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Releases: NPBruce/valkyrie

2.5.4

04 Apr 19:49
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New

Added minimum/maximum number of players to scenario list.

Bugfix

Android performance improvements
#1458 Fixed spawn defeated events not being called after saving and loading the game (unfortunately this does not fix your previous save files as they're already missing the required data)

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.3

13 Feb 18:24
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New

Bugfix

#1455 Only applying Conversion Kit requirement to known scenarios that are using the conversion kit.
Fixed conversion kit icon
Fixed conversion kit item filtering in the editor
Unique monster defeated events are no longer shown in MoM triggers

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.4a

15 Feb 00:12
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2.5.4a Pre-release
Pre-release

New

Bugfix

Android performance improvements
#1458 Fixed spawn defeated events not being called after loading the game

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.2

09 Feb 23:28
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New

#318 Monsters can now be spawned in an inactive state
#1135 New Rich Text option for UI Components. It's now possible to make UI text boxes like these:
image
See text tag reference at http://digitalnativestudios.com/textmeshpro/docs/rich-text/
For some reason the reference is missing "justified" alignment:

<align="justified">Justified text here

#1089 Unclickable Investigator Eliminated
#1443 Add 1ED MOM conversion kit unique items and person tokens to a separate expansion that is required for all older scenarios.

Bugfix

#1435 [Bug] Closing the scenario Editor closes App (i.s.o. going to main menu)
#1431 Optimized creating save game screenshot
#1429 Quote variables are now listed on variable lists
#1426 New UI Components default to Vertical alignment
#1423 Tokens do not get an additional "Continue" button
#1422 #1313 Fixed editor component filtering by expansion
#1420 .app is now the default app extension for macOS, no file extension is required for Linux
#1404 Fixed Dark Minotaur traits
#1403 German translation improvements
#1427 Polish translation improvements
#1334 "" is treated as an empty string in translation files - these components fall back to English translation when none is provided
#1444 MoM - Impossible to eliminate an investigator while a dialog (mythos event) is active
#1440 Music not playing correctly when loading a game

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.2b

01 Feb 00:07
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2.5.2b Pre-release
Pre-release

New

#318 Monsters can now be spawned in an inactive state
#1135 New Rich Text option for UI Components. It's now possible to make UI text boxes like these:
image
See text tag reference at http://digitalnativestudios.com/textmeshpro/docs/rich-text/
For some reason the reference is missing "justified" alignment:

<align="justified">Justified text here

#1089 Unclickable Investigator Eliminated
#1443 Add 1ED conversion kit unique items and person tokens to a separate expansion

Bugfix

#1435 [Bug] Closing the scenario Editor closes App (i.s.o. going to main menu)
#1431 Optimized creating save game screenshot
#1429 Quote variables are now listed on variable lists
#1426 New UI Components default to Vertical alignment
#1423 Tokens do not get an additional "Continue" button
#1422 #1313 Fixed editor component filtering by expansion
#1420 .app is now the default app extension for macOS, no file extension is required for Linux
#1404 Fixed Dark Minotaur traits
#1403 German translation improvements
#1427 Polish translation improvements
#1334 "" is treated as an empty string in translation files - these components fall back to English translation when none is provided
#1444 MoM - Impossible to eliminate an investigator while a dialog (mythos event) is active
#1440 Music not playing correctly when loading a game

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.2a

24 Jan 22:29
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2.5.2a Pre-release
Pre-release

New

#318 Monsters can now be spawned in an inactive state
#1135 New Rich Text option for UI Components. It's now possible to make UI text boxes like these:
image
See text tag reference at http://digitalnativestudios.com/textmeshpro/docs/rich-text/
For some reason the reference is missing "justified" alignment:

<align="justified">Justified text here

Bugfix

#1435 [Bug] Closing the scenario Editor closes App (i.s.o. going to main menu)
#1431 Optimized creating save game screenshot
#1429 Quote variables are now listed on variable lists
#1426 New UI Components default to Vertical alignment
#1423 Tokens do not get an additional "Continue" button
#1422 #1313 Fixed editor component filtering by expansion
#1420 .app is now the default app extension for macOS, no file extension is required for Linux
#1404 Fixed Dark Minotaur traits
#1403 German translation improvements
#1427 Polish translation improvements
#1334 "" is treated as an empty string in translation files - these components fall back to English translation when none is provided

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.1

04 Dec 20:34
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Bugfix

#1407 Fixed blank screen after loading games

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.5.0

25 Nov 12:33
39f1aff
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image

image

Changelog

New

  • #1208 Revamp Main Menu Screen
  • #1348 Clear fire button during fire spread mythos event
  • #1134 Separate language setting for each content pack
  • #817 Pre-Conditional Button tests - event buttons can be disabled/hidden based on conditions
  • #1384 Special editor items (like {New}) are always on top now on selection lists
  • #1110: New EndInvestigatorTurn Trigger (before Mythos events)
  • #1111: New BeforeMonsterActivation Trigger (after Mythos events)
  • Minor Editor UI improvements and code cleanup
  • Update Unity version to 2018.4.29f1

Bugfix

  • #1157 #1326 Serpent Person and MiGo fixes
  • #1214 Mac support: No need to chmod on the mac anymore, but you still need to ctrl+click open (and that's not going away unless we want to pay for a mac developer subscription)
  • #1064 Fixed back button on Hero, Class and Scenario selection screens
  • #1376 Persist class variables across quests
  • #1385 Unique Spawn Defeated Trigger not triggering
  • #1108 Editor now stops the previous sound before playing the next on Audio selection list
  • Unified thread locales across the app to invariant culture.

Known issues

Android 11 is not supported at the moment.
MacOS: You need to ctrl+click + open to start the app for the first time.

2.4.10

27 Sep 23:33
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This version is fixing some painful issues and bringing some easy update.

Changelog:

New

  • #1332 adding support for Korean language (thanks #cheeseguyhcl )
  • Update Unity version to 2018.4.27f1
  • Update firebase to 6.15.2

Bugfix

  • #1352 do not go to next monster after defeating a first monster in monster phase
  • #1346 fix rich text transparency not being taken into account
  • #1261 fix double ::
  • #1302 tome of horrors is a tome and not equipment ( thanks @redwolf2 )
  • #1343 #1331 Fixed Agent Craven token and added all other base token characters ( thanks @redwolf2 )
  • #1358 Fix wrong count of heroes after loading a game

Known issues

If you can't run the application on MacOS, it's probably because valkyrie app file does not have execution rights.
Please follow the steps described here: Can not open on macOS 10.15 #1214

2.4.10 Alpha

22 Sep 23:49
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2.4.10 Alpha Pre-release
Pre-release

This version is fixing some painful issues and bringing some easy update.

Changelog:

New

  • #1332 adding support for Korean language (thanks #cheeseguyhcl )
  • Update Unity version to 2018.4.27f1
  • Update firebase to 6.15.2

Bugfix

  • #1352 do not go to next monster after defeating a first monster in monster phase
  • #1346 fix rich text transparency not being taken into account
  • #1261 fix double ::
  • #1302 tome of horrors is a tome and not equipment ( thanks @redwolf2 )
  • #1343 #1331 Fixed Agent Craven token and added all other base token characters ( thanks @redwolf2 )
  • #1358 Fix wrong count of heroes after loading a game

Known issues

If you can't run the application on MacOS, it's probably because valkyrie app file does not have execution rights.
Please follow the steps described here: Can not open on macOS 10.15 #1214