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puzzle.html
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puzzle.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.1.3/css/bootstrap.min.css" integrity="sha384-MCw98/SFnGE8fJT3GXwEOngsV7Zt27NXFoaoApmYm81iuXoPkFOJwJ8ERdknLPMO" crossorigin="anonymous">
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.3.1/css/all.css" integrity="sha384-mzrmE5qonljUremFsqc01SB46JvROS7bZs3IO2EmfFsd15uHvIt+Y8vEf7N7fWAU" crossorigin="anonymous">
<title>Jogo da Cobrinha</title>
<style>
.information{
margin-top: 10px;
margin-bottom: 10px;
margin-right: 10px;
margin-left: 10px;
}
.gameover{
display: block;
}
#button{
text-decoration:none;
color: white;
}
#button:hover{
color: black;
}
a{
text-decoration: none;
cursor: pointer
}
</style>
</head>
<body>
<div class="container mt-5">
<span class="badge badge-primary badge-pill information">
<a id="button" href="javascript:history.back()"> <i class="fas fa-map-signs"></i> Voltar </a>
</span>
<div class="row justify-content-md-center">
<span class="badge badge-primary badge-pill information">Jogo do Puzzle</span>
<span class="badge badge-success badge-pill information">Pontuação: <span id="score"> 0 </span> </span>
<span class="badge badge-info badge-pill information"><a id="refresh">Refresh <i class="fas fa-sync-alt" aria-hidden="true"></i> </a></span>
</div>
<div class="row justify-content-md-center">
<canvas id="stage" width="400" height="400" ></canvas>
</div>
<div class="row justify-content-md-center">
<span class="badge badge-primary badge-pill information">Resposta [ 1 2 3 ] [ 4 5 6 ] [ 7 8 0 ]</span>
</div>
</div>
<script>
window.onload = function(){
var stage = document.getElementById('stage');
var ctx = stage.getContext('2d');
var tq = (stage.width / 3);
var xyp = [
{x: (tq/2), y: (tq/2 + 5)}, {x: ((tq/2) + tq), y: (tq/2 + 5)}, {x: ((tq/2) + (tq * 2)), y: (tq/2 + 5)},
{x: (tq/2), y: (tq/2 + 5) + tq}, {x: ((tq/2) + tq), y: (tq/2 + 5) + tq}, {x: ((tq/2) + (tq * 2)), y: (tq/2 + 5) + tq},
{x: (tq/2), y: (tq/2 + 5) + (tq * 2)}, {x: ((tq/2) + tq), y: (tq/2 + 5) + (tq * 2)}, {x: ((tq/2) + (tq * 2)), y: (tq/2 + 5) + (tq * 2)},
]
var puzzle = [
1, 2, 3,
4, 5, 6,
0, 7, 8
]
var puzzleResposta = [
1, 2, 3,
4, 5, 6,
7, 8, 0
]
var zero = 6
var end = false
var score = 0;
gerarPuzzle()
/*
ctx.fillStyle = 'black';
ctx.fillRect(0, 0, stage.width, stage.height);
console.log( stage.width / 3 )
console.log( stage.height / 3 )
ctx.fillStyle = 'red';
ctx.fillRect(0, 0, stage.width / 3, stage.height / 3)
ctx.fillStyle = 'green';
ctx.fillRect(stage.width / 3, 0, stage.width / 3, stage.height / 3)
ctx.fillStyle = 'blue';
ctx.fillRect((stage.width / 3) * 2, 0, stage.width / 3, stage.height / 3)
*/
document.addEventListener('keydown', game)
document.getElementById('refresh').addEventListener('click', gerarPuzzle)
function game(event){
if(!end){
switch(event.keyCode){
case 37: //left
if(zero%3 - 1 >= 0){
aux = puzzle[zero - 1]
puzzle[zero - 1] = 0
puzzle[zero] = aux
zero = zero - 1
}
break;
case 38: //up
if(zero - 3 >= 0){
aux = puzzle[zero - 3]
puzzle[zero - 3] = 0
puzzle[zero] = aux
zero = zero - 3
}
break;
case 39: //right
if(zero%3 + 1 < 3){
aux = puzzle[zero + 1]
puzzle[zero + 1] = 0
puzzle[zero] = aux
zero = zero + 1
}
break;
case 40: //down
if(zero + 3 <= 8){
aux = puzzle[zero + 3]
puzzle[zero + 3] = 0
puzzle[zero] = aux
zero = zero + 3
}
break;
}
render()
check()
}
}
function check(){
if(JSON.stringify(puzzle)==JSON.stringify(puzzleResposta)){
console.log('IGUAL')
end = true
score++;
document.getElementById('score').innerText = score
}
}
function gerarPuzzle(){
var defaultPuzzle = [
1, 2, 3,
4, 5, 6,
7, 8, 0
]
var tam = 9
var array = []
while(defaultPuzzle.length != 0){
x = Math.floor(Math.random() * tam)
array.push( defaultPuzzle[x] )
if(defaultPuzzle[x] == 0){
zero = array.length - 1
}
defaultPuzzle.splice(x, 1)
tam--
}
end = false
puzzle = array
render()
}
function render(){
ctx.fillStyle = 'black';
ctx.fillRect(0, 0, stage.width, stage.height);
for(i in xyp){
ctx.fillStyle = 'white';
ctx.font = "30px Arial";
ctx.fillText(puzzle[i], xyp[i].x, xyp[i].y);
}
}
}
</script>
<script src="https://code.jquery.com/jquery-3.3.1.slim.min.js" integrity="sha384-q8i/X+965DzO0rT7abK41JStQIAqVgRVzpbzo5smXKp4YfRvH+8abtTE1Pi6jizo" crossorigin="anonymous"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.3/umd/popper.min.js" integrity="sha384-ZMP7rVo3mIykV+2+9J3UJ46jBk0WLaUAdn689aCwoqbBJiSnjAK/l8WvCWPIPm49" crossorigin="anonymous"></script>
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.1.3/js/bootstrap.min.js" integrity="sha384-ChfqqxuZUCnJSK3+MXmPNIyE6ZbWh2IMqE241rYiqJxyMiZ6OW/JmZQ5stwEULTy" crossorigin="anonymous"></script>
</body>
</html>