You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For noncurving polygons, just do extrude (but allow multiselect, so you can extrude multiple polygon segments at a time) (see image below)
For bezier segments, break the bezier into curve elements, turn these into subdivision lines (2d analog of subdivision surfaces) , and extrude those. You end up with cusps, but that's inevitable.
The text was updated successfully, but these errors were encountered:
(as requested in #general by Keavon)
The text was updated successfully, but these errors were encountered: