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alarm.h
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alarm.h
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#ifndef alarm_h
#define alarm_h
#include "time.h"
#include "Arduino.h"
enum DayOfWeek {
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
Sunday
};
//struct Alarm inherits from Time
class Alarm : Time {
private:
uint8_t sound = 0; //alarm sound
//ATTENTION: activeDay ALSO contains the active flag!!!! Bit 7 is a bool for active!!!
//active flag dictates whether or not the alarm is active. If so, it will be triggered, if not it can be considered as deleted.
uint8_t activeDays = 0; //contains every day the alarm can be active as a flag (Bit 0-6 == Sunday-Saturday)
uint8_t snoozeTime = 0; //in minutes. Maybe make another default value (such as 5 min?)
public:
Alarm(); //"default" constructor shouldn't really be used, is included because of various rewrites - it can be used to clear the alarm
Alarm(const uint8_t &activeDays, const uint8_t &h, const uint8_t &m, const bool &active, const uint8_t &sound, const uint8_t &snoozeTime);
Alarm operator= (const Alarm &alarm);
bool operator== (const Alarm &alarm);
uint8_t getAlarmMinute() const;
uint8_t getAlarmHour() const;
uint8_t getNextDay (const uint8_t ¤tDay);
//fetches the sctiveFlag that's nested inside the activeDays variable
inline bool isActive() {
return (activeDays & B10000000);
}
inline uint8_t getSnoozeTime () {
return snoozeTime;
}
inline uint8_t getSound () {
return sound;
}
};
#endif //alarm_h