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For bigger maps, efficient way to store them in memory is needed. ACE has some scroll buffer and tile buffer code, but I guess it's rotten since it hasn't been used for one or two years for now.
The text was updated successfully, but these errors were encountered:
For bigger maps, efficient way to store them in memory is needed. ACE has some scroll buffer and tile buffer code, but I guess it's rotten since it hasn't been used for one or two years for now.
The text was updated successfully, but these errors were encountered: