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The player can enable/disable g limits in the main game menu. Maybe instrument blackout should be tied to that setting, so the instruments don't go out if the parts are not affected by high acceleration.
The text was updated successfully, but these errors were encountered:
The player can enable/disable g limits in the main game menu. Maybe instrument blackout should be tied to that setting, so the instruments don't go out if the parts are not affected by high acceleration.
The text was updated successfully, but these errors were encountered: