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State.cs
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State.cs
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/*
* Anarres C Preprocessor
* Copyright (c) 2007-2008, Shevek
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
namespace CppNet
{
/* pp */
class State
{
bool _parent;
bool _active;
bool _sawElse;
/* pp */
internal State()
{
this._parent = true;
this._active = true;
this._sawElse = false;
}
/* pp */
internal State(State parent)
{
this._parent = parent.isParentActive() && parent.isActive();
this._active = true;
this._sawElse = false;
}
/* Required for #elif */
/* pp */
internal void setParentActive(bool b)
{
this._parent = b;
}
/* pp */
internal bool isParentActive()
{
return _parent;
}
/* pp */
internal void setActive(bool b)
{
this._active = b;
}
/* pp */
internal bool isActive()
{
return _active;
}
/* pp */
internal void setSawElse()
{
_sawElse = true;
}
/* pp */
internal bool sawElse()
{
return _sawElse;
}
public override String ToString()
{
return "parent=" + _parent +
", active=" + _active +
", sawelse=" + _sawElse;
}
}
}