forked from Joalor64GH/ModsTest
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Project.xml
66 lines (42 loc) · 2.42 KB
/
Project.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Modding Test" file="Mods" main="Main" version="0.0.1" company="Joalor64GH" />
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
<!--HTML5-specific-->
<window if="html5" resizable="false" />
<!--Desktop-specific-->
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
<!-- _____________________________ Custom Defines ____________________________ -->
<define name="MODS_ALLOWED" if="desktop" unless="android | html5"/>
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<source path="source" />
<assets path="assets"/>
<assets path="mods" if="MODS_ALLOWED"/>
<assets path="modsList.txt" if="MODS_ALLOWED"/>
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<!-- ______________________________ Haxedefines _____________________________ -->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- fix for macros -->
<haxeflag name="--macro" value="allowPackage('flash')" />
<haxeflag name="--macro" value="include('my.pack')" />
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
</project>