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Combining non-duplicate materials as duplicates in blender 4.0 #88

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C-McCulley opened this issue Nov 16, 2023 · 3 comments
Open

Combining non-duplicate materials as duplicates in blender 4.0 #88

C-McCulley opened this issue Nov 16, 2023 · 3 comments

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@C-McCulley
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In New Update Blender 4.0 I cannot "Save Atlas To..." as it just combines independently created materials into one

have tested with:
All materials on one combined mesh
All materials on separate meshes
All materials individually on separate meshes

all help appreciated, thank you!

@Grim-es
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Grim-es commented Nov 17, 2023

@Econtinent
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Econtinent commented Dec 11, 2023

Solved.Just change your blender language to English and create new materials named in English,click "Save Atlas To..." button and it works.If you still can't solve this problem through my method,just find me along the net cable and hack me.

@AraHaan
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AraHaan commented Dec 30, 2023

It seems to be doing this on materials with different but similar looking RGB nodes for some reason resulting in a white used for most of them instead which is not intended at all.

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4 participants