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9970.js
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9970.js
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// Ruinous Manor (Hard)
//
// hecho por Emilia-s2 / HSDN
module.exports = (dispatch, handlers, guide, lang) => {
guide.type = SP;
let firstboss_debuff = null;
let thirdboss_skull_debuff = false;
let thirdboss_left_hand = false;
let thirdboss_h50 = false;
return {
// 1 BOSS
"nd-970-1000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"die": [{ type: "func", func: () => { firstboss_debuff = null; } }],
"ae-0-0-97000042": [{ type: "func", func: () => firstboss_debuff = 1 }], // AoE (red)
"ae-0-0-97000043": [{ type: "func", func: () => firstboss_debuff = 2 }], // AoE (blue)
"am-970-1000-97000042": [{ type: "func", func: () => firstboss_debuff = 1 }], // Red
"am-970-1000-97000043": [{ type: "func", func: () => firstboss_debuff = 2 }], // Blue
"s-970-1000-1306-0": [ // red inside
{ type: "text", sub_type: "message", message: "OUT", message_ES: "SALIR", check_func: () => firstboss_debuff === 1 },
{ type: "text", sub_type: "message", message: "IN", message_ES: "ENTRAR", check_func: () => firstboss_debuff === 2 },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 10, 400, 0, 4000] }
],
"s-970-1000-1307-0": [ // blue inside
{ type: "text", sub_type: "message", message: "IN", message_ES: "ENTRAR", check_func: () => firstboss_debuff === 1 },
{ type: "text", sub_type: "message", message: "OUT", message_ES: "SALIR", check_func: () => firstboss_debuff === 2 },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 10, 400, 0, 4000] }
],
"s-970-1000-1206-0": [{ type: "text", sub_type: "message", message: "Jump Back", message_ES: "Salto Atrás" }],
"s-970-1000-2206-0": "s-970-1000-1206-0",
"s-970-1000-1106-0": [{ type: "text", sub_type: "message", message: "Stun Frontal (Dodge)", message_ES: "Stun Frontal (Iframe)" }],
"s-970-1000-2106-0": "s-970-1000-1106-0",
"s-970-1000-1107-0": [{ type: "text", sub_type: "message", message: "Front Push", message_ES: "Empuje Frontal" },
{ type: "spawn", func: "semicircle", args: [320, 404, 553, 0, 0, 7, 405, 0, 3500] },
{ type: "spawn", func: "vector", args: [553, 0, 10, 406, 400, 0, 3500] },
{ type: "spawn", func: "vector", args: [553, 0, 10, -406, 400, 0, 3500] }
],
"s-970-1000-2107-0": "s-970-1000-1107-0",
"s-970-1000-1117-0": [{ type: "text", sub_type: "message", message: "Crush Front", message_ES: "Aplastar" }],
"s-970-1000-2117-0": "s-970-1000-1117-0",
// 2 BOSS
"nd-970-2000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"s-970-2000-1103-0": [{ type: "text", sub_type: "message", message: "Frontal Attack", message_ES: "Ataque Frontal" }],
"s-970-2000-2103-0": "s-970-2000-1103-0",
"s-970-2000-1105-0": [{ type: "text", sub_type: "message", message: "Random Target", message_ES: "Objetivo" }],
"s-970-2000-2105-0": "s-970-2000-1105-0",
"s-970-2000-1106-0": [{ type: "text", sub_type: "message", message: "Stun (Dodge)", message_ES: "Stun (Iframe)" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 40, 13, 180, 0, 2000] }
],
"s-970-2000-2106-0": "s-970-2000-1106-0",
"s-970-2000-1111-0": [{ type: "text", sub_type: "message", message: "Many Hits (Target)", message_ES: "Muchos Golpes (Objetivo)" }],
"s-970-2000-2111-0": "s-970-2000-1111-0",
// 3 BOSS
"nd-970-3000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"h-970-3000-99": [{ type: "func", func: () => thirdboss_h50 = false }],
"h-970-3000-50": [
{ type: "func", func: () => thirdboss_h50 = true },
{ type: "text", sub_type: "message", message: "50%", message_ES: "50%" }
],
"h-970-3000-30": [{ type: "text", sub_type: "message", message: "30%", message_ES: "30%" }],
"am-970-3000-97000052": [{ type: "func", func: () => thirdboss_skull_debuff = true }],
"ar-970-3000-97000052": [{ type: "func", func: () => thirdboss_skull_debuff = false }],
"s-970-3000-1102-0": [
{ type: "text", sub_type: "message", message: "Left Hand", message_ES: "Mano Izquierda" },
{ type: "func", func: () => thirdboss_left_hand = true },
{ type: "func", func: () => thirdboss_left_hand = false, delay: 2000 }
],
"s-970-3000-2102-0": "s-970-3000-1102-0",
"s-970-3000-1101-0": [
{ type: "text", sub_type: "message", message: "Right Hand", message_ES: "Mano Derecha", check_func: () => !thirdboss_left_hand },
{ type: "text", sub_type: "message", message: "Right Hand | Tail Slam", message_ES: "Mano Derecha | Cola Atrás", check_func: () => thirdboss_left_hand },
{ type: "func", func: () => thirdboss_left_hand = false }
],
"s-970-3000-2101-0": "s-970-3000-1101-0",
"s-970-3000-1103-0": [
{ type: "text", sub_type: "message", message: "Tail Slam", message_ES: "Cola Atrás" },
{ type: "spawn", func: "vector", args: [553, 283, 127, 180, 500, 0, 1400] },
{ type: "spawn", func: "vector", args: [553, 77, 127, 180, 500, 0, 1400] },
{ type: "spawn", func: "vector", args: [553, 165, 488, 270, 200, 0, 1400] },
{ type: "func", func: () => thirdboss_left_hand = false }
],
"s-970-3000-2103-0": "s-970-3000-1103-0",
"s-970-3000-1301-0": [{ type: "text", sub_type: "message", message: "Circles", message_ES: "Círculos" }],
"s-970-3000-2301-0": "s-970-3000-1301-0",
"s-970-3000-1106-0": [{ type: "text", sub_type: "message", message: "Front Swipe", message_ES: "Empuje Frontal" }],
"s-970-3000-2106-0": "s-970-3000-1106-0",
"s-970-3000-1110-0": [
{ type: "text", sub_type: "message", message: "Tail AOE (jump in front)", message_ES: "Cola АОЕ (saltar al frente)" },
{ type: "spawn", func: "semicircle", args: [26, 340, 553, 0, 0, 7, 630, 0, 3000] },
{ type: "spawn", func: "vector", args: [553, 4, 40, 338, 600, 0, 3000] },
{ type: "spawn", func: "vector", args: [553, -4, 40, -338, 600, 0, 3000] }
],
"s-970-3000-2110-0": "s-970-3000-1110-0",
"s-970-3000-1304-0": [{ type: "text", sub_type: "message", message: "Get Ready!", message_ES: "¡Preparate!" }],
"s-970-3000-1303-0": "s-970-3000-1304-0",
"s-970-3000-1113-0": [
{ type: "text", sub_type: "message", message: "Out", message_ES: "Salir" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 15, 300, 0, 2000] }
],
"s-970-3000-1114-0": [
{ type: "text", sub_type: "message", message: "In", message_ES: "Entrar", check_func: () => !thirdboss_h50 },
{ type: "text", sub_type: "message", message: "In | Tail Slam", message_ES: "Entrar | Cola Atrás", check_func: () => thirdboss_h50 },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 15, 300, 0, 2000] }
],
"s-970-3000-1116-0": [
{ type: "text", sub_type: "message", message: "In", message_ES: "Entrar" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 15, 300, 0, 2000] }
],
"s-970-3000-1117-0": [
{ type: "text", sub_type: "message", message: "Out", message_ES: "Salir" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 15, 300, 0, 2000] }
],
"s-970-3000-2113-0": "s-970-3000-1113-0",
"s-970-3000-2114-0": "s-970-3000-1114-0",
"s-970-3000-2116-0": "s-970-3000-1116-0",
"s-970-3000-2117-0": "s-970-3000-1117-0",
"s-970-3000-1108-0": [
{ type: "text", sub_type: "message", message: "Tail", message_ES: "Cola Frontal" },
{ type: "spawn", func: "circle", args: [false, 553, -7, 280, 20, 155, 0, 2000] }
],
"s-970-3000-2108-0": "s-970-3000-1108-0",
"s-970-3000-1317-0": [
{ type: "text", sub_type: "message", message: "Get Red Skull!", message_ES: "¡Consigue Cráneo Rojo!", check_func: () => !thirdboss_skull_debuff },
{ type: "text", sub_type: "message", message: "Get Yellow Skull!", message_ES: "¡Consigue Cráneo Amarillo!", check_func: () => thirdboss_skull_debuff }
],
"s-970-3000-1318-0": "s-970-3000-1317-0",
"s-970-3000-1319-0": "s-970-3000-1318-0",
"s-970-3000-1322-0": [
{ type: "text", sub_type: "message", message: "Dodge!", message_ES: "Iframe" },
{ type: "text", sub_type: "message", message_ES: "Salir", message: "Out", delay: 1000 },
{ type: "text", sub_type: "message", message_ES: "Entrar", message: "In", delay: 2000 },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 14, 230, 0, 5000] },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 12, 430, 0, 5000] },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 8, 630, 0, 5000] }
],
"s-970-3000-1311-0": [
{ type: "text", sub_type: "message", message: "Gather!", message_ES: "Reunir (reunirse)!" },
{ type: "text", sub_type: "message", message: "Cleanse!", message_ES: "Cleanse!", delay: 3000 },
{ type: "text", sub_type: "alert", message: "Gather soon...", message_ES: "Reunir pronto...", delay: 40000 }
],
"s-970-3000-1120-0": [
{ type: "text", sub_type: "message", message: "Shooting Skulls (Triple)", message_ES: "Láseres (Triple)" },
{ type: "spawn", func: "vector", args: [912, 90, 260, 0, 1300, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 0, 1300, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 270, 250, 0, 1300, 0, 2000] }
],
"s-970-3000-2120-0": "s-970-3000-1120-0",
"s-970-3000-1121-0": [
{ type: "text", sub_type: "message", message: "Shooting Skulls (Doble)", message_ES: "Láseres (Doble)" },
{ type: "spawn", func: "vector", args: [912, 90, 130, 0, 1300, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 270, 130, 0, 1300, 0, 2000] }
],
"s-970-3000-2121-0": "s-970-3000-1121-0",
"s-970-3000-1122-0": [
{ type: "text", sub_type: "message", message: "Shooting Skulls (Multiple)", message_ES: "Láseres (Múltiple)" },
{ type: "spawn", func: "vector", args: [912, 90, 260, 0, 1300, 0, 1500] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 0, 1300, 0, 1500] },
{ type: "spawn", func: "vector", args: [912, 270, 250, 0, 1300, 0, 1500] },
{ type: "spawn", func: "vector", args: [912, 90, 130, 0, 1300, 1500, 1200] },
{ type: "spawn", func: "vector", args: [912, 270, 130, 0, 1300, 1500, 1200] }
],
"s-970-3000-2122-0": "s-970-3000-1122-0",
"s-970-3000-1123-0": [
{ type: "text", sub_type: "message", message: "Shooting Skulls (Multiple)", message_ES: "Láseres (Múltiple)" },
{ type: "spawn", func: "vector", args: [912, 90, 130, 0, 1300, 0, 1500] },
{ type: "spawn", func: "vector", args: [912, 270, 130, 0, 1300, 0, 1500] },
{ type: "spawn", func: "vector", args: [912, 90, 260, 0, 1300, 1500, 1200] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 0, 1300, 1500, 1200] },
{ type: "spawn", func: "vector", args: [912, 270, 250, 0, 1300, 1500, 1200] }
],
"s-970-3000-2123-0": "s-970-3000-1123-0"
};
};