From c3915f601a28bac467f614e8554760662d56e4ae Mon Sep 17 00:00:00 2001 From: MedicodiBiscotti Date: Fri, 28 Aug 2015 21:08:32 +0200 Subject: [PATCH] minmode explanation --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index abd1327..5068f7c 100644 --- a/README.md +++ b/README.md @@ -7,6 +7,7 @@ As of right now, I don't have all the resource files included in this release, o # IMPORTANT! Minmode This HUD is a **minmode HUD**, meaning I designed it around using minmode (**cl_hud_minmode 1**). But it also has a **non-minmode** version for people who like the HP and ammo to be higher up and closer to the centre. I personally don't like this and thus designed it in minmode. + To change between them use **cl_hud_minmode 0/1** where 1 is minmode, and 0 is non-minmode. All the screenshots on huds.tf are in minmode (cl_hud_minmode 1). @@ -24,10 +25,13 @@ You can also re-enable the shaded image that pops up on screen when disguising o This is done by uncommenting the respective lines at the top of the file. This HUD includes **multiple scoreboards** with tweaked sizes for **24**, **32**, **18**, and **12** man servers. (**Normal**, **32 man**, **Highlander**, and **6's**). + To change the scoreboard, copy the contents of the one you want to use into the one just named **scoreboard.res**. I've included multiple copies of the **Main Menu**. Two with custom design by me, and a pretty background, of which one includes a seperate **full button** with text for **Training**, and the other uses an **icon** as a button for **Training**. + Lastly, there's one menu that's a copy of the **stock** menu but with two extra buttons added. Of course, these extra buttons are in all the menus. + To change the menu, copy the contents of the one you want into **mainmenuoverride**. #Credits