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World.tscn
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World.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://tiles.tres" type="TileSet" id=1]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
[node name="World" type="Node2D" index="0"]
[node name="TileMap" type="TileMap" parent="." index="0"]
mode = 0
tile_set = ExtResource( 1 )
cell_size = Vector2( 64, 64 )
cell_quadrant_size = 16
cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
cell_half_offset = 2
cell_tile_origin = 0
cell_y_sort = false
cell_clip_uv = false
collision_use_kinematic = false
collision_friction = 1.0
collision_bounce = 0.0
collision_layer = 1
collision_mask = 1
occluder_light_mask = 1
format = 1
tile_data = PoolIntArray( 262150, 0, 0, 262151, 0, 0, 327680, 0, 0, 327681, 0, 0, 327682, 0, 0, 327686, 1, 0, 327690, 0, 0, 327691, 0, 0, 393216, 1, 0, 393217, 1, 0, 393218, 1, 0, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458767, 0, 0, 458768, 0, 0, 458769, 0, 0, 524288, 1, 0, 524289, 1, 0, 524290, 1, 0, 524303, 1, 0, 524304, 1, 0, 524305, 1, 0, 589824, 1, 0, 589825, 1, 0, 589826, 1, 0, 589827, 0, 0, 589828, 0, 0, 589829, 0, 0, 589833, 0, 0, 589834, 0, 0, 589835, 0, 0, 589836, 0, 0, 589839, 1, 0, 589840, 1, 0, 589841, 1, 0, 655360, 1, 0, 655361, 1, 0, 655362, 1, 0, 655363, 1, 0, 655364, 1, 0, 655365, 1, 0, 655375, 1, 0, 655376, 1, 0, 655377, 1, 0, 720896, 1, 0, 720897, 1, 0, 720898, 1, 0, 720899, 1, 0, 720900, 1, 0, 720901, 1, 0, 720902, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720908, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 1, 0, 720912, 1, 0, 720913, 1, 0, 786432, 1, 0, 786433, 1, 0, 786434, 1, 0, 786435, 1, 0, 786436, 1, 0, 786437, 1, 0, 786438, 1, 0, 786439, 1, 0, 786440, 1, 0, 786441, 1, 0, 786442, 1, 0, 786443, 1, 0, 786444, 1, 0, 786445, 1, 0, 786446, 1, 0, 786447, 1, 0, 786448, 1, 0, 786449, 1, 0, 851968, 1, 0, 851969, 1, 0, 851970, 1, 0, 851971, 1, 0, 851972, 1, 0, 851973, 1, 0, 851974, 1, 0, 851975, 1, 0, 851976, 1, 0, 851977, 1, 0, 851978, 1, 0, 851979, 1, 0, 851980, 1, 0, 851981, 1, 0, 851982, 1, 0, 851983, 1, 0, 851984, 1, 0, 851985, 1, 0 )
_sections_unfolded = [ "Cell", "Transform" ]
[node name="Player" parent="." index="1" instance=ExtResource( 2 )]
position = Vector2( 782.811, 471.908 )