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Service.cs
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Service.cs
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using System.Diagnostics.CodeAnalysis;
using Dalamud.Game;
using Dalamud.Game.ClientState.Objects;
using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
namespace SimpleTweaksPlugin;
[SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local")]
public class Service {
[PluginService] public static IDalamudPluginInterface PluginInterface { get; private set; }
[PluginService] public static IChatGui Chat { get; private set; }
[PluginService] public static IClientState ClientState { get; private set; }
[PluginService] public static ICommandManager Commands { get; private set; }
[PluginService] public static ICondition Condition { get; private set; }
[PluginService] public static IDataManager Data { get; private set; }
[PluginService] public static IFramework Framework { get; private set; }
[PluginService] public static IGameGui GameGui { get; private set; }
[PluginService] public static IKeyState KeyState { get; private set; }
[PluginService] public static IObjectTable Objects { get; private set; }
[PluginService] public static ISigScanner SigScanner { get; private set; }
[PluginService] public static ITargetManager Targets { get; private set; }
[PluginService] public static IToastGui Toasts { get; private set; }
[PluginService] public static IGameConfig GameConfig { get; private set; }
[PluginService] public static ITextureProvider TextureProvider { get; private set; }
[PluginService] public static IAddonLifecycle AddonLifecycle { get; private set; }
[PluginService] public static IDtrBar DtrBar { get; private set; }
[PluginService] public static IDutyState DutyState { get; private set; }
[PluginService] public static INotificationManager NotificationManager { get; private set; }
[PluginService] public static IContextMenu ContextMenu { get; private set; }
[PluginService] public static INamePlateGui NamePlateGui { get; private set; }
}