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I use PBD as dependency of the project SPlisHSPlasH. I added PBD as external project in the CMake file. Maybe you can do the same in your project. |
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I am trying to use the cloth simulator as a dependency. When including the header files in my code, the compiler finds them, but not the recursive ones. Adding PBD as a subdirectory did not help. So what is the best way to include position-based dynamics as a dependency?
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