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Why isn't this light and asset in Spoke casting a shadow? #2708

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This is likely due to an outstanding bug in Spoke: Hubs-Foundation/Spoke#861 We can continue tracking this issue there.

This would be fixed if we could update to the most recent version of three.js. We use a custom fork of three.js for Hubs and Spoke. We can't currently update that fork because three.js dropped support for WebVR and Firefox desktop does not yet have support for WebXR.

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@SeanBannister
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Answer selected by robertlong
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