Weapons should Match Searchlight kW usage #4731
Saevon
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Ideas and suggestions
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Would need to consider that weapon lights might be the only source of light to shoot enemies when in dire situations, the concern comes when it becomes a death spiral too often, so commenting here to note. Edit : Possibly a dimmer light when unpowered to solve the mentioned concern. |
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Weapon's lights are identical to searchlights, you can toggle their lights off with wires if needed. So they should (by default) use up power like a searchlight until disabled.
This would be:
min voltage
: 0.5power used
: 50(I've changed this on my subs, but I think the default value, and existing subs should account for this too)
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