From 24a9e5f6f35798916e6861d3598a332252ac32b1 Mon Sep 17 00:00:00 2001 From: "D@re" <56046022+DigitalN8m4r3@users.noreply.github.com> Date: Mon, 11 Mar 2024 03:25:31 +0100 Subject: [PATCH] fix gdlint --- addons/godot-xr-tools/objects/viewport_2d_in_3d.gd | 4 ++-- scenes/pointer_demo/objects/display.tscn | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/addons/godot-xr-tools/objects/viewport_2d_in_3d.gd b/addons/godot-xr-tools/objects/viewport_2d_in_3d.gd index bf6c2b13..d27742c5 100644 --- a/addons/godot-xr-tools/objects/viewport_2d_in_3d.gd +++ b/addons/godot-xr-tools/objects/viewport_2d_in_3d.gd @@ -57,7 +57,7 @@ const DEFAULT_LAYER := 0b0000_0000_0101_0000_0000_0000_0000_0001 @export_group("Physics") ## ArrayMesh enabled property -@export var isArrayMesh : bool = false +@export var array_mesh : bool = false ## Physical screen size property @export var screen_size : Vector2 = Vector2(3.0, 2.0): set = set_screen_size @@ -127,7 +127,7 @@ func _ready(): $StaticBody3D.connect("pointer_event", _on_pointer_event) # Apply physics properties - if !isArrayMesh: + if !array_mesh: _update_screen_size() _update_enabled() _update_collision_layer() diff --git a/scenes/pointer_demo/objects/display.tscn b/scenes/pointer_demo/objects/display.tscn index a9a0df97..4f2106cd 100644 --- a/scenes/pointer_demo/objects/display.tscn +++ b/scenes/pointer_demo/objects/display.tscn @@ -8,7 +8,7 @@ [sub_resource type="ViewportTexture" id="ViewportTexture_kusv1"] viewport_path = NodePath("Viewport") -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0cmcb"] +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_smcu6"] cull_mode = 2 shading_mode = 0 albedo_texture = SubResource("ViewportTexture_kusv1") @@ -20,7 +20,7 @@ size = Vector3(3, 2, 0.02) [node name="Display" type="Node3D"] script = ExtResource("1_y8sny") -isArrayMesh = true +array_mesh = true screen_size = Vector2(1, 1) scene = ExtResource("2") viewport_size = Vector2(280, 190) @@ -39,7 +39,7 @@ render_target_update_mode = 1 [node name="Screen" type="MeshInstance3D" parent="."] mesh = ExtResource("3_v34mr") -surface_material_override/0 = SubResource("StandardMaterial3D_0cmcb") +surface_material_override/0 = SubResource("StandardMaterial3D_smcu6") [node name="StaticBody3D" type="StaticBody3D" parent="."] collision_layer = 5242881