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How to turn off damping for TetModel #145

Answered by janbender
Theodotus1243 asked this question in Q&A
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Which method did you choose in the call of addSolidConstraints? Friction and restitution only applies to collisions. So if there are no collisions, this won't change anything.

Note that PBD suffers from numerical damping (similar to the implicit Euler integrator). You can improve this by using the second-order velocity update. Otherwise you can test if it gets better when reducing the time step size.

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