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TEXTURES.pd42
102 lines (86 loc) · 1.24 KB
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TEXTURES.pd42
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// Texture definitions generated by SLADE3
// on Wed May 31 17:06:56 2023
Sprite "PDWGA0", 37, 15
{
Offset 19, 15
Patch "PMAGE0", 1, 2
Patch "PD42IS", 0, 0
}
Sprite "PDWGB0", 37, 15
{
Offset 19, 15
Patch "PD42IS", 0, 0
}
Sprite "PDWGC0", 37, 15
{
Offset 19, 15
Patch "PMAGE0", 1, 2
Patch "PD42RS", 0, 0
}
Sprite "PDWGD0", 37, 15
{
Offset 19, 15
Patch "PD42RS", 0, 0
}
Sprite "PDWSA0", 44, 15
{
Offset 22, 15
Patch "PMAGE0", 1, 2
Patch "PD42IS", 0, 0
Patch "SLGGUN", 31, 3
}
Sprite "PDWSB0", 44, 15
{
Offset 22, 15
Patch "PD42IS", 0, 0
Patch "SLGGUN", 31, 3
}
Sprite "PDWSC0", 44, 15
{
Offset 22, 15
Patch "PMAGE0", 1, 2
Patch "PD42RS", 0, 0
Patch "SLGGUN", 31, 3
}
Sprite "PDWSD0", 44, 15
{
Offset 22, 15
Patch "PD42RS", 0, 0
Patch "SLGGUN", 31, 3
}
Sprite "PDMGA0", 10, 13
{
Offset 5, 13
Patch "PMAGF0", 0, 0
}
Sprite "PDMGB0", 10, 13
{
Offset 5, 13
Patch "PMAGE0", 0, 0
}
Graphic "PDMGNORM", 10, 13
{
Patch "PMAGF0", 0, 0
}
Graphic "PDMGGREY", 10, 13
{
Patch "PMAGF0", 0, 0
{
Blend "#FFFFFF", 0.2
}
}
Graphic "PDWBACK", 86, 66
{
XScale 1.500
YScale 1.500
Patch "PDFBACK", 0, 0
}
Graphic "PDFNTSIT", 5, 13
{
Patch "FRNTSITE", 0, 0
}
Graphic "PDBAKSIT", 27, 13
{
Patch "BACKSITE", 0, 0
}
// End of texture definitions