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Since it uses SimpleGridWorld and it gives reward for taking an action in a reward state, there is nothing interesting that the solver can figure out, i.e., if the grid world was 3 x 1, you could do
action(planner, GWPos(3,1))
and it would still output :right
The text was updated successfully, but these errors were encountered:
Since it uses SimpleGridWorld and it gives reward for taking an action in a reward state, there is nothing interesting that the solver can figure out, i.e., if the grid world was 3 x 1, you could do
and it would still output
:right
The text was updated successfully, but these errors were encountered: