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Releases: EpicGames/PixelStreamingInfrastructure
Releases · EpicGames/PixelStreamingInfrastructure
UE5.3-0.0.3
What's Changed
- Fix iOS touch when settings panel is open by @Belchy06 in #274
- Include create, reconnect, and update events (with associated tests) by @jibranabsarulislam in #273
New Contributors
- @jibranabsarulislam made their first contribution in #273
Full Changelog: UE5.2-0.6.4...UE5.3-0.0.3
UE5.2-0.6.5
What's Changed
- Fix iOS touch when settings panel is open by @Belchy06 in #274
- Include create, reconnect, and update events (with associated tests) by @jibranabsarulislam in #273
New Contributors
- @jibranabsarulislam made their first contribution in #273
Full Changelog: UE5.2-0.6.4...UE5.2-0.6.5
UE5.3-0.0.2
What's Changed
- Main merge by @mcottontensor in #259
- Update RELEASE_VERSION by @mcottontensor in #260
- Merging 5.2 changes. by @mcottontensor in #261
- Upgrade 5.2 to 5.3 in libraries, docs, log messages, build pipelines by @lukehb in #262
Full Changelog: UE5.2-0.6.3...UE5.3-0.0.2
UE5.3-0.0.1
What's Changed
- Main merge by @mcottontensor in #259
- Update RELEASE_VERSION by @mcottontensor in #260
- Merging 5.2 changes. by @mcottontensor in #261
- Upgrade 5.2 to 5.3 in libraries, docs, log messages, build pipelines by @lukehb in #262
Full Changelog: UE5.2-0.6.3...UE5.3-0.0.1
UE5.2-0.6.4
What's Changed
- Bring 5.3 up to date with master by @lukehb in #263
- Bring 5.3 changes to master by @lukehb in #264
- Re-enable iOS and iPadOS fullscreen by @Belchy06 in #266
- Add repository health status in the form of Github badges table on readme.md by @lukehb in #265
Full Changelog: UE5.3-0.0.1...UE5.2-0.6.4
UE5.2-0.6.3
What's Changed
- Merging in security update from master by @mcottontensor in #220
- Signalling Server readme updates by @DenisTensorWorks in #223
- Update readme.md for settings and TURN by @lukehb in #224
- Adding microphone feature documentation UE5.2 by @DenisTensorWorks in #228
- Ue5.2 by @mcottontensor in #243
- Bump socket.io-parser from 4.2.2 to 4.2.4 in /Matchmaker by @dependabot in #244
- Fixing matchmaker directing users to http when the signalling server is using https by @mcottontensor in #245
- Fixing hovering mouse mode set in URL being overridden on refresh. by @mcottontensor in #246
- added 'stat PixelStreamingGraphs' to showcase frontend #229 by @devrajgadhvi in #238
- Added "media-playout" to prevent spam in Aggregated Stats by @chasse20 in #232
- Fixing viewport resizing not always working due to improperly calling timer. by @mcottontensor in #247
- Update README to mention container images require being part of Epic's Github org by @mcottontensor in #248
- Changed forwarded logs to Cyan, added warning for missing playerId by @StomyPX in #253
- New general docs page/ToC + new security page. by @MWillWallT in #254
New Contributors
- @devrajgadhvi made their first contribution in #238
- @chasse20 made their first contribution in #232
Full Changelog: UE5.2-0.6.2...UE5.2-0.6.3
UE5.2-0.6.2
What's Changed
- Bringing master changes to 5.2 by @mcottontensor in #216
- Merging changes back from 5.2 by @mcottontensor in #217
- Bump engine.io from 6.4.0 to 6.4.2 in /Matchmaker by @dependabot in #218
Full Changelog: UE5.2-0.6.1...UE5.2-0.6.2
UE5.2-0.6.1
What's Changed
- Bringing changes from master into 5.2 by @mcottontensor in #198
- Merging UE5.2 changes back to master by @mcottontensor in #199
- Adding microphone feature documentation by @DenisTensorWorks in #208
- Fix: Reconnects will be attempted even when a disconnect is triggered by afk timeout by @Belchy06 in #215
- Allow inheritance of webrtcPlayerController and webXrController by @Belchy06 in #209
New Contributors
- @DenisTensorWorks made their first contribution in #208
Full Changelog: UE5.2-0.6.0...UE5.2-0.6.1
UE5.2-0.6.0
What's Changed
- Update 5.2 from master by @mcottontensor in #181
- Fixed bug where stress tester would leave orphaned Pixel Streaming connections by @lukehb in #185
- Moved all package.json under @epicgames-ps scope to avoid package confusion by @lukehb in #187
- Bring changes from master to 5.2 by @lukehb in #188
- Bring 5.2 version bumps to master by @lukehb in #189
- Alter reconnection flow to request streamer message list and fail out after N attempts. by @Belchy06 in #195
- Security updates for default turn server configuration. by @gingernaz in #196
- Added exports for UI configuration types by @kass-kass in #193
New Contributors
- @gingernaz made their first contribution in #196
Full Changelog: UE5.2-0.5.0...UE5.2-0.6.0
UE5.2-0.5.0
What's Changed
- Update 5.2 from master by @lukehb in #169
- Bring 5.2 changes to master by @lukehb in #170
- Fix: sfu player would try subscribing when sfu disconnected by @Belchy06 in #172
- Updating the Frontend Docs by @StomyPX in #152
- Added ability to optionally disable certain frontend elements by @kass-kass in #161
- Add support for programmatically changing peer layers when using the SFU by @Belchy06 in #179
- Fix: Connecting to Unreal 5.1 app with the 5.2 frontend crashes on connect by @Belchy06 in #180
New Contributors
- @kass-kass made their first contribution in #161
Full Changelog: UE5.2-0.4.0...UE5.2-0.5.0