolean flag = false;
*back = blank_treasure;
wmi__init_data_list(&data_list);
cur_top = data_list;
wmi__display_screen(&cur_display_size, cur_display, cur_top,
&blegga, &data_list);
do {
flag = wmi__parse_command(&blegga, &cur_top, &cur_display_size,
&exit_flag, back, cur_display, &data_list);
} while (!exit_flag);
return flag;
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
/////// summon_item
//////////////////////////////////////////////////////////////////////
boolean si__get_new_ttype(ttype s, vtype str, string out_str)
{
/*{prompts for new string, <CR> leaves old value}*/
ttype os;
boolean flag = false;
if (strlen(s) > 0) {
sprintf(out_str,"%s [%s] : ",str,s);
} else {
sprintf(out_str,"%s : ",str);
}
prt(out_str,1,1);
strcpy(os, s);
if (get_string(s,1,strlen(out_str)+1,40)) {
flag = true;
if ((strlen(os) > 0) && (strlen(s) == 0)) {
strcpy(s, os);
}
}
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean si__get_item_descriptions(string out_str, treasure_type moo_item[],
boolean *found, integer *num_found)
{
/*{ask wizard for item information/Moo!, Moo./Moo?}*/
boolean ook;
boolean flag = false;
if (si__get_new_ttype(s1,"Item string",out_str)) {
ook = true;
if (strstr(s1,"Moo!") == s1) {
moo_item[1] = blank_treasure;
ook = wizard_moo_item(&(moo_item[1]));
if (ook) {
*found = true;
*num_found = 1;
}
draw_cave();
}
if (ook) {
if (si__get_new_ttype(s2,"More stuff #1",out_str)) {
if (si__get_new_ttype(s3,"More stuff #2",out_str)) {
if (si__get_new_ttype(s4,"Special",out_str)) {
if (i_summ_count > 0) {
sprintf(out_str,"Maximum number of tries: [%ld] : ",i_summ_count);
} else {
strcpy(out_str, "Maximum number of tries: ");
}
prt(out_str,1,1);
if (get_string(out_str,1,strlen(out_str)+1,60)) {
flag = true;
}
}
}
}
}
}
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean si__narrow(ttype s, integer *num_found, integer moo_cursor[])
{
/*{ eliminate all items without string s from array moo_cursor }*/
integer i1,i2;
boolean flag = false;
i2 = 1;
if (strlen(s) > 0) {
for (i1 = 1; i1 <= *num_found; i1++) {
if (strstr(object_list[moo_cursor[i1]].name,s) != NULL) {
moo_cursor[i2] = moo_cursor[i1];
i2++;
}
}
}
if (i2 > 1) {
flag = true; /*{at least one feasible substring found}*/
*num_found = i2 - 1;
}
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean si__narrow_choices(integer *num_found, integer moo_cursor[],
treasure_type moo_item[])
{
/*{ use 3 substrings to narrow down specify possible items }*/
integer i1;
boolean flag = false;
ENTER("si__narrow_choices","w");
for (i1 = 1; i1 <= MAX_OBJECTS; i1++) {
moo_cursor[i1] = i1;
}
*num_found = MAX_OBJECTS;
if (si__narrow(s1, num_found, moo_cursor)) {
flag = true;
if (si__narrow(s2, num_found, moo_cursor)) {
si__narrow(s3, num_found, moo_cursor);
}
for (i1 = 1; i1 <= *num_found; i1++) {
moo_item[i1] = object_list[moo_cursor[i1]];
}
}
RETURN("si__narrow_choices", "w",'b',"found:",&flag);
return flag;
};
//////////////////////////////////////////////////////////////////////
void si__pesky_stuff(integer *best_value, integer *good_value,
treasure_type *best_pick, treasure_type *good_pick,
integer *optimize, string out_str,
integer *i_summ_count, integer *cur_pos,
integer x, integer y)
{
/*{init variables, see if optimizing (1=best, -1= worst); find # of tries }*/
integer omax;
*best_value = LOW_NUM;
*good_value = LOW_NUM;
*best_pick = yums[5]; /*{rice-a-roni}*/
*good_pick = yums[5];
if (strstr(s4,"Moo.") != NULL) {
*optimize = 1;
} else if (strstr(s4,"Moo?") != NULL) {
*optimize = -1;
} else {
*optimize = 0;
}
omax = *i_summ_count;
sscanf(out_str,"%ld",i_summ_count);
if (*i_summ_count == 0) {
*i_summ_count = omax;
}
if (i_summ_count <= 0) {
*i_summ_count = 1;
}
popt(cur_pos);
cave[y][x].tptr = *cur_pos;
t_list[*cur_pos] = blank_treasure;
sprintf(t_list[*cur_pos].name, "& bogus summoned item %ld", *cur_pos);
};
//////////////////////////////////////////////////////////////////////
boolean si__optimize_item(treasure_type *pick, integer *value,
integer optimize, integer cur_pos)
{
/*{ formula for comparing value of items}*/
integer i1;
boolean flag = false;
//with t_list[cur_pos]. do;
i1 = optimize * (t_list[cur_pos].cost + t_list[cur_pos].tohit +
t_list[cur_pos].todam + t_list[cur_pos].toac);
if (i1 > *value) {
*value = i1;
*pick = t_list[cur_pos];
flag = true;
}
return flag;
};
//////////////////////////////////////////////////////////////////////
boolean summon_item(integer y,integer x,ttype name1,ttype name2,
integer count,boolean present)
{
/*{ Wizard routine to summon a random item by substring(s) of its }*/
/*{ name, with a maximum # of tries -DMF- }*/
integer i1,i2,num_found;
integer optimize;
integer best_value,good_value;
treasure_type best_pick,good_pick;
boolean flag,done,found;
string out_str;
integer cur_pos;
char command;
treasure_type moo_item[MAX_OBJECTS+1];
integer moo_cursor[MAX_OBJECTS+1];
boolean return_value = false;
ENTER("summon_item","w");
found = false;
done = false;
if (present) {
flag = (strlen(name1) != 0);
strcpy(s1, name1);
strcpy(s2, name2);
strcpy(s3, "");
strcpy(s4, "Moo.");
sprintf(out_str,"%ld",count);
} else {
/*{found := true iff successful Moo!}*/
flag = si__get_item_descriptions(out_str, moo_item, &found, &num_found);
}
if (flag) {
si__pesky_stuff(&best_value, &good_value, &best_pick, &good_pick,
&optimize, out_str, &i_summ_count, &cur_pos, x, y);
if (!found) {
/*{create array of all ok choices}*/
found = si__narrow_choices(&num_found, moo_cursor, moo_item);
}
if (found) {
if (!present) {
msg_print("Press any key to abort...");
put_qio();
}
for (i1 = 0 ; (i1 < i_summ_count) && (!done) ; i1++) {
t_list[cur_pos] = moo_item[((num_found*i1) / i_summ_count)+1];
if (!present) {
inkey_delay(&command,0);
done = (command != 0);
}
magic_treasure(cur_pos,1000,false);
if (((strlen(s2) == 0) || (strstr(t_list[cur_pos].name,s2) != NULL)) &&
((strlen(s3) == 0) || (strstr(t_list[cur_pos].name,s3) != NULL))) {
if (si__optimize_item(&best_pick,&best_value,optimize,cur_pos)) {
/*{ leave loop prematurely if not optimizing and item is found }*/
if (optimize == 0) {
done = true;
}
}
/*{ while no correct pick, get best non-correct item }*/
} else if ((optimize != 0) && (best_value == LOW_NUM)) {
si__optimize_item(&good_pick,&good_value,optimize,cur_pos);
}
} /* end for */
} /* end if found */
if (best_value > LOW_NUM) {
msg_print("Allocated.");
t_list[cur_pos] = best_pick;
//with t_list[cur_pos]. do;
if (t_list[cur_pos].subval > 255) {
i2 = t_list[cur_pos].cost;
if (i2 < 3) {
i2 = 3;
}
t_list[cur_pos].number = i_summ_count / sqrt(100*i2 / GOLD_VALUE);
if (t_list[cur_pos].number < 1) {
t_list[cur_pos].number = 1;
} else if (t_list[cur_pos].number > 100) {
t_list[cur_pos].number = 100;
}
}
} else if (good_value > LOW_NUM) {
msg_print("Found, but not perfect match.");
t_list[cur_pos] = good_pick;
} else {
msg_print("Unfortunately your wish did not come true.");
msg_print("You have, however, been awarded a valuable consolation gift!");
t_list[cur_pos] = yums[5]; /*{rice}*/
t_list[cur_pos].number = 12;
}
return_value = true;
} else { /*{ if flag }*/
msg_print("Invalid input");
}
RETURN("summon_item", "w",'b',"allocated:",&return_value);
return return_value;
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void enter_wizard_mode(boolean ask_for_pass)
{
if (wizard1) {
msg_print("Wizard mode off.");
wizard1 = false;
wizard2 = false;
reset_flag = true;
no_controly();
} else {
if (became_wizard || !ask_for_pass) {
/*if (check_pswd("doublespeak",true)) {*/
if (check_pswd(password1,true)) {
msg_print("Wizard mode on.");
controly();
}
} else {
if (check_pswd("",false)) {
msg_print("Wizard mode on.");
controly();
}
}
}
};
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
void esf__display_commands()
{
prt("You may:",21,1);
prt(" d) Delete an entry. b) Browse to next page.",22,1);
prt(" c) Change an entry.",23,1);
prt(" q) Quit and save changes Esc) Exit without saving.",24,1);
};
//////////////////////////////////////////////////////////////////////
void esf__display_list(int start, string list[], int n1, int *blegga,
int *cur_display_size)
{
integer count,old_display_size;
string out_val;
old_display_size = *cur_display_size;
for (count = 0 ; (start <= n1) && (count < 15) ; start++) {
count++;
sprintf(out_val,"%c)%s",(char)(96+count),list[start]);
if (strlen(out_val) > 80) {
out_val[79] = 0;
}
prt(out_val,count+3,1);
}
*cur_display_size = count;
for ( ; (old_display_size > *cur_display_size) ; old_display_size--) {
erase_line(old_display_size+3,1);
}
if (start > n1) {
*blegga = 1;
} else {
*blegga = start;
}
};
//////////////////////////////////////////////////////////////////////
void esf__display_screen(int cur_top, string list[], int n1, int *blegga,
int *cur_display_size)
{
clear_screen();
*cur_display_size = 0;
put_buffer(" Username Points Diff Character name Level Race Class",2,1);
put_buffer(" ____________ ________ _ ________________________ __ __________ ______________",3,1);
esf__display_list(cur_top, list, n1, blegga, cur_display_size);
esf__display_commands();
};
//////////////////////////////////////////////////////////////////////
boolean esf__get_list_entry(int *com_val, vtype pmt, int cur_top,
int i1, int i2)
{
vtype out_val;
boolean flag = true;
*com_val = 0;
sprintf(out_val,"(Entries %c-%c, Esc to exit) %s",
(char)(i1+96), (char)(i2+96), pmt);
for ( ; (((*com_val < i1) || (*com_val > i2)) && (flag)) ; ) {
prt(out_val,1,1);
*com_val = inkey();
switch (*com_val) {
case 3: case 25: case 26: case 27:
flag = false;
break;
default:
(*com_val) += (cur_top - 97);
break;
}
}
erase_line(1,1);
return flag;
};
//////////////////////////////////////////////////////////////////////
void esf__change_entry(int cur_top, string list[], int n1,
int cur_display_size)
{
int which, i1;
string user,score,name,level;
string race,class,diffic;
integer sc,lvl,diff,i4;
boolean flag, aborted = true;
if (cur_display_size > 0) {
if (esf__get_list_entry(&which," Change which one?",
cur_top, 1, cur_top + cur_display_size - 1)) {
prt("Username : ",1,1);
if (get_string(user,1,12,12)) {
prt("Score : ",1,1);
if (get_string(score,1,9,8)) {
prt("Difficulty : ",1,1);
if (get_string(diffic,1,14,1)) {
prt("Character name : ",1,1);
if (get_string(name,1,18,24)) {
prt("Level : ",1,1);
if (get_string(level,1,9,2)) {
prt("Race : ",1,1);
if (get_string(race,1,8,10)) {
prt("Class : ",1,1);
if (get_string(class,1,9,16)) {
aborted = false;
sscanf(diffic, "%ld", &diff);
sscanf(level, "%ld", &lvl);
sscanf(score, "%ld", &sc);
sscanf(&(list[which][13]),"%ld",&i4);
if (sc == i4) {
i1 = which;
} else {
/* nuke the current slot */
for (i1 = which ; i1 < n1 ; i1++) {
strcpy(list[i1], list[i1+1]);
}
/* find the spot to insert at */
flag = false;
for (i1=1; (i1<n1) && !flag ; ) {/* XXXX corrupted? */
sscanf(&(list[i1][13]),"%ld",&i4);
if (i4 < sc) {
flag = true;
} else {
i1++;
}
}
}
format_top_score(list[i1], user, sc, diff, name, lvl,
race, class);
}
}
}
}
}
}
}
}
}
if (aborted) {
prt("Score not changed.",1,1);
} else {
prt("Score changed.",1,1);
}
};
//////////////////////////////////////////////////////////////////////
void esf__delete_entry(int cur_top, string list[], int *n1,
int cur_display_size)
{