diff --git a/client/changelog/index.html b/client/changelog/index.html index f6e392203..bbb3e217d 100644 --- a/client/changelog/index.html +++ b/client/changelog/index.html @@ -29,6 +29,14 @@
# Changelog +v0.21.4 - [11/6/2024] +- Fixed a critical bit stream vulnerability. +- Fixed broken bridge spawning. +- Added bullet whiz sound effects. +- Nerfed USAS-12, M590M, and Flint Stone spawns. +- Small improvements to Bombed Armory. +- Added awhhmahgawd emote. + v0.21.3 - [11/3/2024] - Halloween mode is over. - Redesigned the warehouse. diff --git a/common/src/constants.ts b/common/src/constants.ts index 9813ac393..309a2ce8a 100644 --- a/common/src/constants.ts +++ b/common/src/constants.ts @@ -25,7 +25,7 @@ const inventorySlotTypings = Object.freeze([ItemType.Gun, ItemType.Gun, ItemType export const GameConstants = freezeDeep({ // !!!!! NOTE: Increase this every time a bit stream change is made between latest release and master // or a new item is added to a definition list - protocolVersion: 33, + protocolVersion: 34, gridSize: 32, maxPosition: 1924, modeName: "fall" satisfies Mode as Mode, diff --git a/package.json b/package.json index 7e671f2e8..189d1d1fc 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "suroi", - "version": "0.21.3", + "version": "0.21.4", "description": "An open-source 2D battle royale game inspired by surviv.io", "private": true, "scripts": {