- Fixed crash when bonemealing a creeperling (thanks dariensg !)
Updated to MC 1.20
- Added a
creeperspores:super_fertilizers
tag for items that make plants (and thus creeperlings) grow instantly - The specific tag for creeperling fertilizers is now
creeperspores:fertilizers
- Adding entries to
c:fertilizers
will still work like before
- Adding entries to
- Players spectating creeperlings now get the creeper vision shader
- Creeperlings now start burning to death when ignited with a flint and steel or fire charge
Updated to MC 1.19.4
- Added Portuguese translation (thanks FITFC !)
- Added Chinese translation (thanks Rad233 !)
Updated to MC 1.19.3
- Fixed a crash when hovering over any status effect in an inventory on small screens (or with recipe book open)
Updated to MC 1.19, and switched to Quilt Loader
Updated to MC 1.18.2
- Fixed the creeper spores effect displaying its own name instead of the effect's duration
Updated to MC 1.18.1
- Added Spanish translation (thanks Nanrech !)
- Fixed crash at launch with Carpet and KubeJS
Updated to MC 1.18
Updated to MC 1.17
- Added German localization (thanks soradotwav !)
- Updated French localization (thanks Koockies !)
- Naturally spawned creepers now get replaced with creeperlings 20% of the time (was previously 100%)
- Added the
creeper-spores:creeperReplaceChance
gamerule to configure the chance that a creeper gets replaced - Renamed
cspores_creeperGrief
gamerule tocreeper-spores:creeperGrief
, for consistency- Old values will be migrated upon loading your world
- Updated zh_cn localization (thanks EnterFor !)
Updated to 1.16.2
Updated to 1.16.1 Requires latest Fabric API for gamerules support
Another patch brought to you by Joaoh1
- Fixed edge case health issues with creepers grown from creeperlings
Bugfixes:
- Fixed modded creeperlings always growing into vanilla creepers
API:
- Added a new creeper registration method to the mod's API
An update brought to you by yuwanjun564
- Added Chinese localization
An update brought to you by Joaoh1
- Fixed creepers grown from creeperlings having less health than regular ones.
Oops, I had forgotten to update my mixins
- Fixed a crash on world load
- Reupload of 1.3.1 with a fixed refmap
Updated to 1.15.2
Bug Fixes
- Gamerules were never registered on dedicated servers
- CreeperEntity's data tracker was all messed up, causing clientside log spam and uncommon crashes.
Additions
- Support for modded creeper types (currently supporting mobZ)
- Modded creepers get their own spores effect and creeperlings that grow into the appropriate entity
- Rudimentary API for modders who want to register modded creeper types
Changes
- Creepers with the
NoAI
property (like those used in datapacks) do not spread spores anymore- Spore spreading can be forcefully enabled or disabled per creeper through the
cspores:giveSpores
NBT property
- Spore spreading can be forcefully enabled or disabled per creeper through the
- Updated French localization
- Added Japanese localization by FlashfireEX
Additions
- Added a new
cspores_creeperGrief
gamerule with 3 values:- CHARGED: Only charged creepers can destroy terrain. This is the default.
- NEVER: Creepers can never destroy terrain.
- VANILLA: All creepers can destroy terrain, just like in vanilla
Additions
- Creeperlings are now tempted by bonemeal
- Creeperlings that have been given bonemeal will stop fleeing from players
Additions
- French (fr_fr) translation by Lykrast
Bug Fixes
- Crash on dedicated servers
Initial release of Creeper Spores