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Allow Gaze tracking for function pointer when hands not available. #662

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RangerMauve opened this issue Jul 20, 2024 · 2 comments
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@RangerMauve
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At the moment the code assumes there are controllers present for pointers. It'd be nice if one could attach a ray to any 3d object like the camera.

If not in the FunctionPointer class, it'd be nice if some of the core raycasting logic was exposed somewhere reusable instead.

@surreal6
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surreal6 commented Oct 3, 2024

now #683 is the new PR for this feature

@Malcolmnixon
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Can you confirm the solution from surreal6 meets your needs.

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