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CHANGELOG_ARCHIVE.md

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EpicBanItem Changelog

v0.4.1

  • Add UpdateChecker
  • Improve display
  • Fix async file tick
  • Fix drop behavior
  • Fix that api backward compatibility is broken

v0.4.0

  • Make locale file reloadable
  • Chance ban config format
  • Use game registry for trigger registry
  • Adjust output of query & update command.Fix #8
  • Add new trigger join

v0.3.3

  • Fix that regular expression on $not operator cannot work normally.
  • Fix the wrong behavior occurred when multiple rules are applied on an item.
  • Make it possible to show customizable error message immediately after an item is banned.

v0.3.2

  • Add a new flag named --simple-capture.

v0.3.1

  • Add air filter for checking blocks.
  • Fix BlockUtil non-existence issue (#13).

v0.3.0

  • Add a new algorithm for mapping block states to items more efficiently.
  • Change the permission for executing /ebi callback to epicbanitem.command.editor.base.
  • Add a better way for filtering check rules by item type before they are applied to an item.

v0.2.5

  • Add a new trigger named for equip for checking armor equipments.
  • Fix that the indexes in banitem.conf recognizes item ids incorrectly (#10).

v0.2.4

  • Add duplicate name check for /ebi create.
  • Fix that duplicate backslashes occured in the output of NBT string representation.
  • Set the transaction invalid for placing blocks in which there is not any update node available.

v0.2.3

  • Fix that virtual update nodes did not load properly (#5).

v0.2.2

  • Add information of the data itself when it cannot be deserialized to items and an error is thrown.
  • Add a config option that disable detailed output of item-to-block mapping (#6).

v0.2.1

v0.1.3

  • Fix issues of identifying $ and $[] in update rules.
  • Add $pop operator.

v0.1.2

  • Fix that location of BlockSnapshot may not exist in ChunkListener.

v0.1.1

  • Release a banitem with nbt plugin in sponge.