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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="dicolo!"
config/version="0.1"
run/main_scene="res://scene/main_menu/MainMenu.tscn"
config/use_custom_user_dir=true
config/quit_on_go_back=false
config/features=PackedStringArray("4.2", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://visual/icon/icon_android.png"
config/icon="res://visual/icon/icon.svg"
[audio]
buses/default_bus_layout="res://audio/default_bus_layout.tres"
[autoload]
Global="*res://scene/Global.gd"
Notifier="*res://scene/notifier/Notifier.gd"
DataManager="*res://data/DataManager.gd"
Debugger="*res://scene/Debugger.gd"
[debug]
gdscript/warnings/unused_parameter=0
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/vsync/vsync_mode=2
[editor]
naming/scene_name_casing=1
[file_customization]
folder_colors={
"res://data/": "orange",
"res://scene/": "orange"
}
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[gui]
theme/custom="res://visual/theme/default_theme.tres"
theme/custom_font="res://visual/font/default_font_variation.tres"
theme/default_font_multichannel_signed_distance_field=true
[input]
esc={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
]
}
full_screen={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
editor_play={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":false,"script":null)
]
}
[input_devices]
buffering/agile_event_flushing=true
pointing/emulate_touch_from_mouse=true
[internationalization]
locale/translations=PackedStringArray("res://data/lang.en.translation", "res://data/lang.zh.translation")
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"